Player Matchup

Chang'e
Chang'e
Atomic__Toaster
Chang'e
Level 83
God Stats
5W - 7L
1,492 SR
Queue Stats
292W - 269L
1,472 Elo+
Solo
Izanami
Izanami
BDGenji
Izanami
Level 75
God Stats
0W - 1L
1,250 SR
Queue Stats
172W - 191L
1,417 Elo+
Party 2
Maui
Maui
BDNate
Maui
Level 60
God Stats
0W - 2L
1,277 SR
Queue Stats
102W - 122L
1,468 Elo+
Party 2
Ravana
Ravana
Blandino
Ravana
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
125W - 143L
1,469 Elo+
Party 2
Skadi
Skadi
IPurpleYou
Skadi
Level 64
God Stats
6W - 7L
1,580 SR
Queue Stats
100W - 118L
1,472 Elo+
Party 2
Team Averages
Level 69
1,420 SR
1,460 Elo+

VS

Team Averages
Level 81
1,550 SR
1,632 Elo+
Vulcan
Vulcan
BigManColt
Vulcan
Level 45
God Stats
4W - 2L
1,602 SR
Queue Stats
11W - 9L
1,512 Elo+
Party 1
Medusa
Medusa
MorganWallen
Medusa
Level 23
God Stats
1W - 0L
1,751 SR
Queue Stats
4W - 0L
1,826 Elo+
Party 1
Ravana
Ravana
Neptunephntm
Ravana
Level 68
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,701 Elo+
Party 1
Nike
Nike
SupaFlyGuyXZ
Nike
Level 141
God Stats
21W - 17L
1,689 SR
Queue Stats
507W - 475L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
YuucKy
Sun Wukong
Level 126
God Stats
1W - 0L
1,422 SR
Queue Stats
16W - 7L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,085
314
245
2,194
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BDGenji
Izanami
12
2 / 5 / 0
7,110
547
6,242
12,747
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
BDNate
Maui
10
0 / 1 / 8
6,364
490
4,206
11,666
8,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Blandino
Ravana
12
5 / 2 / 0
6,719
517
9,515
9,587
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
12
4 / 2 / 3
6,576
506
5,986
9,198
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigManColt
Vulcan
11
1 / 2 / 1
6,569
505
5,630
6,670
2,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
1 / 3 / 3
7,377
567
3,766
7,197
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
13
5 / 2 / 3
7,448
573
8,557
9,614
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
5,967
459
7,154
10,047
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
YuucKy
Sun Wukong
15
4 / 2 / 1
8,683
668
10,077
12,286
8,835
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
12
12
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
BDGenji
Izanami
2
5
0
0.4
L
Maui
BDNate
Maui
0
1
8
4
W
Vulcan
BigManColt
Vulcan
1
2
1
0.75
L
Ravana
Blandino
Ravana
5
2
0
2.5
L
Skadi
4
2
3
2.75
W
Medusa
1
3
3
0.83
W
Ravana
5
2
3
3.25
W
1
2
1
0.75
W
Sun Wukong
YuucKy
Sun Wukong
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,194
Damage
35,184
45,392
Taken
45,814
21,595
Mitigated
25,912
11,663
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
245
38
80
450
2,194
529
0
704
1,490
5,343
0
L
Izanami
BDGenji
Izanami
6,242
3,438
0
3,208
12,747
5,088
0
0
12,747
0
51,773
L
Maui
BDNate
Maui
4,206
1,095
230
2,995
11,666
8,704
0
2,107
9,206
21,435
0
W
Vulcan
BigManColt
Vulcan
5,630
927
0
2,056
6,670
2,578
0
1,435
5,235
50,427
351
L
Ravana
Blandino
Ravana
9,515
2,516
0
2,993
9,587
4,258
0
2,461
6,934
0
44,954
L
Skadi
5,986
2,269
0
1,707
9,198
3,016
0
298
8,674
0
46,215
W
Medusa
3,766
1,461
0
1,891
7,197
2,560
204
471
6,726
0
47,312
W
Ravana
8,557
3,764
0
1,966
9,614
5,271
0
1,554
8,060
0
56,580
W
7,154
564
0
4,153
10,047
6,668
0
991
9,056
0
33,839
W
Sun Wukong
YuucKy
Sun Wukong
10,077
1,841
0
5,235
12,286
8,835
25
0
12,286
0
70,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
36,044
267
Minions Killed
393
0
Camps Cleared
0
1,004,313
Distance Traveled
1,256,242
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,085
314
4
0
0
50,725
0
L
Izanami
7,110
547
93
7
0
188,247
0
L
Maui
6,364
490
33
3
0
271,659
1
W
Vulcan
6,569
505
63
5
0
249,290
0
L
Ravana
6,719
517
64
5
0
253,468
0
L
Skadi
6,576
506
73
6
0
240,214
0
W
Medusa
7,377
567
84
6
0
221,974
0
W
Ravana
7,448
573
83
6
0
252,566
0
W
Nike
5,967
459
45
3
0
277,892
6
W
Sun Wukong
8,683
668
118
9
0
254,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role