Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BodyModifierr
Nu Wa
Level 225
God Stats
93W - 81L
1,582 SR
Queue Stats
818W - 806L
1,480 Elo+
Solo
Horus
Horus
MÍR0
Horus
Level 127
God Stats
2W - 3L
1,621 SR
Queue Stats
115W - 109L
1,581 Elo+
Party 2
Pele
Pele
Sänty
Pele
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
josemapm
Hou Yi
Level 144
God Stats
3W - 1L
1,544 SR
Queue Stats
68W - 44L
1,630 Elo+
Solo
Team Averages
Level 144
1,549 SR
1,532 Elo+

VS

Team Averages
Level 158
1,636 SR
1,585 Elo+
Athena
Athena
DoctorKuzenbo
Athena
Level 149
God Stats
2W - 1L
1,711 SR
Queue Stats
20W - 22L
1,547 Elo+
Party 1
Nox
Nox
KingSimba642
Nox
Level 170
God Stats
2W - 2L
1,318 SR
Queue Stats
49W - 35L
1,603 Elo+
Party 1
Vamana
Vamana
Stewίe
Vamana
Level 164
God Stats
1W - 1L
1,478 SR
Queue Stats
50W - 49L
1,591 Elo+
Solo
Medusa
Medusa
ToastyC
Medusa
Level 147
God Stats
0W - 1L
1,828 SR
Queue Stats
14W - 10L
1,554 Elo+
Party 1
Xbalanque
Xbalanque
Tylurs
Xbalanque
Level 159
God Stats
30W - 11L
1,844 SR
Queue Stats
77W - 47L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 1 / 5
7,721
1,287
6,341
3,020
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 5
6,875
1,146
7,645
2,658
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Horus
MÍR0
Horus
12
1 / 0 / 9
6,988
1,165
5,234
3,985
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pele
Sänty
Pele
12
1 / 2 / 9
7,116
1,186
7,994
6,889
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
josemapm
Hou Yi
12
2 / 2 / 5
7,506
1,251
4,889
4,577
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

349

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,278
1,213
3,507
8,680
9,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 1
7,164
1,194
3,468
7,339
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
Stewίe
Vamana
12
2 / 4 / 2
6,986
1,164
8,654
12,801
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ToastyC
Medusa
11
1 / 3 / 0
6,435
1,073
3,367
5,950
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Tylurs
Xbalanque
10
0 / 0 / 0
5,728
955
118
845
120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
10
Kills
5
5
Deaths
10
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
5
6.5
W
2
0
5
4.5
L
0
1
4
2
L
2
2
1
1.25
W
Horus
MÍR0
Horus
1
0
9
5.5
L
Vamana
Stewίe
Vamana
2
4
2
0.75
W
Pele
Sänty
Pele
1
2
9
2.75
L
Medusa
ToastyC
Medusa
1
3
0
0.33
L
Xbalanque
Tylurs
Xbalanque
0
0
0
0
W
Hou Yi
josemapm
Hou Yi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
19,114
21,129
Taken
35,615
10,799
Mitigated
23,396
3,891
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,341
1,012
0
169
3,020
1,219
0
591
2,267
24,410
601
W
7,645
5,584
0
0
2,658
1,202
0
1,471
1,187
13,161
0
L
3,507
1,131
0
507
8,680
9,286
0
3,524
4,667
10,481
0
L
3,468
115
0
0
7,339
2,770
0
3,259
3,884
31,632
0
W
Horus
MÍR0
Horus
5,234
1,708
1,313
1,966
3,985
2,957
0
1,584
2,184
0
7,264
L
Vamana
Stewίe
Vamana
8,654
2,938
0
1,314
12,801
8,713
0
4,958
7,584
0
15,662
W
Pele
Sänty
Pele
7,994
1,888
0
397
6,889
3,280
0
2,185
4,489
0
15,668
L
Medusa
ToastyC
Medusa
3,367
794
0
83
5,950
2,507
0
1,168
4,672
0
18,388
L
Xbalanque
Tylurs
Xbalanque
118
52
0
50
845
120
0
225
584
0
953
W
Hou Yi
josemapm
Hou Yi
4,889
2,470
0
46
4,577
2,141
0
1,144
3,276
0
22,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
33,591
131
Minions Killed
134
9
Camps Cleared
3
590,245
Distance Traveled
499,580
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,721
1,287
66
11
0
107,624
0
W
Nu Wa
6,875
1,146
10
2
3
112,955
4
L
Athena
7,278
1,213
17
3
1
131,657
2
L
Nox
7,164
1,194
79
13
1
121,389
0
W
Horus
6,988
1,165
6
1
0
133,780
0
L
Vamana
6,986
1,164
9
2
0
127,342
0
W
Pele
7,116
1,186
13
2
3
129,698
0
L
Medusa
6,435
1,073
25
4
0
103,250
0
L
Xbalanque
5,728
955
4
1
1
15,942
0
W
Hou Yi
7,506
1,251
36
6
3
106,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role