Player Matchup

Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Arkf
Nemesis
Level 64
God Stats
41W - 34L
1,562 SR
Queue Stats
155W - 171L
1,458 Elo+
Party 1
Tyr
Tyr
Stunkly
Tyr
Level 122
God Stats
1W - 3L
1,424 SR
Queue Stats
130W - 132L
1,489 Elo+
Party 3
Rama
Rama
YourLocalChungus
Rama
Level 28
God Stats
2W - 3L
1,325 SR
Queue Stats
34W - 31L
1,424 Elo+
Party 1
Anubis
Anubis
xSklu
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,375 Elo+
Party 3
Team Averages
Level 54
1,462 SR
1,449 Elo+

VS

Team Averages
Level 39
1,405 SR
1,368 Elo+
Sobek
Sobek
Bigostrich67
Sobek
Level 29
God Stats
9W - 13L
1,254 SR
Queue Stats
11W - 19L
1,225 Elo+
Party 2
Ullr
Ullr
BlickyBlow
Ullr
Level 33
God Stats
60W - 70L
1,273 SR
Queue Stats
338W - 332L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
CauliflowerEEPew
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 179L
1,437 Elo+
Solo
Cupid
Cupid
PACO7292
Cupid
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,373 Elo+
Party 2
Da Ji
Da Ji
REXGUY202
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 4
6,094
554
2,220
6,823
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Arkf
Nemesis
11
2 / 3 / 3
5,958
542
6,205
9,847
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
13
5 / 0 / 0
7,766
706
7,643
8,825
8,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
5,558
505
4,790
4,634
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xSklu
Anubis
12
1 / 0 / 0
6,428
584
3,414
3,502
1,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,777
434
1,332
8,463
5,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 0
6,110
555
2,211
6,710
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
CauliflowerEEPew
Erlang Shen
9
1 / 4 / 0
5,408
492
3,636
13,049
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Cupid
PACO7292
Cupid
9
0 / 2 / 1
4,896
445
3,037
5,048
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
REXGUY202
Da Ji
10
2 / 2 / 1
5,681
516
5,114
9,974
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
W
Nemesis
Arkf
Nemesis
2
3
3
1.17
L
0
1
1
0.5
L
0
1
0
0
L
Erlang Shen
CauliflowerEEPew
Erlang Shen
1
4
0
0.25
L
Cupid
PACO7292
Cupid
0
2
1
0.25
L
Da Ji
REXGUY202
Da Ji
2
2
1
1.25
W
Tyr
5
0
0
5
W
2
0
1
2.5
W
Anubis
xSklu
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,272
Damage
15,330
33,631
Taken
43,244
20,380
Mitigated
19,673
14,202
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,220
346
0
2,861
6,823
4,430
28
575
6,248
18,389
0
W
Nemesis
Arkf
Nemesis
6,205
3,639
0
2,476
9,847
4,357
0
314
9,533
0
46,725
L
1,332
105
132
2,258
8,463
5,865
39
1,133
7,330
19,819
678
L
2,211
95
0
1,703
6,710
1,845
0
3,206
3,504
0
46,502
L
Erlang Shen
CauliflowerEEPew
Erlang Shen
3,636
1,932
0
6,332
13,049
6,469
0
0
13,049
0
30,331
L
Cupid
PACO7292
Cupid
3,037
1,098
459
896
5,048
1,635
0
717
4,331
0
26,975
L
Da Ji
REXGUY202
Da Ji
5,114
680
0
3,942
9,974
3,859
0
567
9,407
0
44,034
W
Tyr
7,643
1,024
0
4,992
8,825
8,547
0
0
8,825
0
54,886
W
4,790
4,204
0
1,866
4,634
1,629
616
555
4,079
0
39,066
W
Anubis
xSklu
Anubis
3,414
0
0
2,007
3,502
1,417
0
0
3,502
45,378
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,804
Gold Earned
26,872
322
Minions Killed
273
0
Camps Cleared
0
1,083,516
Distance Traveled
1,026,448
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,094
554
18
2
0
218,664
0
W
Nemesis
5,958
542
70
6
0
245,088
1
L
Sobek
4,777
434
23
2
0
226,712
0
L
Ullr
6,110
555
76
7
0
193,079
0
L
Erlang Shen
5,408
492
51
5
0
195,481
6
L
Cupid
4,896
445
53
5
0
172,122
0
L
Da Ji
5,681
516
70
6
0
239,054
0
W
Tyr
7,766
706
85
8
0
219,901
2
W
Rama
5,558
505
71
6
0
190,539
0
W
Anubis
6,428
584
78
7
0
209,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role