Player Matchup

Thor
Thor
Blunted_777
Thor
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
GreyXBeard
Heimdallr
Level 147
God Stats
48W - 63L
1,442 SR
Queue Stats
329W - 300L
1,497 Elo+
Solo
Odin
Odin
LEOTOVANI_23
Odin
Level 108
God Stats
1W - 1L
1,263 SR
Queue Stats
206W - 220L
1,469 Elo+
Party 1
Cerberus
Cerberus
THREE C ZACH
Cerberus
Level 149
God Stats
9W - 5L
1,531 SR
Queue Stats
84W - 70L
1,524 Elo+
Party 3
Baron Samedi
Baron Samedi
YallSuck69
Baron Samedi
Level 47
God Stats
4W - 5L
1,370 SR
Queue Stats
203W - 183L
1,502 Elo+
Party 3
Team Averages
Level 121
1,421 SR
1,487 Elo+

VS

Team Averages
Level 100
1,640 SR
1,463 Elo+
Rama
Rama
Kyuj971
Rama
Level 69
God Stats
5W - 4L
1,612 SR
Queue Stats
172W - 179L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
LusciousLucien
Cliodhna
Level 113
God Stats
2W - 2L
1,805 SR
Queue Stats
40W - 43L
1,344 Elo+
Solo
Merlin
Merlin
MasM180
Merlin
Level 123
God Stats
0W - 1L
1,282 SR
Queue Stats
179W - 174L
1,470 Elo+
Solo
Ares
Ares
V1pEr xK
Ares
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 132L
1,505 Elo+
Solo
Surtr
Surtr
skurt971
Surtr
Level 89
God Stats
3W - 2L
2,003 SR
Queue Stats
85W - 66L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,399
628
1,941
5,778
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
GreyXBeard
Heimdallr
8
1 / 1 / 1
4,245
606
4,339
3,940
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 0
4,644
663
2,230
7,003
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
THREE C ZACH
Cerberus
7
2 / 0 / 0
4,563
652
1,686
3,267
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
YallSuck69
Baron Samedi
9
2 / 0 / 1
4,853
693
4,126
4,289
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kyuj971
Rama
8
1 / 2 / 0
4,552
650
1,598
4,480
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
5
0 / 1 / 0
3,504
501
646
4,107
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MasM180
Merlin
7
0 / 1 / 0
3,899
557
2,401
3,962
1,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ares
7
0 / 2 / 0
4,264
609
1,680
7,870
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
skurt971
Surtr
10
4 / 1 / 0
5,720
817
4,804
6,766
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
5
5
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Heimdallr
GreyXBeard
Heimdallr
1
1
1
1.5
L
Rama
Kyuj971
Rama
1
2
0
0.5
W
1
4
0
0.25
L
Cliodhna
0
1
0
0
L
Merlin
MasM180
Merlin
0
1
0
0
W
Cerberus
THREE C ZACH
Cerberus
2
0
0
2
L
Ares
0
2
0
0
W
Baron Samedi
YallSuck69
Baron Samedi
2
0
1
2.5
L
Surtr
skurt971
Surtr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,322
Damage
11,129
24,277
Taken
27,185
10,333
Mitigated
14,183
11,531
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,941
728
0
3,545
5,778
1,962
0
451
5,327
0
24,561
W
Heimdallr
GreyXBeard
Heimdallr
4,339
1,232
0
1,750
3,940
1,474
0
413
3,527
0
28,517
L
Rama
Kyuj971
Rama
1,598
1,006
0
852
4,480
1,296
596
0
4,480
0
30,133
W
2,230
839
0
2,266
7,003
3,004
0
167
6,230
0
22,987
L
Cliodhna
646
200
0
1,881
4,107
1,202
0
812
3,295
0
10,995
L
Merlin
MasM180
Merlin
2,401
237
0
1,228
3,962
1,278
0
2,567
1,395
21,795
0
W
Cerberus
THREE C ZACH
Cerberus
1,686
91
131
1,689
3,267
2,088
0
1,260
1,983
11,671
2,199
L
Ares
1,680
139
0
1,552
7,870
4,847
0
2,294
5,576
15,477
618
W
Baron Samedi
YallSuck69
Baron Samedi
4,126
334
72
2,078
4,289
1,805
0
1,913
2,367
33,570
0
L
Surtr
skurt971
Surtr
4,804
2,053
0
2,408
6,766
5,560
0
0
6,433
630
32,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
21,939
214
Minions Killed
202
0
Camps Cleared
0
744,419
Distance Traveled
673,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,399
628
47
7
0
158,525
0
W
Heimdallr
4,245
606
41
6
0
142,632
0
L
Rama
4,552
650
55
8
0
157,303
0
W
Odin
4,644
663
40
6
0
138,636
0
L
Cliodhna
3,504
501
23
3
0
84,395
0
L
Merlin
3,899
557
40
6
0
136,249
0
W
Cerberus
4,563
652
37
5
0
148,747
0
L
Ares
4,264
609
25
4
0
179,898
0
W
Baron Samedi
4,853
693
49
7
0
155,879
0
L
Surtr
5,720
817
59
8
0
115,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role