Player Matchup

Lancelot
Lancelot
Gold I
Jtobarr29
Lancelot
Gold I
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
200W - 196L
1,691 MMR
Party 1
Charon
Charon
Gold II
Zeruc
Charon
Gold II
Level 148
God Stats
0W - 2L
1,749 SR
Queue Stats
42W - 43L
1,663 MMR
Solo
Bellona
Bellona
Gold I
doctortobar
Bellona
Gold I
Level 157
God Stats
7W - 5L
1,673 SR
Queue Stats
195W - 179L
1,645 MMR
Party 1
Sol
Sol
Gold IV
l Kyutoryu l
Sol
Gold IV
Level 143
God Stats
10W - 10L
1,617 SR
Queue Stats
93W - 104L
1,476 MMR
Party 2
Janus
Janus
Platinum V
l Santoryu l
Janus
Platinum V
Level 165
God Stats
8W - 9L
1,487 SR
Queue Stats
285W - 294L
1,836 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,639 SR
1,662 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,592 SR
1,663 MMR
Persephone
Persephone
Gold V
AxeFactor
Persephone
Gold V
Level 140
God Stats
3W - 2L
1,617 SR
Queue Stats
13W - 11L
1,621 MMR
Party 3
Vamana
Vamana
Platinum V
IPerseoI
Vamana
Platinum V
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 122L
1,653 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Og4iT
Kuzenbo
Gold II
Level 156
God Stats
8W - 5L
1,783 SR
Queue Stats
20W - 16L
1,665 MMR
Solo
Charybdis
Charybdis
Platinum V
SilverFang01
Charybdis
Platinum V
Level 63
God Stats
8W - 16L
1,264 SR
Queue Stats
136W - 148L
1,655 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ltsGoldTho
Tsukuyomi
Gold III
Level 100
God Stats
12W - 3L
1,799 SR
Queue Stats
44W - 28L
1,719 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jtobarr29
Lancelot
11
1 / 3 / 2
5,651
471
3,140
9,208
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Zeruc
Charon
8
0 / 2 / 3
5,538
462
3,549
8,492
6,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
doctortobar
Bellona
13
2 / 1 / 0
7,191
599
10,225
10,573
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 0
6,899
575
5,748
6,206
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
5,717
476
2,648
6,292
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
BacchusAphroditeKaliZeus

VS

Bans
AgniNutEsetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AxeFactor
Persephone
12
1 / 0 / 2
7,403
617
3,944
4,038
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
IPerseoI
Vamana
12
0 / 2 / 0
6,873
573
7,288
15,853
10,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Og4iT
Kuzenbo
10
0 / 3 / 5
6,062
505
3,283
8,771
7,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
SilverFang01
Charybdis
12
0 / 0 / 0
6,606
551
5,044
6,560
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ltsGoldTho
Tsukuyomi
14
9 / 0 / 1
7,744
645
8,944
7,331
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
10
10
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
AxeFactor
Persephone
1
0
2
2
W
Vamana
IPerseoI
Vamana
0
2
0
0
L
Lancelot
Jtobarr29
Lancelot
1
3
2
0.67
W
Kuzenbo
Og4iT
Kuzenbo
0
3
5
0.83
W
Charybdis
SilverFang01
Charybdis
0
0
0
0
L
Charon
Zeruc
Charon
0
2
3
0.75
L
Bellona
doctortobar
Bellona
2
1
0
2
L
2
1
0
2
L
0
3
1
0.17
W
Tsukuyomi
ltsGoldTho
Tsukuyomi
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
28,503
40,771
Taken
42,553
22,905
Mitigated
24,265
15,218
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AxeFactor
Persephone
3,944
365
0
1,854
4,038
1,319
0
1,035
2,881
49,349
830
W
Vamana
IPerseoI
Vamana
7,288
2,620
0
7,032
15,853
10,206
0
75
14,745
0
62,223
L
Lancelot
Jtobarr29
Lancelot
3,140
557
0
3,808
9,208
3,488
0
1,820
7,276
0
42,335
W
Kuzenbo
Og4iT
Kuzenbo
3,283
1,427
0
2,782
8,771
7,774
0
5,230
3,474
13,686
2,259
W
Charybdis
SilverFang01
Charybdis
5,044
1,858
0
2,195
6,560
2,341
0
3,265
3,295
0
53,089
L
Charon
Zeruc
Charon
3,549
895
0
1,571
8,492
6,378
0
2,942
5,458
16,908
0
L
Bellona
doctortobar
Bellona
10,225
3,241
0
5,816
10,573
9,543
0
292
10,281
0
64,462
L
5,748
2,898
0
3,063
6,206
1,863
0
541
5,665
46,618
10,399
L
2,648
148
0
960
6,292
1,633
0
1,112
5,004
42,477
0
W
Tsukuyomi
ltsGoldTho
Tsukuyomi
8,944
2,272
0
5,191
7,331
2,625
0
1,450
5,751
0
66,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
34,688
408
Minions Killed
448
0
Camps Cleared
0
1,255,776
Distance Traveled
1,309,649
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,403
617
114
10
0
257,435
2
W
Vamana
6,873
573
116
10
0
240,150
0
L
Lancelot
5,651
471
69
6
0
283,890
0
W
Kuzenbo
6,062
505
16
1
0
267,025
4
W
Charybdis
6,606
551
103
9
0
235,073
1
L
Charon
5,538
462
26
2
0
233,981
5
L
Bellona
7,191
599
113
9
0
276,919
1
L
Sol
6,899
575
112
9
0
237,230
3
L
Janus
5,717
476
88
7
0
223,756
3
W
Tsukuyomi
7,744
645
99
8
0
309,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role