Player Matchup

Thanatos
Thanatos
Alphonse176524
Thanatos
Level 28
God Stats
20W - 25L
1,429 SR
Queue Stats
39W - 60L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gwonnypoo
Cu Chulainn
Level 107
God Stats
3W - 5L
1,509 SR
Queue Stats
75W - 78L
1,409 Elo+
Party 1
Ares
Ares
Smaracoune
Ares
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,533 Elo+
Party 2
Izanami
Izanami
VolumYnia
Izanami
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 32L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
mrminggus
Sylvanus
Level 69
God Stats
2W - 5L
1,564 SR
Queue Stats
12W - 16L
1,411 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,432 Elo+

VS

Team Averages
Level 82
1,561 SR
1,477 Elo+
Chang'e
Chang'e
Feeling_Desolate
Chang'e
Level 131
God Stats
3W - 6L
1,226 SR
Queue Stats
279W - 267L
1,494 Elo+
Solo
Lancelot
Lancelot
Jakkin23
Lancelot
Level 45
God Stats
2W - 2L
1,776 SR
Queue Stats
21W - 16L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
Luke1414o
Kuzenbo
Level 94
God Stats
1W - 3L
1,754 SR
Queue Stats
63W - 67L
1,509 Elo+
Solo
Hou Yi
Hou Yi
MyNameIsJeff012
Hou Yi
Level 99
God Stats
1W - 1L
1,898 SR
Queue Stats
24W - 30L
1,407 Elo+
Solo
Bellona
Bellona
TheMainGoat9
Bellona
Level 43
God Stats
3W - 5L
1,149 SR
Queue Stats
46W - 50L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 4 / 3
9,373
521
6,854
15,775
8,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Gwonnypoo
Cu Chulainn
15
3 / 4 / 4
9,542
530
17,025
19,640
22,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 7
9,111
506
7,455
14,969
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
VolumYnia
Izanami
19
10 / 2 / 2
11,349
631
23,108
17,654
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
mrminggus
Sylvanus
15
1 / 3 / 3
9,683
538
7,820
11,614
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
10,208
567
10,485
15,109
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Jakkin23
Lancelot
15
5 / 6 / 5
9,116
506
12,212
19,110
9,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Luke1414o
Kuzenbo
12
3 / 2 / 5
8,800
489
9,777
18,236
24,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 8 / 3
7,361
409
9,865
15,551
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TheMainGoat9
Bellona
14
4 / 5 / 1
8,912
495
12,461
22,601
20,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
19
Kills
15
15
Deaths
22
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
4
3
1.13
L
3
1
3
4.5
W
Cu Chulainn
Gwonnypoo
Cu Chulainn
3
4
4
1.25
L
Lancelot
Jakkin23
Lancelot
5
6
5
1.25
L
Kuzenbo
Luke1414o
Kuzenbo
3
2
5
2.75
L
0
8
3
0.19
W
2
2
7
2.75
L
Bellona
TheMainGoat9
Bellona
4
5
1
0.9
W
Izanami
VolumYnia
Izanami
10
2
2
5.5
W
Sylvanus
mrminggus
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,262
Damage
54,800
79,652
Taken
90,607
66,397
Mitigated
66,784
23,785
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,854
1,521
0
8,250
15,775
8,538
0
2,691
12,934
0
71,167
L
10,485
722
1,033
7,999
15,109
6,964
0
4,391
10,718
100,119
0
W
Cu Chulainn
Gwonnypoo
Cu Chulainn
17,025
2,952
43
2,165
19,640
22,575
105
3,336
16,200
622
61,914
L
Lancelot
Jakkin23
Lancelot
12,212
2,171
0
5,162
19,110
9,591
0
3,680
15,430
0
74,509
L
Kuzenbo
Luke1414o
Kuzenbo
9,777
4,482
0
3,573
18,236
24,761
114
4,852
13,384
28,222
2,852
L
9,865
5,600
0
2,515
15,551
5,399
276
840
14,711
0
45,766
W
7,455
467
0
2,930
14,969
18,295
435
5,887
8,918
22,244
0
L
Bellona
TheMainGoat9
Bellona
12,461
4,740
0
9,368
22,601
20,069
645
1,650
20,951
0
59,859
W
Izanami
VolumYnia
Izanami
23,108
16,509
0
7,292
17,654
9,800
3,427
2,044
15,610
0
124,549
W
Sylvanus
mrminggus
Sylvanus
7,820
909
896
2,209
11,614
7,189
412
5,332
5,782
56,870
12,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,058
Gold Earned
44,397
496
Minions Killed
440
0
Camps Cleared
0
1,739,402
Distance Traveled
1,732,028
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,373
521
88
5
0
394,990
0
L
Chang'e
10,208
567
157
9
0
352,546
2
W
Cu Chulainn
9,542
530
81
5
0
350,379
0
L
Lancelot
9,116
506
105
6
0
413,335
2
L
Kuzenbo
8,800
489
38
2
0
365,352
4
L
Hou Yi
7,361
409
66
4
0
274,431
0
W
Ares
9,111
506
24
1
0
376,819
5
L
Bellona
8,912
495
74
4
0
326,364
0
W
Izanami
11,349
631
184
10
0
314,094
0
W
Sylvanus
9,683
538
119
7
0
303,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role