Player Matchup

Ah Puch
Ah Puch
DBDRUINMARINE
Ah Puch
Level 146
God Stats
1W - 1L
1,502 SR
Queue Stats
83W - 103L
1,512 Elo+
Party 2
Yu Huang
Yu Huang
DopeAssPope89
Yu Huang
Level 188
God Stats
2W - 1L
1,486 SR
Queue Stats
326W - 334L
1,491 Elo+
Solo
Horus
Horus
FISCHJ95
Horus
Level 208
God Stats
3W - 2L
1,723 SR
Queue Stats
91W - 93L
1,440 Elo+
Solo
Nemesis
Nemesis
GagaPeePap7890
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 92L
1,497 Elo+
Party 2
Artemis
Artemis
littlecoyote
Artemis
Level 122
God Stats
3W - 1L
1,724 SR
Queue Stats
143W - 151L
1,539 Elo+
Party 2
Team Averages
Level 158
1,587 SR
1,496 Elo+

VS

Team Averages
Level 147
1,453 SR
1,419 Elo+
Sol
Sol
Fade Divine
Sol
Level 161
God Stats
2W - 3L
1,497 SR
Queue Stats
205W - 204L
1,493 Elo+
Party 1
Hera
Hera
KmonTimmon
Hera
Level 171
God Stats
0W - 2L
1,304 SR
Queue Stats
107W - 103L
1,500 Elo+
Party 1
Surtr
Surtr
Sebita3467
Surtr
Level 122
God Stats
2W - 1L
1,474 SR
Queue Stats
86W - 95L
1,413 Elo+
Solo
He Bo
He Bo
SrHaze09
He Bo
Level 145
God Stats
2W - 6L
1,491 SR
Queue Stats
345W - 337L
1,451 Elo+
Solo
Horus
Horus
thetimmon69
Horus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 3 / 7
8,639
785
13,408
11,295
5,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
DopeAssPope89
Yu Huang
16
5 / 1 / 7
8,831
803
11,406
8,597
4,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
FISCHJ95
Horus
15
2 / 0 / 12
9,321
847
4,330
17,201
11,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
2 / 2 / 12
8,134
739
10,072
14,173
16,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
littlecoyote
Artemis
15
5 / 1 / 9
9,295
845
10,444
9,057
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
8,504
773
14,626
9,869
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 2
7,139
649
11,508
7,154
2,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
12
0 / 6 / 5
7,098
645
8,021
14,784
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
SrHaze09
He Bo
13
1 / 4 / 2
7,474
679
7,901
7,884
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,322
666
2,863
12,842
11,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
17
Kills
6
7
Deaths
17
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
3
7
2.17
W
Yu Huang
DopeAssPope89
Yu Huang
5
1
7
8.5
W
Horus
FISCHJ95
Horus
2
0
12
8
L
4
2
2
2.5
W
2
2
12
4
L
0
2
2
0.5
L
Surtr
0
6
5
0.42
L
He Bo
SrHaze09
He Bo
1
4
2
0.5
W
Artemis
littlecoyote
Artemis
5
1
9
9.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,660
Damage
44,919
60,323
Taken
52,533
42,525
Mitigated
29,525
33,940
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
13,408
317
1,208
1,615
11,295
5,736
0
7,013
4,174
28,436
849
W
Yu Huang
DopeAssPope89
Yu Huang
11,406
899
549
467
8,597
4,351
473
4,631
3,858
27,480
0
W
Horus
FISCHJ95
Horus
4,330
1,884
10,775
11,282
17,201
11,745
155
8,287
8,596
0
12,864
L
14,626
3,037
0
4,152
9,869
4,020
0
3,969
5,591
34,045
1,031
W
10,072
1,160
2,627
3,317
14,173
16,366
368
6,392
7,545
0
14,664
L
11,508
1,919
929
2,174
7,154
2,645
0
4,350
2,671
22,581
0
L
Surtr
8,021
1,749
796
2,407
14,784
9,007
0
6,715
7,729
315
15,899
L
He Bo
SrHaze09
He Bo
7,901
327
284
423
7,884
2,802
0
4,634
3,171
12,306
55
W
Artemis
littlecoyote
Artemis
10,444
4,209
1,158
942
9,057
4,327
2,078
6,546
2,437
0
26,624
L
2,863
1,078
2,151
3,597
12,842
11,051
14
5,033
7,503
0
4,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
37,537
156
Minions Killed
123
0
Camps Cleared
0
1,125,123
Distance Traveled
1,019,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,639
785
38
3
0
236,902
0
W
Yu Huang
8,831
803
29
3
0
202,512
0
W
Horus
9,321
847
20
2
0
255,350
0
L
Sol
8,504
773
49
4
0
189,486
0
W
Nemesis
8,134
739
16
1
0
232,621
0
L
Hera
7,139
649
32
3
0
208,821
0
L
Surtr
7,098
645
20
2
0
199,994
0
L
He Bo
7,474
679
20
2
0
196,005
0
W
Artemis
9,295
845
53
5
0
197,738
0
L
Horus
7,322
666
2
0
0
224,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role