Player Matchup

Ullr
Ullr
Silver I
BestKs
Ullr
Silver I
Level 122
God Stats
11W - 3L
1,903 SR
Queue Stats
48W - 22L
1,592 MMR
Party 2
Chaac
Chaac
Gold II
Bonkers999
Chaac
Gold II
Level 115
God Stats
11W - 3L
1,712 SR
Queue Stats
72W - 66L
1,549 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Espаdа
Morgan Le Fay
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 17L
1,546 MMR
Party 2
Cerberus
Cerberus
Gold II
KAUREN-9
Cerberus
Gold II
Level 209
God Stats
20W - 18L
1,636 SR
Queue Stats
606W - 603L
1,510 MMR
Solo
Skadi
Skadi
Gold III
Sn00z3fest
Skadi
Gold III
Level 134
God Stats
1W - 6L
1,052 SR
Queue Stats
187W - 185L
1,504 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,561 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,510 SR
1,532 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
Feaared
Osiris
Gold III
Level 132
God Stats
6W - 5L
1,592 SR
Queue Stats
77W - 75L
1,496 MMR
Solo
King Arthur
King Arthur
Silver II
Svenl
King Arthur
Silver II
Level 128
God Stats
5W - 6L
1,720 SR
Queue Stats
8W - 7L
1,550 MMR
Solo
Chernobog
Chernobog
Gold IV
TNA Murderer
Chernobog
Gold IV
Level 100
God Stats
1W - 3L
1,313 SR
Queue Stats
81W - 88L
1,575 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
YungClamChowder
Cabrakan
Platinum V
Level 87
God Stats
4W - 9L
1,426 SR
Queue Stats
336W - 358L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BestKs
Ullr
19
8 / 1 / 7
11,388
633
18,081
19,974
9,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
19
4 / 2 / 1
11,981
666
14,641
17,511
19,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Espаdа
Morgan Le Fay
18
6 / 1 / 4
11,546
641
16,595
9,844
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
KAUREN-9
Cerberus
15
2 / 3 / 4
9,760
542
7,004
19,576
14,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
16
1 / 2 / 6
9,852
547
9,204
11,135
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ThanatosVamanaAresAthena

VS

Bans
KaliCthulhuAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 2
8,915
495
6,131
11,123
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Feaared
Osiris
15
2 / 5 / 5
8,547
475
9,299
17,508
11,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
Svenl
King Arthur
15
2 / 5 / 0
9,594
533
12,161
24,998
26,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TNA Murderer
Chernobog
16
2 / 3 / 5
9,516
529
10,744
12,243
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
12
1 / 4 / 4
8,033
446
6,757
20,578
25,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
21
Kills
9
9
Deaths
21
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
W
Ullr
BestKs
Ullr
8
1
7
11.5
W
Chaac
4
2
1
2.25
W
Morgan Le Fay
Espаdа
Morgan Le Fay
6
1
4
8
L
Osiris
Feaared
Osiris
2
5
5
0.9
W
Cerberus
KAUREN-9
Cerberus
2
3
4
1.33
W
Skadi
1
2
6
2
L
King Arthur
Svenl
King Arthur
2
5
0
0.4
L
Chernobog
TNA Murderer
Chernobog
2
3
5
1.5
L
Cabrakan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,525
Damage
45,092
78,040
Taken
86,450
52,963
Mitigated
73,570
26,964
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,131
210
0
473
11,123
4,682
64
3,979
6,479
70,093
0
W
Ullr
BestKs
Ullr
18,081
8,310
0
10,838
19,974
9,213
0
3,926
16,048
0
120,944
W
Chaac
14,641
2,565
0
7,309
17,511
19,651
0
322
17,189
0
102,593
W
Morgan Le Fay
Espаdа
Morgan Le Fay
16,595
966
0
670
9,844
5,418
239
3,402
6,442
86,835
0
L
Osiris
Feaared
Osiris
9,299
3,411
0
6,516
17,508
11,289
0
2,672
14,524
0
69,249
W
Cerberus
KAUREN-9
Cerberus
7,004
397
156
5,203
19,576
14,182
0
6,164
13,412
40,016
4,650
W
Skadi
9,204
3,740
0
2,788
11,135
4,499
905
1,892
9,243
0
89,470
L
King Arthur
Svenl
King Arthur
12,161
2,007
0
7,204
24,998
26,125
0
4,052
20,016
1,459
86,043
L
Chernobog
TNA Murderer
Chernobog
10,744
6,190
0
2,806
12,243
5,491
0
1,451
10,781
0
86,417
L
Cabrakan
6,757
833
0
3,450
20,578
25,983
0
7,186
11,821
25,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
44,605
660
Minions Killed
553
0
Camps Cleared
0
1,844,503
Distance Traveled
1,787,279
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,915
495
118
7
0
345,530
2
W
Ullr
11,388
633
140
8
0
405,282
2
W
Chaac
11,981
666
173
10
0
361,807
0
W
Morgan Le Fay
11,546
641
145
8
0
388,031
6
L
Osiris
8,547
475
103
6
0
412,997
1
W
Cerberus
9,760
542
73
4
0
353,495
0
W
Skadi
9,852
547
129
7
0
335,888
0
L
King Arthur
9,594
533
145
8
0
354,721
5
L
Chernobog
9,516
529
147
8
0
319,968
0
L
Cabrakan
8,033
446
40
2
0
354,063
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role