Player Matchup

Hou Yi
Hou Yi
Barbarossa1
Hou Yi
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
111W - 99L
1,455 Elo+
Solo
Hades
Hades
BoS Hyqe
Hades
Level 170
God Stats
9W - 6L
1,704 SR
Queue Stats
220W - 209L
1,613 Elo+
Solo
Arachne
Arachne
RaiderPenguinX
Arachne
Level 124
God Stats
16W - 9L
1,509 SR
Queue Stats
36W - 26L
1,522 Elo+
Solo
Lancelot
Lancelot
sus_Yermingt0n
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 212L
1,507 Elo+
Solo
Cthulhu
Cthulhu
ttdhades
Cthulhu
Level 154
God Stats
0W - 3L
1,523 SR
Queue Stats
46W - 81L
1,432 Elo+
Solo
Team Averages
Level 136
1,547 SR
1,506 Elo+

VS

Team Averages
Level 140
1,485 SR
1,510 Elo+
Hades
Hades
S2 Executioner
Hades
Level 161
God Stats
5W - 6L
1,511 SR
Queue Stats
65W - 56L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
ShardDelum
Kuzenbo
Level 135
God Stats
4W - 1L
1,686 SR
Queue Stats
62W - 58L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
aych8
Ratatoskr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 70L
1,526 Elo+
Solo
Tyr
Tyr
jbuggy101
Tyr
Level 153
God Stats
3W - 3L
1,349 SR
Queue Stats
137W - 132L
1,546 Elo+
Solo
Anhur
Anhur
jda 2k
Anhur
Level 124
God Stats
4W - 8L
1,378 SR
Queue Stats
231W - 230L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 1 / 0
8,993
600
8,884
8,559
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
BoS Hyqe
Hades
13
1 / 3 / 3
6,967
464
7,529
12,684
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 1
6,782
452
5,771
14,529
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
4
0 / 2 / 0
4,835
322
1,187
2,677
1,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
ttdhades
Cthulhu
13
0 / 1 / 4
7,652
510
6,344
9,698
10,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,240
616
7,244
11,115
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
ShardDelum
Kuzenbo
10
0 / 4 / 1
6,621
441
2,230
17,185
15,282
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
aych8
Ratatoskr
15
3 / 1 / 4
8,322
555
6,773
11,072
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 2
9,830
655
8,552
14,896
10,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
jda 2k
Anhur
14
1 / 3 / 0
8,510
567
4,492
9,391
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
9
9
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
1
0
5
L
Hades
BoS Hyqe
Hades
1
3
3
0.83
L
2
2
1
1.25
W
4
0
2
5
W
Kuzenbo
ShardDelum
Kuzenbo
0
4
1
0.13
W
Ratatoskr
aych8
Ratatoskr
3
1
4
5
W
1
0
2
2
W
Anhur
jda 2k
Anhur
1
3
0
0.33
L
Lancelot
0
2
0
0
L
Cthulhu
ttdhades
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
29,291
48,147
Taken
63,659
26,967
Mitigated
38,928
19,087
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,884
5,731
0
4,307
8,559
3,245
566
635
7,924
0
74,937
L
Hades
BoS Hyqe
Hades
7,529
778
145
5,208
12,684
6,529
0
5,294
7,390
58,520
1,344
L
5,771
3,029
0
6,680
14,529
5,536
210
2,858
11,671
0
46,664
W
7,244
1,498
666
8,431
11,115
5,406
0
4,177
6,938
75,021
0
W
Kuzenbo
ShardDelum
Kuzenbo
2,230
261
1,447
3,305
17,185
15,282
125
3,311
13,874
18,614
1,870
W
Ratatoskr
aych8
Ratatoskr
6,773
2,316
0
1,341
11,072
4,923
0
1,654
9,418
0
81,185
W
8,552
2,009
0
6,925
14,896
10,033
48
3,906
10,751
0
87,918
W
Anhur
jda 2k
Anhur
4,492
2,275
0
3,396
9,391
3,284
671
462
8,929
0
65,481
L
Lancelot
1,187
103
0
774
2,677
1,003
0
0
2,677
0
7,878
L
Cthulhu
ttdhades
Cthulhu
6,344
872
129
1,844
9,698
10,654
0
415
9,283
52,716
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
42,523
378
Minions Killed
557
0
Camps Cleared
0
1,176,475
Distance Traveled
1,494,881
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,993
600
131
9
0
276,090
5
L
Hades
6,967
464
95
6
0
258,204
2
L
Arachne
6,782
452
63
4
0
306,804
1
W
Hades
9,240
616
158
11
0
288,162
1
W
Kuzenbo
6,621
441
15
1
0
287,100
0
W
Ratatoskr
8,322
555
115
8
0
352,649
2
W
Tyr
9,830
655
155
10
0
315,166
2
W
Anhur
8,510
567
114
8
0
251,804
0
L
Lancelot
4,835
322
16
1
0
48,912
0
L
Cthulhu
7,652
510
73
5
0
286,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role