Player Matchup

Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
Mazorq
Thor
Platinum I
Level 153
God Stats
8W - 7L
1,724 SR
Queue Stats
55W - 45L
2,088 MMR
Solo
Chiron
Chiron
Diamond V
Renegáde
Chiron
Diamond V
Level 128
God Stats
6W - 10L
1,571 SR
Queue Stats
73W - 63L
2,088 MMR
Solo
Bellona
Bellona
Diamond IV
TheNarwhalBear
Bellona
Diamond IV
Level 157
God Stats
5W - 1L
1,874 SR
Queue Stats
101W - 76L
2,175 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
WLLIchigo
Nu Wa
Platinum II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
2,017 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,634 SR
1,974 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,654 SR
1,954 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Platinum I
Brankie
Osiris
Platinum I
Level 158
God Stats
6W - 5L
1,679 SR
Queue Stats
185W - 164L
2,063 MMR
Solo
Skadi
Skadi
Diamond V
EspartanFX
Skadi
Diamond V
Level 126
God Stats
13W - 7L
1,707 SR
Queue Stats
133W - 124L
2,071 MMR
Party 2
Ares
Ares
Diamond IV
ImGoingBerzerk
Ares
Diamond IV
Level 167
God Stats
10W - 6L
1,742 SR
Queue Stats
190W - 164L
2,064 MMR
Solo
Lancelot
Lancelot
Diamond III
KAI82
Lancelot
Diamond III
Level 152
God Stats
6W - 4L
1,643 SR
Queue Stats
138W - 129L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 2 / 0
3,253
651
1,686
4,855
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Thor
Mazorq
Thor
6
0 / 0 / 1
3,596
719
906
4,371
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Renegáde
Chiron
5
0 / 0 / 0
3,026
605
2,419
2,626
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
3,864
773
2,906
4,905
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Nu Wa
WLLIchigo
Nu Wa
7
0 / 0 / 0
3,853
771
1,571
1,923
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaOdinUllrVamanaLoki

VS

Bans
ThanatosThothBake KujiraHeimdallrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 0
4,069
814
1,165
2,193
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Brankie
Osiris
7
1 / 1 / 0
4,010
802
2,773
5,739
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
6
0 / 0 / 2
3,550
710
1,807
3,448
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 2
3,917
783
2,486
4,065
2,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
KAI82
Lancelot
6
2 / 0 / 0
3,708
742
2,244
3,507
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Chang'e
 
Chang'e
0
0
0
0
W
Osiris
Brankie
Osiris
1
1
0
1
W
Skadi
0
0
2
1
W
0
0
2
1
W
Lancelot
KAI82
Lancelot
2
0
0
2
L
Thor
Mazorq
Thor
0
0
1
0.5
L
Chiron
Renegáde
Chiron
0
0
0
0
L
1
1
0
1
L
Nu Wa
WLLIchigo
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,488
Damage
10,475
18,680
Taken
18,952
9,234
Mitigated
7,968
7,559
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,686
159
0
1,568
4,855
3,251
0
1,234
3,621
7,626
0
W
Chang'e
 
Chang'e
1,165
272
120
1,123
2,193
659
0
445
1,748
29,980
0
W
Osiris
Brankie
Osiris
2,773
937
0
2,834
5,739
2,792
0
160
5,215
0
21,145
W
Skadi
1,807
532
0
685
3,448
1,057
3
714
2,734
0
21,634
W
2,486
190
0
1,450
4,065
2,272
0
1,133
2,932
11,409
2,789
W
Lancelot
KAI82
Lancelot
2,244
629
0
1,676
3,507
1,188
0
805
2,666
0
13,622
L
Thor
Mazorq
Thor
906
88
0
1,914
4,371
1,343
0
348
4,023
0
17,730
L
Chiron
Renegáde
Chiron
2,419
483
95
1,137
2,626
740
0
906
1,720
0
15,561
L
2,906
1,129
0
2,470
4,905
3,418
0
0
4,905
0
23,716
L
Nu Wa
WLLIchigo
Nu Wa
1,571
289
0
375
1,923
482
0
817
1,106
24,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,592
Gold Earned
19,254
154
Minions Killed
179
0
Camps Cleared
0
556,826
Distance Traveled
614,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,253
651
4
1
0
126,405
0
W
Chang'e
4,069
814
60
12
0
127,514
1
W
Osiris
4,010
802
39
8
0
119,037
0
W
Skadi
3,550
710
39
8
0
110,379
0
W
Ares
3,917
783
16
3
0
118,977
0
W
Lancelot
3,708
742
25
5
0
138,208
1
L
Thor
3,596
719
36
7
0
121,763
0
L
Chiron
3,026
605
26
5
0
90,697
0
L
Bellona
3,864
773
39
8
0
105,834
0
L
Nu Wa
3,853
771
49
10
0
112,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role