Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AresEUA
Ah Puch
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,448 Elo+
Solo
Tiamat
Tiamat
OskaraRobaruu
Tiamat
Level 166
God Stats
1W - 3L
1,337 SR
Queue Stats
56W - 55L
1,483 Elo+
Party 2
Team Averages
Level 155
1,467 SR
1,486 Elo+

VS

Team Averages
Level 92
1,505 SR
1,533 Elo+
Ravana
Ravana
LeandroVFX
Ravana
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
17W - 13L
1,574 Elo+
Party 1
Raijin
Raijin
NahueOjeda
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
thgød
Sun Wukong
Level 152
God Stats
1W - 1L
1,740 SR
Queue Stats
45W - 37L
1,546 Elo+
Party 1
Neith
Neith
tiovi
Neith
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,514 Elo+
Party 1
Merlin
Merlin
uzzzzii
Merlin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 1 / 8
10,073
916
11,180
9,398
5,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
 
Neith
16
6 / 1 / 10
9,636
876
10,589
10,071
5,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
 
Persephone
16
3 / 0 / 12
9,332
848
9,613
8,169
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
AresEUA
Ah Puch
16
4 / 3 / 11
9,503
864
13,496
11,161
5,263
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 11
8,748
795
6,780
10,878
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LeandroVFX
Ravana
13
0 / 4 / 3
7,269
661
6,102
10,386
9,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
NahueOjeda
Raijin
13
1 / 6 / 1
7,406
673
5,004
9,533
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
thgød
Sun Wukong
15
3 / 4 / 4
8,708
792
11,302
14,814
12,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
tiovi
Neith
15
1 / 5 / 3
7,598
691
7,159
12,608
5,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
uzzzzii
Merlin
14
2 / 5 / 1
7,877
716
11,077
8,869
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
24
Kills
7
7
Deaths
24
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
8
12
W
Neith
 
Neith
6
1
10
11
W
Persephone
 
Persephone
3
0
12
9
W
Ah Puch
AresEUA
Ah Puch
4
3
11
3.17
L
Ravana
LeandroVFX
Ravana
0
4
3
0.38
L
Raijin
NahueOjeda
Raijin
1
6
1
0.25
W
3
2
11
4.25
L
Sun Wukong
thgød
Sun Wukong
3
4
4
1.25
L
Neith
tiovi
Neith
1
5
3
0.5
L
Merlin
uzzzzii
Merlin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,658
Damage
40,644
49,677
Taken
56,210
33,940
Mitigated
34,742
28,499
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,180
3,876
4,836
4,191
9,398
5,094
3,143
1,919
7,479
0
20,774
W
Neith
 
Neith
10,589
2,206
1,063
4,308
10,071
5,260
740
3,131
6,940
0
27,112
W
Persephone
 
Persephone
9,613
264
1,034
2,580
8,169
3,960
251
3,553
4,616
25,475
0
W
Ah Puch
AresEUA
Ah Puch
13,496
153
1,704
4,077
11,161
5,263
188
4,443
6,718
24,482
0
L
Ravana
LeandroVFX
Ravana
6,102
538
504
1,119
10,386
9,639
0
2,957
7,171
0
8,596
L
Raijin
NahueOjeda
Raijin
5,004
212
281
566
9,533
3,767
40
5,971
3,425
14,276
173
W
6,780
88
1,748
2,958
10,878
14,363
54
3,019
7,859
9,081
455
L
Sun Wukong
thgød
Sun Wukong
11,302
1,651
649
1,487
14,814
12,425
0
8,116
6,262
0
20,200
L
Neith
tiovi
Neith
7,159
2,855
414
2,633
12,608
5,371
0
6,827
5,740
0
17,182
L
Merlin
uzzzzii
Merlin
11,077
0
623
1,336
8,869
3,540
0
4,479
4,123
29,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,292
Gold Earned
38,858
132
Minions Killed
118
0
Camps Cleared
0
1,089,125
Distance Traveled
968,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,073
916
29
3
0
218,921
0
W
Neith
9,636
876
34
3
0
220,213
0
W
Persephone
9,332
848
39
4
0
240,114
0
W
Ah Puch
9,503
864
21
2
0
196,241
0
L
Ravana
7,269
661
6
1
0
206,026
0
L
Raijin
7,406
673
24
2
0
179,621
0
W
Tiamat
8,748
795
9
1
0
213,636
0
L
Sun Wukong
8,708
792
29
3
0
213,050
0
L
Neith
7,598
691
33
3
0
178,838
0
L
Merlin
7,877
716
26
2
0
190,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role