Player Matchup

Artemis
Artemis
AbsoluteFox7127
Artemis
Level 120
God Stats
0W - 2L
1,326 SR
Queue Stats
36W - 38L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
DopeB94
Baron Samedi
Level 129
God Stats
5W - 4L
1,584 SR
Queue Stats
127W - 148L
1,447 Elo+
Solo
Ra
Ra
GingerKangaroo
Ra
Level 126
God Stats
2W - 7L
1,560 SR
Queue Stats
200W - 198L
1,546 Elo+
Party 1
Thanatos
Thanatos
OverIord Bunny
Thanatos
Level 127
God Stats
1W - 6L
1,300 SR
Queue Stats
193W - 185L
1,517 Elo+
Party 1
Chaac
Chaac
ZombiApocolyps6
Chaac
Level 96
God Stats
65W - 55L
1,624 SR
Queue Stats
75W - 78L
1,498 Elo+
Party 1
Team Averages
Level 120
1,479 SR
1,504 Elo+

VS

Team Averages
Level 176
1,594 SR
1,497 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Anubis83mc
Izanami
Level 242
God Stats
7W - 10L
1,382 SR
Queue Stats
194W - 168L
1,469 Elo+
Party 2
Bastet
Bastet
OwaOwaBunny
Bastet
Level 122
God Stats
5W - 0L
1,983 SR
Queue Stats
60W - 64L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Perro29
Sun Wukong
Level 124
God Stats
28W - 24L
1,598 SR
Queue Stats
99W - 86L
1,580 Elo+
Solo
Sylvanus
Sylvanus
rashouse83
Sylvanus
Level 239
God Stats
4W - 4L
1,506 SR
Queue Stats
36W - 44L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,175
441
4,113
11,682
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DopeB94
Baron Samedi
10
1 / 2 / 1
6,305
450
5,265
10,807
9,731
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 2
8,226
588
3,028
7,255
3,024
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
15
3 / 2 / 2
7,733
552
8,064
11,904
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,599
471
5,706
12,897
9,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 2 / 1
6,882
492
5,293
6,038
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Anubis83mc
Izanami
12
3 / 2 / 5
7,618
544
7,818
7,979
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
14
1 / 2 / 4
7,491
535
6,820
11,686
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Perro29
Sun Wukong
16
5 / 0 / 0
9,985
713
10,660
12,353
7,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
rashouse83
Sylvanus
12
3 / 1 / 4
7,814
558
5,201
11,306
6,768
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
12
12
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
2
1
0.25
L
0
4
1
0.13
W
Izanami
Anubis83mc
Izanami
3
2
5
2.75
L
Baron Samedi
DopeB94
Baron Samedi
1
2
1
0.75
L
3
1
2
4
L
Thanatos
3
2
2
2
W
Bastet
1
2
4
1.5
W
Sun Wukong
Perro29
Sun Wukong
5
0
0
5
L
0
3
0
0
W
Sylvanus
rashouse83
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
35,792
54,545
Taken
49,362
31,827
Mitigated
23,332
23,569
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,293
299
0
1,123
6,038
1,760
0
1,618
4,420
45,883
0
L
4,113
446
0
1,985
11,682
3,767
872
2,266
9,372
0
36,911
W
Izanami
Anubis83mc
Izanami
7,818
4,578
0
1,859
7,979
3,017
1,018
1,386
6,593
0
64,257
L
Baron Samedi
DopeB94
Baron Samedi
5,265
777
510
4,130
10,807
9,731
207
3,236
7,483
25,161
0
L
3,028
285
305
3,024
7,255
3,024
0
2,994
3,761
65,766
2,066
L
Thanatos
8,064
2,120
0
8,797
11,904
5,850
0
860
10,950
0
79,004
W
Bastet
6,820
1,489
0
6,616
11,686
4,299
0
1,226
10,460
0
59,945
W
Sun Wukong
Perro29
Sun Wukong
10,660
1,479
0
4,135
12,353
7,488
128
478
11,875
0
86,836
L
5,706
299
0
4,818
12,897
9,455
0
0
12,897
0
51,693
W
Sylvanus
rashouse83
Sylvanus
5,201
1,511
2,875
4,863
11,306
6,768
27
3,493
7,813
15,224
3,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,038
Gold Earned
39,790
427
Minions Killed
434
0
Camps Cleared
0
1,323,901
Distance Traveled
1,415,013
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,882
492
87
6
0
274,533
4
L
Artemis
6,175
441
69
5
0
250,579
0
W
Izanami
7,618
544
102
7
0
244,714
5
L
Baron Samedi
6,305
450
20
1
0
222,849
0
L
Ra
8,226
588
142
10
0
309,613
0
L
Thanatos
7,733
552
109
8
0
291,459
0
W
Bastet
7,491
535
90
6
0
324,229
0
W
Sun Wukong
9,985
713
134
10
0
298,817
3
L
Chaac
6,599
471
87
6
0
249,401
0
W
Sylvanus
7,814
558
21
2
0
272,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role