Player Matchup

Hera
Hera
Alphonse176524
Hera
Level 28
God Stats
2W - 5L
1,224 SR
Queue Stats
9W - 14L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
Epicycomat
Aphrodite
Level 31
God Stats
5W - 8L
1,286 SR
Queue Stats
200W - 222L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gwonnypoo
Cu Chulainn
Level 107
God Stats
1W - 0L
1,271 SR
Queue Stats
22W - 17L
1,580 Elo+
Party 1
Ix Chel
Ix Chel
MotherX
Ix Chel
Level 38
God Stats
13W - 4L
1,694 SR
Queue Stats
52W - 50L
1,399 Elo+
Solo
Odin
Odin
mrminggus
Odin
Level 69
God Stats
3W - 1L
1,648 SR
Queue Stats
22W - 10L
1,635 Elo+
Party 1
Team Averages
Level 55
1,424 SR
1,519 Elo+

VS

Team Averages
Level 36
1,485 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
Badger125
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
14W - 17L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
HellWarriorWolf
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Bellona
Bellona
Jayjizy
Bellona
Level 32
God Stats
2W - 2L
1,632 SR
Queue Stats
53W - 63L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
JointMASTER420
Cu Chulainn
Level 67
God Stats
3W - 10L
1,298 SR
Queue Stats
31W - 45L
1,365 Elo+
Party 2
Loki
Loki
NOSK34
Loki
Level 29
God Stats
5W - 14L
1,238 SR
Queue Stats
20W - 34L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
8,911
743
5,481
8,014
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Epicycomat
Aphrodite
17
1 / 2 / 10
10,292
858
7,211
9,662
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Gwonnypoo
Cu Chulainn
17
9 / 2 / 7
11,097
925
18,102
18,693
21,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
MotherX
Ix Chel
20
8 / 1 / 2
12,019
1,002
13,858
11,819
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
16
1 / 1 / 14
9,680
807
13,896
13,028
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Badger125
Ah Muzen Cab
16
3 / 3 / 2
9,571
798
11,997
10,283
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
17
0 / 4 / 4
9,661
805
8,901
9,688
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jayjizy
Bellona
15
4 / 4 / 6
9,338
778
12,732
17,978
20,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
JointMASTER420
Cu Chulainn
15
2 / 5 / 3
9,159
763
9,932
18,516
11,980
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Loki
NOSK34
Loki
16
1 / 3 / 4
9,175
765
5,993
9,562
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
19
Kills
10
10
Deaths
19
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Ah Muzen Cab
Badger125
Ah Muzen Cab
3
3
2
1.33
W
Aphrodite
Epicycomat
Aphrodite
1
2
10
3
W
Cu Chulainn
Gwonnypoo
Cu Chulainn
9
2
7
6.25
L
Kukulkan
0
4
4
0.5
L
Bellona
Jayjizy
Bellona
4
4
6
1.75
L
Cu Chulainn
JointMASTER420
Cu Chulainn
2
5
3
0.7
W
Ix Chel
MotherX
Ix Chel
8
1
2
9
L
Loki
NOSK34
Loki
1
3
4
1
W
Odin
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,548
Damage
49,555
61,216
Taken
66,027
52,303
Mitigated
46,831
19,379
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,481
901
0
0
8,014
3,778
987
1,416
6,404
14,991
0
L
Ah Muzen Cab
Badger125
Ah Muzen Cab
11,997
2,407
0
559
10,283
4,521
26
5,202
4,477
0
36,653
W
Aphrodite
Epicycomat
Aphrodite
7,211
496
7,048
5,059
9,662
5,490
575
278
9,249
36,044
0
W
Cu Chulainn
Gwonnypoo
Cu Chulainn
18,102
4,242
0
1,730
18,693
21,634
1,300
2,842
15,532
0
25,460
L
Kukulkan
8,901
398
0
250
9,688
4,599
0
4,295
4,755
31,681
572
L
Bellona
Jayjizy
Bellona
12,732
3,514
0
3,297
17,978
20,828
0
8,110
8,768
0
19,061
L
Cu Chulainn
JointMASTER420
Cu Chulainn
9,932
1,517
0
500
18,516
11,980
0
5,840
11,671
0
26,356
W
Ix Chel
MotherX
Ix Chel
13,858
1,453
939
2,707
11,819
6,094
372
2,311
9,384
50,809
1,550
L
Loki
NOSK34
Loki
5,993
789
0
188
9,562
4,903
0
1,594
7,504
0
27,404
W
Odin
13,896
2,594
0
1,896
13,028
15,307
1,006
1,833
10,938
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,999
Gold Earned
46,904
255
Minions Killed
213
0
Camps Cleared
0
1,303,888
Distance Traveled
1,251,946
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,911
743
25
2
0
253,319
0
L
Ah Muzen Cab
9,571
798
51
4
0
258,726
2
W
Aphrodite
10,292
858
86
7
0
257,720
2
W
Cu Chulainn
11,097
925
15
1
0
268,292
0
L
Kukulkan
9,661
805
78
7
0
231,330
0
L
Bellona
9,338
778
18
2
0
235,944
0
L
Cu Chulainn
9,159
763
27
2
0
246,884
0
W
Ix Chel
12,019
1,002
107
9
0
250,309
0
L
Loki
9,175
765
39
3
0
279,062
0
W
Odin
9,680
807
22
2
0
274,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role