Player Matchup

Ymir
Ymir
Elenquessj
Ymir
Level 106
God Stats
8W - 5L
1,369 SR
Queue Stats
64W - 39L
1,546 Elo+
Solo
Cernunnos
Cernunnos
Lemsip Main
Cernunnos
Level 61
God Stats
6W - 9L
1,431 SR
Queue Stats
11W - 12L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
nodiesoP ehT
Ix Chel
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,639 Elo+
Party 1
Team Averages
Level 97
1,433 SR
1,558 Elo+

VS

Team Averages
Level 132
1,641 SR
1,589 Elo+
Medusa
Medusa
BeastKiller6ixx
Medusa
Level 99
God Stats
2W - 2L
1,675 SR
Queue Stats
90W - 59L
1,585 Elo+
Solo
Nu Wa
Nu Wa
HATRED SOARS
Nu Wa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Solo
Tyr
Tyr
SourChillyDOG
Tyr
Level 159
God Stats
2W - 1L
1,747 SR
Queue Stats
59W - 72L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,250
750
8,508
12,433
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Lemsip Main
Cernunnos
13
1 / 1 / 5
7,906
719
5,984
5,306
2,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
nodiesoP ehT
Ix Chel
15
4 / 0 / 3
9,123
829
10,723
5,866
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,771
706
6,130
9,402
3,748
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 1
6,807
619
6,375
6,145
2,308
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,908
628
5,232
15,077
12,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
0
4
4
L
0
1
1
0.5
W
Cernunnos
Lemsip Main
Cernunnos
1
1
5
3.5
L
0
2
1
0.25
W
Ix Chel
nodiesoP ehT
Ix Chel
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
17,737
23,605
Taken
30,624
17,258
Mitigated
18,347
6,190
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,130
3,450
0
0
9,402
3,748
0
5,778
3,429
0
33,002
W
8,508
1,982
0
1,764
12,433
12,376
0
3,007
8,917
25,406
3,423
L
6,375
1,850
0
0
6,145
2,308
0
4,357
1,616
22,672
409
W
Cernunnos
Lemsip Main
Cernunnos
5,984
2,892
0
796
5,306
2,378
1,039
1,561
3,564
0
22,209
L
5,232
316
360
6,509
15,077
12,291
0
7,292
7,352
0
18,849
W
Ix Chel
nodiesoP ehT
Ix Chel
10,723
1,084
1,529
2,101
5,866
2,504
392
1,777
3,991
57,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
21,486
181
Minions Killed
125
0
Camps Cleared
0
637,343
Distance Traveled
588,713
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,771
706
62
6
0
188,749
0
W
Ymir
8,250
750
38
3
0
206,692
0
L
Nu Wa
6,807
619
32
3
0
173,696
0
W
Cernunnos
7,906
719
42
4
0
206,538
1
L
Tyr
6,908
628
31
3
0
226,268
0
W
Ix Chel
9,123
829
101
9
0
224,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role