Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bandy
Shiva
Level 195
God Stats
2W - 1L
1,831 SR
Queue Stats
111W - 66L
1,624 Elo+
Solo
Fafnir
Fafnir
Hextified
Fafnir
Level 146
God Stats
86W - 72L
1,587 SR
Queue Stats
109W - 95L
1,566 Elo+
Solo
Nu Wa
Nu Wa
ironcladpopo
Nu Wa
Level 87
God Stats
3W - 7L
1,265 SR
Queue Stats
133W - 126L
1,516 Elo+
Solo
Kukulkan
Kukulkan
stimee
Kukulkan
Level 203
God Stats
70W - 58L
1,563 SR
Queue Stats
150W - 156L
1,556 Elo+
Solo
Team Averages
Level 162
1,549 SR
1,552 Elo+

VS

Team Averages
Level 132
1,583 SR
1,546 Elo+
Charon
Charon
CurrentLeaf2672
Charon
Level 158
God Stats
15W - 11L
1,578 SR
Queue Stats
73W - 72L
1,577 Elo+
Solo
Izanami
Izanami
Grizmax
Izanami
Level 87
God Stats
2W - 0L
1,709 SR
Queue Stats
44W - 42L
1,520 Elo+
Solo
Maui
Maui
ShortStepsTTV
Maui
Level 157
God Stats
4W - 6L
1,257 SR
Queue Stats
227W - 171L
1,629 Elo+
Solo
Bastet
Bastet
TenshiKokoro
Bastet
Level 154
God Stats
10W - 9L
1,628 SR
Queue Stats
185W - 182L
1,508 Elo+
Solo
Ra
Ra
edgardog1
Ra
Level 105
God Stats
5W - 3L
1,741 SR
Queue Stats
31W - 34L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 0
4,759
952
1,563
3,351
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Bandy
Shiva
10
1 / 1 / 0
4,672
934
3,968
5,467
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Hextified
Fafnir
10
0 / 0 / 1
5,095
1,019
2,195
3,204
2,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 0
4,004
801
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
stimee
Kukulkan
9
0 / 0 / 0
4,461
892
1,526
2,649
873
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,577
915
1,977
1,389
916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Izanami
Grizmax
Izanami
10
1 / 0 / 0
4,861
972
2,105
2,290
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,873
975
1,897
3,247
2,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
9
0 / 1 / 0
4,533
907
2,949
4,300
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 1
4,587
917
2,615
1,520
546
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
1
1
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Shiva
Bandy
Shiva
1
1
0
1
W
0
0
1
0.5
W
Izanami
Grizmax
Izanami
1
0
0
1
L
Fafnir
Hextified
Fafnir
0
0
1
0.5
W
0
0
0
0
W
Bastet
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Kukulkan
stimee
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,252
Damage
11,543
14,671
Taken
12,746
8,849
Mitigated
6,470
4,175
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,563
728
0
480
3,351
1,166
0
1,052
2,222
0
15,955
L
Shiva
Bandy
Shiva
3,968
619
180
1,454
5,467
3,831
0
3,006
2,235
0
10,768
W
1,977
104
0
577
1,389
916
0
599
751
4,475
0
W
Izanami
Grizmax
Izanami
2,105
1,491
0
557
2,290
771
124
295
1,918
0
9,977
L
Fafnir
Hextified
Fafnir
2,195
219
0
2,061
3,204
2,979
0
1,244
1,876
3,973
1,460
W
1,897
321
0
812
3,247
2,462
0
475
2,650
9,935
0
W
Bastet
2,949
657
0
541
4,300
1,775
0
1,792
2,344
0
13,293
W
2,615
343
776
1,036
1,520
546
0
154
1,331
17,499
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
stimee
Kukulkan
1,526
127
0
0
2,649
873
0
650
1,849
11,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
23,431
100
Minions Killed
113
0
Camps Cleared
0
457,838
Distance Traveled
550,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,759
952
39
8
0
110,698
0
L
Shiva
4,672
934
27
5
0
122,009
0
W
Charon
4,577
915
10
2
0
117,418
0
W
Izanami
4,861
972
18
4
0
104,124
0
L
Fafnir
5,095
1,019
7
1
0
103,924
0
W
Maui
4,873
975
20
4
0
110,866
0
W
Bastet
4,533
907
26
5
0
104,788
0
W
Ra
4,587
917
39
8
0
113,257
0
L
Nu Wa
4,004
801
0
0
0
0
0
L
Kukulkan
4,461
892
27
5
0
121,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role