Player Matchup

Ymir
Ymir
CheetahNuggets
Ymir
Level 149
God Stats
2W - 1L
1,649 SR
Queue Stats
31W - 32L
1,498 Elo+
Party 1
Medusa
Medusa
KienTrix
Medusa
Level 142
God Stats
3W - 0L
1,765 SR
Queue Stats
68W - 80L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Muhrlyyn
Baron Samedi
Level 183
God Stats
1W - 1L
1,320 SR
Queue Stats
71W - 71L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Syeden
Zhong Kui
Level 104
God Stats
2W - 0L
1,764 SR
Queue Stats
102W - 58L
1,677 Elo+
Party 1
Fenrir
Fenrir
izanamiMommi
Fenrir
Level 125
God Stats
1W - 3L
1,149 SR
Queue Stats
111W - 80L
1,555 Elo+
Party 1
Team Averages
Level 141
1,529 SR
1,529 Elo+

VS

Team Averages
Level 111
1,608 SR
1,516 Elo+
Ne Zha
Ne Zha
Bambambonsai
Ne Zha
Level 158
God Stats
8W - 4L
1,738 SR
Queue Stats
300W - 283L
1,584 Elo+
Solo
Janus
Janus
ElsaBroso
Janus
Level 85
God Stats
1W - 2L
1,746 SR
Queue Stats
31W - 37L
1,515 Elo+
Solo
Bellona
Bellona
I l Hades I I
Bellona
Level 113
God Stats
3W - 1L
1,915 SR
Queue Stats
85W - 78L
1,540 Elo+
Solo
Odin
Odin
Nattura
Odin
Level 143
God Stats
1W - 5L
1,341 SR
Queue Stats
298W - 293L
1,471 Elo+
Party 2
Artio
Artio
NatturaLite
Artio
Level 55
God Stats
0W - 2L
1,299 SR
Queue Stats
193W - 198L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 16
9,250
925
8,776
12,776
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
KienTrix
Medusa
16
10 / 2 / 12
9,886
989
14,410
9,363
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Muhrlyyn
Baron Samedi
16
5 / 2 / 16
9,163
916
10,733
9,557
5,795
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zhong Kui
Syeden
Zhong Kui
14
1 / 2 / 20
8,478
848
15,418
13,633
15,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
13
1 / 3 / 18
7,966
797
5,971
11,514
9,968
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 3 / 7
7,811
781
12,456
11,379
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Janus
ElsaBroso
Janus
14
1 / 5 / 5
7,409
741
13,541
7,856
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
14
5 / 3 / 4
8,080
808
6,853
12,776
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Odin
Nattura
Odin
11
0 / 6 / 4
6,403
640
4,708
11,038
11,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 6
7,439
744
4,894
16,846
20,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
23
Kills
10
10
Deaths
23
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
3
7
2.17
W
6
1
16
14
L
Janus
ElsaBroso
Janus
1
5
5
0.7
L
Bellona
5
3
4
2.33
W
Medusa
KienTrix
Medusa
10
2
12
8
W
Baron Samedi
Muhrlyyn
Baron Samedi
5
2
16
6.5
L
Odin
Nattura
Odin
0
6
4
0.33
L
1
6
6
0.67
W
Zhong Kui
Syeden
Zhong Kui
1
2
20
5.5
W
Fenrir
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,308
Damage
42,452
56,843
Taken
59,895
49,084
Mitigated
57,663
18,981
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
12,456
711
650
2,440
11,379
5,890
0
5,445
5,753
0
25,776
W
8,776
965
1,222
1,901
12,776
13,274
165
4,725
7,538
13,242
1,897
L
Janus
ElsaBroso
Janus
13,541
410
871
199
7,856
3,846
0
4,604
3,214
25,199
0
L
Bellona
6,853
1,471
557
2,310
12,776
15,403
0
7,625
5,006
0
13,934
W
Medusa
KienTrix
Medusa
14,410
6,243
591
750
9,363
4,679
1,789
2,497
6,436
0
30,316
W
Baron Samedi
Muhrlyyn
Baron Samedi
10,733
785
5,300
2,690
9,557
5,795
708
2,417
6,964
24,688
1,096
L
Odin
Nattura
Odin
4,708
435
1,308
1,724
11,038
11,603
0
6,307
4,565
0
9,310
L
4,894
367
1,054
2,266
16,846
20,921
45
9,118
7,351
7,368
0
W
Zhong Kui
Syeden
Zhong Kui
15,418
1,681
1,731
3,863
13,633
15,368
1,061
3,763
9,284
21,757
614
W
Fenrir
5,971
1,312
0
933
11,514
9,968
448
3,561
7,330
0
8,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
37,142
112
Minions Killed
84
0
Camps Cleared
0
909,095
Distance Traveled
885,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,811
781
15
2
0
195,345
0
W
Ymir
9,250
925
22
2
0
179,142
0
L
Janus
7,409
741
38
4
0
176,882
0
L
Bellona
8,080
808
10
1
0
180,746
0
W
Medusa
9,886
989
32
3
0
180,914
0
W
Baron Samedi
9,163
916
36
4
0
173,917
0
L
Odin
6,403
640
14
1
0
167,104
0
L
Artio
7,439
744
7
1
0
165,555
0
W
Zhong Kui
8,478
848
18
2
0
174,841
0
W
Fenrir
7,966
797
4
0
0
200,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role