Player Matchup

Anubis
Anubis
DrAkatsuki
Anubis
Level 152
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Thoth
Thoth
JMTheBrosMC
Thoth
Level 132
God Stats
7W - 10L
1,422 SR
Queue Stats
254W - 261L
1,477 Elo+
Solo
Achilles
Achilles
Markorian
Achilles
Level 120
God Stats
6W - 10L
1,565 SR
Queue Stats
35W - 30L
1,568 Elo+
Solo
Bakasura
Bakasura
Misry III
Bakasura
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 127L
1,543 Elo+
Solo
Vamana
Vamana
cashuslipin
Vamana
Level 89
God Stats
4W - 3L
1,572 SR
Queue Stats
260W - 249L
1,554 Elo+
Solo
Team Averages
Level 123
1,471 SR
1,483 Elo+

VS

Team Averages
Level 117
1,431 SR
1,461 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Bjeffer
Hercules
Level 151
God Stats
4W - 1L
1,606 SR
Queue Stats
141W - 130L
1,533 Elo+
Solo
Ra
Ra
Poldiac
Ra
Level 117
God Stats
2W - 11L
1,500 SR
Queue Stats
360W - 362L
1,481 Elo+
Solo
Apollo
Apollo
PopCandle806275
Apollo
Level 130
God Stats
5W - 8L
1,228 SR
Queue Stats
253W - 253L
1,444 Elo+
Solo
Sobek
Sobek
Wh00pty
Sobek
Level 28
God Stats
1W - 0L
1,322 SR
Queue Stats
11W - 20L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrAkatsuki
Anubis
1
0 / 0 / 0
3,134
392
0
119
17
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 0
5,382
673
493
2,906
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Markorian
Achilles
7
1 / 3 / 2
4,579
572
3,621
7,486
6,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Misry III
Bakasura
10
4 / 2 / 1
5,214
652
6,282
8,928
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
9
0 / 0 / 0
4,980
623
2,484
4,328
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 2
5,305
663
5,033
6,324
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
Bjeffer
Hercules
11
0 / 0 / 0
5,819
727
1,809
6,059
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 0 / 1
5,239
655
399
2,969
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 2
5,019
627
4,109
5,588
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Wh00pty
Sobek
8
1 / 3 / 3
5,107
638
2,587
7,138
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
6
6
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
2
4
W
Hercules
Bjeffer
Hercules
0
0
0
0
L
Anubis
DrAkatsuki
Anubis
0
0
0
0
L
0
1
0
0
L
Achilles
Markorian
Achilles
1
3
2
0.67
L
Bakasura
Misry III
Bakasura
4
2
1
2.25
W
0
0
1
0.5
W
2
1
2
3
W
Sobek
Wh00pty
Sobek
1
3
3
0.83
L
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,880
Damage
13,937
23,767
Taken
28,078
14,827
Mitigated
12,688
6,639
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,033
2,201
0
2,805
6,324
2,155
0
79
6,025
0
28,108
W
Hercules
Bjeffer
Hercules
1,809
704
0
4,649
6,059
2,781
0
0
5,560
0
46,128
L
Anubis
DrAkatsuki
Anubis
0
0
0
8
119
17
0
0
119
176
0
L
493
0
0
985
2,906
850
0
346
2,507
43,925
0
L
Achilles
Markorian
Achilles
3,621
683
0
912
7,486
6,372
0
1,290
6,196
0
13,118
L
Bakasura
Misry III
Bakasura
6,282
3,428
0
2,728
8,928
4,073
0
1,297
7,631
0
24,668
W
399
0
72
1,328
2,969
1,043
0
414
2,555
40,766
1,014
W
4,109
2,936
0
2,647
5,588
1,781
0
0
4,911
0
33,780
W
Sobek
Wh00pty
Sobek
2,587
463
0
2,058
7,138
4,928
0
0
6,562
15,437
0
L
Vamana
2,484
468
0
2,006
4,328
3,515
0
0
4,328
0
33,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
26,489
244
Minions Killed
282
0
Camps Cleared
0
733,971
Distance Traveled
848,320
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,305
663
54
7
0
202,911
0
W
Hercules
5,819
727
89
11
0
151,386
0
L
Anubis
3,134
392
0
0
0
21,688
0
L
Thoth
5,382
673
98
12
0
164,773
0
L
Achilles
4,579
572
14
2
0
166,377
0
L
Bakasura
5,214
652
60
8
0
194,436
0
W
Ra
5,239
655
70
9
0
187,511
0
W
Apollo
5,019
627
48
6
0
131,836
0
W
Sobek
5,107
638
21
3
0
174,676
0
L
Vamana
4,980
623
72
9
0
186,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role