Player Matchup

Bellona
Bellona
Fate_DNG
Bellona
Level 127
God Stats
4W - 3L
1,448 SR
Queue Stats
174W - 182L
1,452 Elo+
Party 1
Nox
Nox
Oph3lia
Nox
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
174W - 158L
1,368 Elo+
Party 2
Ratatoskr
Ratatoskr
Rūnes
Ratatoskr
Level 122
God Stats
11W - 6L
1,943 SR
Queue Stats
90W - 81L
1,149 Elo+
Party 2
Hou Yi
Hou Yi
newbzrul3
Hou Yi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 128L
1,509 Elo+
Party 1
Chronos
Chronos
x_AlmightyRoge_x
Chronos
Level 159
God Stats
5W - 0L
1,503 SR
Queue Stats
234W - 243L
1,562 Elo+
Party 1
Team Averages
Level 142
1,579 SR
1,408 Elo+

VS

Team Averages
Level 142
1,601 SR
1,524 Elo+
Heimdallr
Heimdallr
I HolyGenesis I
Heimdallr
Level 136
God Stats
12W - 12L
1,426 SR
Queue Stats
500W - 455L
1,564 Elo+
Solo
Arachne
Arachne
KAZU_EDITZM
Arachne
Level 149
God Stats
17W - 13L
1,611 SR
Queue Stats
238W - 254L
1,548 Elo+
Solo
Xing Tian
Xing Tian
THANATOSx362
Xing Tian
Level 143
God Stats
7W - 7L
1,788 SR
Queue Stats
60W - 54L
1,478 Elo+
Solo
Freya
Freya
eugene-sexy
Freya
Level 128
God Stats
13W - 19L
1,444 SR
Queue Stats
266W - 273L
1,513 Elo+
Solo
Horus
Horus
xxDJGGxx
Horus
Level 153
God Stats
1W - 1L
1,735 SR
Queue Stats
213W - 194L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fate_DNG
Bellona
16
0 / 1 / 3
8,864
521
9,896
17,133
18,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nox
14
4 / 1 / 6
9,076
534
6,051
10,019
8,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Rūnes
Ratatoskr
16
2 / 2 / 3
9,824
578
10,673
17,942
12,776
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hou Yi
newbzrul3
Hou Yi
16
6 / 1 / 6
9,246
544
10,732
10,428
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 9
9,143
538
13,769
15,981
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I HolyGenesis I
Heimdallr
15
2 / 2 / 0
8,803
518
8,468
13,778
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
KAZU_EDITZM
Arachne
14
2 / 5 / 2
7,933
467
7,638
17,947
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
THANATOSx362
Xing Tian
13
3 / 2 / 0
8,354
491
11,279
17,081
16,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 2
8,389
493
8,252
11,954
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Horus
xxDJGGxx
Horus
11
0 / 3 / 2
7,348
432
6,690
15,122
14,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
8
8
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fate_DNG
Bellona
0
1
3
1.5
L
Heimdallr
I HolyGenesis I
Heimdallr
2
2
0
1
L
Arachne
KAZU_EDITZM
Arachne
2
5
2
0.6
W
Nox
4
1
6
7
W
Ratatoskr
Rūnes
Ratatoskr
2
2
3
1.75
L
Xing Tian
THANATOSx362
Xing Tian
3
2
0
1.5
L
1
3
2
0.67
W
Hou Yi
newbzrul3
Hou Yi
6
1
6
9
W
3
3
9
2.5
L
Horus
xxDJGGxx
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,121
Damage
42,327
71,503
Taken
75,882
52,218
Mitigated
52,285
17,692
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fate_DNG
Bellona
9,896
3,624
0
6,140
17,133
18,356
151
0
17,133
0
78,293
L
Heimdallr
I HolyGenesis I
Heimdallr
8,468
3,452
0
4,213
13,778
7,203
0
3,533
10,245
0
80,396
L
Arachne
KAZU_EDITZM
Arachne
7,638
5,287
0
8,237
17,947
8,428
0
4,519
13,428
0
69,692
W
Nox
6,051
933
0
2,158
10,019
8,699
0
2,390
7,441
29,668
0
W
Ratatoskr
Rūnes
Ratatoskr
10,673
2,218
0
4,076
17,942
12,776
0
8,691
8,073
31
76,454
L
Xing Tian
THANATOSx362
Xing Tian
11,279
1,178
0
3,419
17,081
16,671
69
823
16,258
44,363
870
L
8,252
2,179
0
5,327
11,954
5,369
336
6,291
5,663
67,079
1,430
W
Hou Yi
newbzrul3
Hou Yi
10,732
4,259
0
380
10,428
5,120
368
1,344
8,902
0
90,481
W
13,769
2,608
0
4,938
15,981
7,267
3,510
5,636
9,619
77,941
1,993
L
Horus
xxDJGGxx
Horus
6,690
3,062
840
3,699
15,122
14,614
20
4,554
10,568
0
18,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
40,827
541
Minions Killed
471
0
Camps Cleared
0
1,779,513
Distance Traveled
1,516,336
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,864
521
132
8
0
417,179
0
L
Heimdallr
8,803
518
148
9
0
285,562
1
L
Arachne
7,933
467
105
6
0
308,775
2
W
Nox
9,076
534
28
2
0
345,388
10
W
Ratatoskr
9,824
578
135
8
0
339,435
0
L
Xing Tian
8,354
491
87
5
0
277,601
0
L
Freya
8,389
493
106
6
0
312,403
0
W
Hou Yi
9,246
544
119
7
0
348,219
0
W
Chronos
9,143
538
127
7
0
329,292
1
L
Horus
7,348
432
25
1
0
331,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role