Player Matchup

Artio
Artio
Extrapalapaquetl
Artio
Level 159
God Stats
0W - 2L
1,269 SR
Queue Stats
83W - 76L
1,512 Elo+
Solo
Nut
Nut
Jsteelers1143
Nut
Level 128
God Stats
5W - 7L
1,490 SR
Queue Stats
51W - 43L
1,456 Elo+
Solo
Arachne
Arachne
SenseiZetsubo
Arachne
Level 127
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
TheNitroNuke
Eset
Level 155
God Stats
143W - 68L
1,746 SR
Queue Stats
271W - 183L
1,702 Elo+
Solo
Achilles
Achilles
YT_jelopop
Achilles
Level 99
God Stats
6W - 6L
1,715 SR
Queue Stats
80W - 66L
1,534 Elo+
Solo
Team Averages
Level 134
1,523 SR
1,541 Elo+

VS

Team Averages
Level 138
1,511 SR
1,536 Elo+
Surtr
Surtr
BoS Hyqe
Surtr
Level 170
God Stats
31W - 38L
1,517 SR
Queue Stats
220W - 209L
1,599 Elo+
Solo
Charon
Charon
Nightskyyy
Charon
Level 155
God Stats
2W - 0L
1,627 SR
Queue Stats
35W - 28L
1,521 Elo+
Solo
Arachne
Arachne
RaiderPenguinX
Arachne
Level 124
God Stats
16W - 9L
1,484 SR
Queue Stats
36W - 26L
1,507 Elo+
Solo
Bacchus
Bacchus
Young_Nut_44
Bacchus
Level 112
God Stats
2W - 2L
1,351 SR
Queue Stats
47W - 41L
1,504 Elo+
Solo
Aphrodite
Aphrodite
gisellecpeach
Aphrodite
Level 129
God Stats
36W - 30L
1,578 SR
Queue Stats
170W - 157L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,252
477
2,962
10,303
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
5,878
534
3,503
7,199
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
8
0 / 2 / 1
4,794
436
3,015
9,440
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 0
6,963
633
10,429
8,079
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
YT_jelopop
Achilles
8
0 / 2 / 2
5,425
493
2,506
8,528
6,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BoS Hyqe
Surtr
11
1 / 0 / 1
6,010
546
4,086
7,989
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Nightskyyy
Charon
12
3 / 0 / 0
7,220
656
8,329
8,882
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
4 / 1 / 2
6,204
564
4,137
10,575
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Young_Nut_44
Bacchus
11
1 / 0 / 3
6,416
583
3,918
6,343
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Aphrodite
gisellecpeach
Aphrodite
10
0 / 1 / 3
6,159
560
5,208
7,873
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
9
9
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
BoS Hyqe
Surtr
1
0
1
1.5
L
0
2
0
0
L
0
2
0
0
W
Charon
Nightskyyy
Charon
3
0
0
3
W
4
1
2
5
L
Arachne
0
2
1
0.25
L
2
1
0
2
L
Achilles
YT_jelopop
Achilles
0
2
2
0.5
W
Bacchus
Young_Nut_44
Bacchus
1
0
3
2.5
W
Aphrodite
gisellecpeach
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
25,678
43,549
Taken
41,662
22,766
Mitigated
19,621
12,204
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BoS Hyqe
Surtr
4,086
1,777
0
3,170
7,989
3,695
234
804
7,133
576
44,457
L
2,962
150
0
3,857
10,303
6,565
0
4,925
4,618
25,836
425
L
3,503
2,169
0
2,163
7,199
2,595
0
2,384
4,815
0
54,418
W
Charon
Nightskyyy
Charon
8,329
1,222
0
3,760
8,882
4,328
0
2,752
6,130
45,585
2,492
W
4,137
1,975
0
5,948
10,575
3,836
0
3,681
6,636
0
42,163
L
Arachne
3,015
1,889
309
2,977
9,440
3,305
0
2,804
6,450
0
27,559
L
10,429
823
0
949
8,079
3,431
0
3,410
4,669
67,872
1,010
L
Achilles
YT_jelopop
Achilles
2,506
417
0
1,949
8,528
6,870
0
2,067
6,421
0
14,384
W
Bacchus
Young_Nut_44
Bacchus
3,918
493
51
2,369
6,343
4,952
179
824
5,479
21,625
2,318
W
Aphrodite
gisellecpeach
Aphrodite
5,208
310
665
4,091
7,873
2,810
270
4,364
3,139
41,085
2,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
32,009
323
Minions Killed
339
0
Camps Cleared
0
1,142,450
Distance Traveled
1,148,320
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,010
546
69
6
0
240,099
0
L
Artio
5,252
477
46
4
0
214,912
0
L
Nut
5,878
534
91
8
0
195,474
0
W
Charon
7,220
656
83
8
0
230,312
0
W
Arachne
6,204
564
81
7
0
255,589
0
L
Arachne
4,794
436
43
4
0
256,073
0
L
Eset
6,963
633
125
11
0
251,851
0
L
Achilles
5,425
493
18
2
0
224,140
2
W
Bacchus
6,416
583
36
3
0
215,573
1
W
Aphrodite
6,159
560
70
6
0
206,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role