Player Matchup

Lancelot
Lancelot
ESDE47H
Lancelot
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,386 Elo+
Solo
Jormungandr
Jormungandr
GinjaNinjaTTV
Jormungandr
Level 68
God Stats
44W - 24L
1,611 SR
Queue Stats
102W - 82L
1,539 Elo+
Party 1
Cupid
Cupid
Iamwojcik
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,181 Elo+
Party 1
Raijin
Raijin
Rex952690
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,402 Elo+
Solo
Bacchus
Bacchus
Skywalker_McFly
Bacchus
Level 103
God Stats
9W - 9L
1,408 SR
Queue Stats
88W - 103L
1,330 Elo+
Solo
Team Averages
Level 86
1,504 SR
1,368 Elo+

VS

Team Averages
Level 92
1,377 SR
1,449 Elo+
Skadi
Skadi
DShupper96
Skadi
Level 57
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Sol
Sol
Sigyn2779
Sol
Level 86
God Stats
58W - 55L
1,284 SR
Queue Stats
369W - 373L
1,374 Elo+
Solo
Xing Tian
Xing Tian
brave249hanger
Xing Tian
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,481 Elo+
Solo
Freya
Freya
maicon_clb
Freya
Level 129
God Stats
3W - 8L
1,375 SR
Queue Stats
266W - 291L
1,406 Elo+
Solo
Cliodhna
Cliodhna
richydate5
Cliodhna
Level 128
God Stats
3W - 6L
1,228 SR
Queue Stats
403W - 365L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ESDE47H
Lancelot
16
3 / 3 / 4
9,234
513
9,821
13,759
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GinjaNinjaTTV
Jormungandr
16
12 / 4 / 2
10,817
601
20,624
19,552
15,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Iamwojcik
Cupid
16
6 / 2 / 2
9,692
538
13,078
11,308
4,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Rex952690
Raijin
16
0 / 2 / 2
8,239
458
1,710
8,395
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 2
7,729
429
3,200
12,745
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 5 / 2
9,346
519
10,764
11,408
3,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
1 / 3 / 2
9,418
523
4,539
11,804
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
brave249hanger
Xing Tian
13
2 / 3 / 3
8,445
469
4,335
18,338
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
14
2 / 7 / 2
9,345
519
9,352
16,904
7,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
richydate5
Cliodhna
14
4 / 6 / 3
9,153
509
10,740
18,324
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
22
Kills
13
13
Deaths
24
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
5
2
1
W
Lancelot
ESDE47H
Lancelot
3
3
4
1.67
W
Jormungandr
GinjaNinjaTTV
Jormungandr
12
4
2
3.25
W
Cupid
Iamwojcik
Cupid
6
2
2
3.5
W
Raijin
Rex952690
Raijin
0
2
2
0.5
L
1
3
2
0.67
W
1
2
2
1
L
Xing Tian
brave249hanger
Xing Tian
2
3
3
1.17
L
Freya
2
7
2
0.43
L
Cliodhna
richydate5
Cliodhna
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
39,730
65,759
Taken
76,778
41,332
Mitigated
40,433
20,630
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
10,764
4,416
119
1,435
11,408
3,873
958
1,693
9,715
0
53,725
W
Lancelot
ESDE47H
Lancelot
9,821
3,202
0
6,062
13,759
6,522
409
2,738
10,969
0
83,303
W
Jormungandr
GinjaNinjaTTV
Jormungandr
20,624
5,577
0
6,223
19,552
15,694
961
7,218
11,634
76,810
576
W
Cupid
Iamwojcik
Cupid
13,078
7,923
462
4,979
11,308
4,534
0
802
10,506
0
62,634
W
Raijin
Rex952690
Raijin
1,710
181
0
1,115
8,395
3,149
866
3,716
4,623
51,143
1,508
L
4,539
1,442
0
4,334
11,804
4,324
574
4,514
7,290
62,506
7,119
W
3,200
620
87
1,702
12,745
11,433
0
2,480
10,160
25,230
1,108
L
Xing Tian
brave249hanger
Xing Tian
4,335
448
0
1,389
18,338
17,670
95
2,614
15,724
28,506
231
L
Freya
9,352
2,818
0
6,092
16,904
7,259
0
10,156
6,748
52,226
2,019
L
Cliodhna
richydate5
Cliodhna
10,740
1,301
0
5,182
18,324
7,307
35
5,953
12,371
0
63,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,711
Gold Earned
45,707
435
Minions Killed
409
0
Camps Cleared
0
1,623,834
Distance Traveled
1,521,440
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,346
519
80
4
0
283,391
0
W
Lancelot
9,234
513
121
7
0
377,606
0
W
Jormungandr
10,817
601
108
6
0
351,199
0
W
Cupid
9,692
538
100
6
0
300,668
2
W
Raijin
8,239
458
78
4
0
294,294
2
L
Sol
9,418
523
117
7
0
257,375
0
W
Bacchus
7,729
429
28
2
0
300,067
0
L
Xing Tian
8,445
469
28
2
0
314,272
0
L
Freya
9,345
519
93
5
0
282,205
7
L
Cliodhna
9,153
509
91
5
0
384,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role