Player Matchup

Sol
Sol
Silver II
En3gi Gaming
Sol
Silver II
Level 127
God Stats
4W - 1L
1,495 SR
Queue Stats
93W - 92L
1,467 MMR
Party 1
Nemesis
Nemesis
Bronze III
F6ToQuit
Nemesis
Bronze III
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 98L
1,535 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Gronkar
Nu Wa
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,535 MMR
Party 2
Vamana
Vamana
Gold IV
NoVinyl
Vamana
Gold IV
Level 126
God Stats
1W - 0L
1,712 SR
Queue Stats
21W - 20L
1,515 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
alllooo677
Cu Chulainn
Silver I
Level 153
God Stats
4W - 6L
1,388 SR
Queue Stats
94W - 92L
1,467 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,519 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,548 SR
1,497 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
Alienasasins
Heimdallr
Bronze III
Level 112
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 4L
1,449 MMR
Solo
Arachne
Arachne
Silver III
Iceman11656
Arachne
Silver III
Level 82
God Stats
3W - 2L
1,777 SR
Queue Stats
13W - 12L
1,495 MMR
Solo
Athena
Athena
Silver II
blackmagic7000
Athena
Silver II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 45L
1,577 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
nGnLxKJ
Sun Wukong
Gold IV
Level 155
God Stats
2W - 5L
1,696 SR
Queue Stats
150W - 149L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,531
538
5,698
6,700
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
F6ToQuit
Nemesis
16
11 / 0 / 3
9,194
657
9,943
10,153
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
Gronkar
Nu Wa
13
1 / 1 / 6
7,814
558
5,835
8,102
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
NoVinyl
Vamana
13
4 / 1 / 3
8,884
635
13,635
14,699
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
alllooo677
Cu Chulainn
13
5 / 0 / 6
7,866
562
12,755
12,968
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeThanatosAchillesHe Bo

VS

Bans
BellonaUllrThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 6 / 0
6,296
450
6,972
10,056
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Alienasasins
Heimdallr
9
0 / 2 / 1
5,969
426
4,429
8,615
3,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Iceman11656
Arachne
11
3 / 5 / 0
6,700
479
9,261
17,283
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 2
5,826
416
2,863
13,431
11,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
nGnLxKJ
Sun Wukong
13
0 / 4 / 1
7,284
520
7,951
14,679
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
4
4
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
0
0.17
L
Heimdallr
Alienasasins
Heimdallr
0
2
1
0.25
W
1
2
5
1.75
W
Nemesis
F6ToQuit
Nemesis
11
0
3
12.5
W
Nu Wa
Gronkar
Nu Wa
1
1
6
4
L
Arachne
Iceman11656
Arachne
3
5
0
0.6
W
Vamana
NoVinyl
Vamana
4
1
3
5.5
W
Cu Chulainn
alllooo677
Cu Chulainn
5
0
6
8
L
0
5
2
0.2
L
Sun Wukong
nGnLxKJ
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,866
Damage
31,476
52,622
Taken
64,064
33,366
Mitigated
34,233
14,236
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,972
1,244
0
1,824
10,056
2,985
0
2,614
7,442
51,219
0
L
Heimdallr
Alienasasins
Heimdallr
4,429
1,378
0
2,005
8,615
3,104
0
1,466
7,149
0
35,945
W
5,698
2,409
0
2,372
6,700
2,235
2,606
455
6,245
40,050
11,041
W
Nemesis
F6ToQuit
Nemesis
9,943
3,839
0
4,612
10,153
4,766
141
1,632
8,474
0
76,505
W
Nu Wa
Gronkar
Nu Wa
5,835
826
0
750
8,102
2,469
391
5,375
2,727
50,713
0
L
Arachne
Iceman11656
Arachne
9,261
5,996
0
6,039
17,283
6,231
0
3,478
13,596
0
47,037
W
Vamana
NoVinyl
Vamana
13,635
7,511
0
2,541
14,699
18,195
0
295
13,491
0
69,506
W
Cu Chulainn
alllooo677
Cu Chulainn
12,755
2,480
0
3,961
12,968
5,701
88
2,491
10,477
0
54,068
L
2,863
1,498
0
2,203
13,431
11,119
0
3,170
10,117
17,930
0
L
Sun Wukong
nGnLxKJ
Sun Wukong
7,951
2,725
0
5,443
14,679
10,794
0
432
13,449
0
61,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
32,075
473
Minions Killed
325
0
Camps Cleared
0
1,448,185
Distance Traveled
1,357,633
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,296
450
80
6
0
248,716
1
L
Heimdallr
5,969
426
62
4
0
279,518
0
W
Sol
7,531
538
84
6
0
239,199
0
W
Nemesis
9,194
657
117
8
0
364,694
0
W
Nu Wa
7,814
558
92
7
0
253,631
0
L
Arachne
6,700
479
69
5
0
298,666
0
W
Vamana
8,884
635
116
8
0
245,981
2
W
Cu Chulainn
7,866
562
64
5
0
344,680
0
L
Athena
5,826
416
15
1
0
284,446
3
L
Sun Wukong
7,284
520
99
7
0
246,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role