Player Matchup

Ymir
Ymir
ArthurCantCrit
Ymir
Level 157
God Stats
4W - 5L
1,578 SR
Queue Stats
224W - 244L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
BuddyGuyFriendo
Gilgamesh
Level 205
God Stats
5W - 2L
1,861 SR
Queue Stats
289W - 314L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
CTORLELNITN
Hou Yi
Level 158
God Stats
13W - 11L
1,884 SR
Queue Stats
88W - 73L
1,701 Elo+
Party 2
Hercules
Hercules
TipTopJourneyMan
Hercules
Level 115
God Stats
11W - 15L
1,261 SR
Queue Stats
557W - 601L
1,459 Elo+
Party 2
Ra
Ra
Worm000897
Ra
Level 145
God Stats
1W - 0L
1,308 SR
Queue Stats
200W - 190L
1,512 Elo+
Party 2
Team Averages
Level 156
1,578 SR
1,551 Elo+

VS

Team Averages
Level 124
1,580 SR
1,524 Elo+
Thoth
Thoth
Gwonesthewee
Thoth
Level 153
God Stats
1W - 2L
1,580 SR
Queue Stats
88W - 73L
1,588 Elo+
Party 3
Yemoja
Yemoja
Mutt Nezo
Yemoja
Level 112
God Stats
17W - 10L
1,493 SR
Queue Stats
52W - 40L
1,565 Elo+
Party 3
Cliodhna
Cliodhna
Sir Gonski
Cliodhna
Level 153
God Stats
3W - 2L
1,798 SR
Queue Stats
63W - 51L
1,549 Elo+
Party 3
King Arthur
King Arthur
Uchtaran
King Arthur
Level 55
God Stats
0W - 1L
1,562 SR
Queue Stats
15W - 25L
1,387 Elo+
Party 4
Heimdallr
Heimdallr
theRiceMaster
Heimdallr
Level 149
God Stats
1W - 2L
1,466 SR
Queue Stats
37W - 46L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,058
504
5,358
12,229
10,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
BuddyGuyFriendo
Gilgamesh
12
3 / 1 / 2
7,353
525
10,170
16,925
8,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
16
1 / 0 / 1
8,837
631
9,345
7,769
3,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
4 / 0 / 4
9,815
701
6,162
8,557
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 1 / 2
8,413
601
8,710
6,729
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,308
451
4,193
9,297
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Mutt Nezo
Yemoja
9
1 / 0 / 3
6,546
468
2,746
10,051
6,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Sir Gonski
Cliodhna
13
3 / 1 / 0
6,988
499
7,856
15,328
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Uchtaran
King Arthur
8
0 / 7 / 0
5,247
375
6,392
13,643
10,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
theRiceMaster
Heimdallr
15
0 / 0 / 2
7,721
552
6,969
7,966
3,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
4
5
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
W
Gilgamesh
BuddyGuyFriendo
Gilgamesh
3
1
2
4
W
Hou Yi
1
0
1
1.5
L
0
4
2
0.25
L
Yemoja
Mutt Nezo
Yemoja
1
0
3
2.5
L
Cliodhna
Sir Gonski
Cliodhna
3
1
0
3
W
4
0
4
6
L
King Arthur
Uchtaran
King Arthur
0
7
0
0
W
4
1
2
5
L
Heimdallr
theRiceMaster
Heimdallr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,745
Damage
28,156
52,209
Taken
56,285
31,493
Mitigated
31,431
15,423
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,358
1,198
0
2,812
12,229
10,502
0
3,031
9,198
22,646
0
W
Gilgamesh
BuddyGuyFriendo
Gilgamesh
10,170
4,193
0
2,729
16,925
8,311
0
1,270
15,655
0
56,594
W
Hou Yi
9,345
4,712
0
3,446
7,769
3,501
825
556
7,213
0
82,958
L
4,193
91
0
1,004
9,297
3,675
0
3,014
6,218
45,858
0
L
Yemoja
Mutt Nezo
Yemoja
2,746
708
3,284
2,539
10,051
6,859
32
2,986
7,065
15,620
0
L
Cliodhna
Sir Gonski
Cliodhna
7,856
1,575
0
5,027
15,328
6,527
0
2,947
12,293
0
61,525
W
6,162
2,389
0
2,151
8,557
6,122
0
175
8,382
0
78,944
L
King Arthur
Uchtaran
King Arthur
6,392
1,198
0
750
13,643
10,496
0
4,237
9,338
0
26,963
W
8,710
682
1,910
2,375
6,729
3,057
42
2,103
4,626
74,340
1,699
L
Heimdallr
theRiceMaster
Heimdallr
6,969
3,430
0
3,785
7,966
3,874
0
515
7,451
0
87,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
32,810
486
Minions Killed
379
0
Camps Cleared
0
1,511,239
Distance Traveled
1,442,267
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,058
504
33
2
0
286,982
4
W
Gilgamesh
7,353
525
68
5
0
342,932
0
W
Hou Yi
8,837
631
140
10
0
270,637
3
L
Thoth
6,308
451
91
7
0
275,179
0
L
Yemoja
6,546
468
20
1
0
283,071
4
L
Cliodhna
6,988
499
87
6
0
334,648
0
W
Hercules
9,815
701
125
9
0
288,375
3
L
King Arthur
5,247
375
32
2
0
278,330
2
W
Ra
8,413
601
120
9
0
322,313
1
L
Heimdallr
7,721
552
149
11
0
271,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role