Player Matchup

Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DarthPurrp_Rx
Pele
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Marrglaar
Cthulhu
Level 149
God Stats
10W - 8L
1,545 SR
Queue Stats
286W - 299L
1,429 Elo+
Solo
Vamana
Vamana
Sleepy_Reloaded
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 236L
1,399 Elo+
Party 2
Team Averages
Level 126
1,509 SR
1,436 Elo+

VS

Team Averages
Level 121
1,533 SR
1,465 Elo+
Nike
Nike
CluutchPlays
Nike
Level 126
God Stats
3W - 0L
1,787 SR
Queue Stats
203W - 197L
1,563 Elo+
Party 3
Cabrakan
Cabrakan
DemonOfPlague
Cabrakan
Level 156
God Stats
2W - 4L
1,396 SR
Queue Stats
262W - 260L
1,479 Elo+
Party 3
Chiron
Chiron
OMNOMNOMZFTW
Chiron
Level 88
God Stats
1W - 2L
1,268 SR
Queue Stats
107W - 93L
1,504 Elo+
Party 3
Pele
Pele
alvinjrloespa
Pele
Level 134
God Stats
4W - 5L
1,714 SR
Queue Stats
122W - 141L
1,356 Elo+
Solo
Set
Set
bigblue9138
Set
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 196L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 4
8,455
769
7,529
13,821
16,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
 
Jing Wei
13
0 / 5 / 6
7,886
717
6,013
9,352
4,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 8 / 4
7,387
672
7,162
14,345
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Marrglaar
Cthulhu
16
2 / 1 / 5
8,983
817
18,161
20,599
13,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 6
7,224
657
7,591
13,374
9,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 8
9,578
871
20,536
15,659
17,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
DemonOfPlague
Cabrakan
14
3 / 3 / 12
7,741
704
8,681
12,658
15,445
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
16
1 / 0 / 18
7,977
725
16,888
8,687
4,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 2 / 8
8,337
758
9,217
10,430
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 9
6,854
623
3,868
5,660
3,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
7
Kills
21
21
Deaths
8
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
4
2.5
L
Jing Wei
 
Jing Wei
0
5
6
0.6
W
12
1
8
16
L
2
8
4
0.5
W
Cabrakan
DemonOfPlague
Cabrakan
3
3
12
3
L
Cthulhu
Marrglaar
Cthulhu
2
1
5
4.5
W
Chiron
1
0
18
10
L
0
5
6
0.6
W
5
2
8
4.5
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,456
Damage
59,190
71,491
Taken
53,094
50,876
Mitigated
45,617
27,162
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,529
673
950
5,993
13,821
16,361
0
2,589
11,232
0
19,683
L
Jing Wei
 
Jing Wei
6,013
4,348
409
157
9,352
4,123
0
1,162
8,190
0
21,783
W
20,536
895
1,863
4,175
15,659
17,011
88
3,171
11,959
4,740
28,856
L
7,162
763
145
2,498
14,345
7,516
0
2,546
11,799
0
9,846
W
Cabrakan
DemonOfPlague
Cabrakan
8,681
1,232
838
1,416
12,658
15,445
0
3,530
8,758
13,497
0
L
Cthulhu
Marrglaar
Cthulhu
18,161
574
1,500
8,608
20,599
13,873
81
2,755
17,844
34,796
1,526
W
Chiron
16,888
3,944
3,416
4,219
8,687
4,595
110
3,851
4,746
0
28,966
L
7,591
2,919
2,814
4,088
13,374
9,003
123
2,217
11,157
0
13,085
W
9,217
629
903
2,134
10,430
5,145
0
4,828
5,375
0
24,702
W
3,868
1,008
707
382
5,660
3,421
216
1,909
3,667
0
6,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
40,487
126
Minions Killed
98
0
Camps Cleared
0
1,044,617
Distance Traveled
976,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,455
769
23
2
0
228,440
0
L
Jing Wei
7,886
717
45
4
0
198,970
0
W
Nike
9,578
871
21
2
0
235,698
0
L
Pele
7,387
672
7
1
0
196,599
0
W
Cabrakan
7,741
704
11
1
0
187,109
0
L
Cthulhu
8,983
817
43
4
0
201,260
0
W
Chiron
7,977
725
23
2
0
225,626
0
L
Vamana
7,224
657
8
1
0
219,348
0
W
Pele
8,337
758
42
4
0
195,849
0
W
Set
6,854
623
1
0
0
132,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role