Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MrItalianLodbrok
Merlin
Level 127
God Stats
13W - 11L
1,531 SR
Queue Stats
347W - 320L
1,469 Elo+
Party 1
Bellona
Bellona
TurbidD
Bellona
Level 26
God Stats
21W - 24L
1,487 SR
Queue Stats
64W - 75L
1,404 Elo+
Party 1
Arachne
Arachne
Undetected_Rain
Arachne
Level 49
God Stats
1W - 2L
1,226 SR
Queue Stats
153W - 153L
1,327 Elo+
Party 2
Ymir
Ymir
gtbmxauburn
Ymir
Level 87
God Stats
2W - 1L
1,325 SR
Queue Stats
21W - 24L
1,311 Elo+
Party 2
Team Averages
Level 82
1,414 SR
1,402 Elo+

VS

Team Averages
Level 59
1,494 SR
1,371 Elo+
Maui
Maui
BOBISBAD111111
Maui
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,425 Elo+
Solo
Ishtar
Ishtar
KaoTheNomad
Ishtar
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Mathy64
Ao Kuang
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 32L
1,306 Elo+
Party 3
Hera
Hera
Panicslide
Hera
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 27L
1,270 Elo+
Party 3
Chaac
Chaac
Quintzel
Chaac
Level 45
God Stats
145W - 122L
1,471 SR
Queue Stats
211W - 210L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 3
5,649
514
7,786
6,095
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
6,283
571
3,964
6,816
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
TurbidD
Bellona
10
0 / 0 / 0
5,016
456
2,862
8,499
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,058
460
2,507
8,354
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 0
5,193
472
4,319
9,229
3,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,638
422
2,034
7,875
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
8
1 / 1 / 0
4,708
428
4,465
6,493
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Mathy64
Ao Kuang
12
5 / 1 / 1
6,403
582
5,964
9,575
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
5,744
522
3,038
6,684
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Quintzel
Chaac
11
0 / 0 / 0
5,979
544
4,127
4,809
2,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
7
7
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
3
2.5
W
0
3
1
0.17
W
Ishtar
1
1
0
1
W
Ao Kuang
Mathy64
Ao Kuang
5
1
1
5.5
L
2
3
0
0.67
W
1
2
3
1.25
W
Chaac
Quintzel
Chaac
0
0
0
0
L
Bellona
TurbidD
Bellona
0
0
0
0
L
1
2
0
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
19,628
38,993
Taken
35,436
18,741
Mitigated
14,575
8,182
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,786
2,571
0
1,622
6,095
1,850
415
2,617
3,478
0
37,954
W
2,034
454
0
191
7,875
3,804
0
2,287
5,588
16,159
3,844
W
Ishtar
4,465
3,003
0
1,408
6,493
2,238
0
1,834
4,659
0
24,857
W
Ao Kuang
Mathy64
Ao Kuang
5,964
1,367
0
3,573
9,575
4,142
0
1,068
8,507
35,579
0
L
3,964
49
0
0
6,816
2,475
0
4,351
2,465
41,996
911
W
3,038
1,010
0
2,283
6,684
2,120
0
2,775
3,909
32,937
623
W
Chaac
Quintzel
Chaac
4,127
622
0
2,254
4,809
2,271
0
0
4,809
0
38,394
L
Bellona
TurbidD
Bellona
2,862
644
0
3,322
8,499
7,765
0
0
8,499
0
27,656
L
2,507
1,905
0
2,192
8,354
2,958
0
2,515
5,839
0
28,509
L
4,319
1,062
0
1,046
9,229
3,693
38
1,419
7,810
22,007
2,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
27,472
249
Minions Killed
253
0
Camps Cleared
0
947,456
Distance Traveled
1,032,358
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,649
514
62
6
0
167,894
0
W
Maui
4,638
422
27
2
0
194,441
0
W
Ishtar
4,708
428
39
4
0
197,072
0
W
Ao Kuang
6,403
582
56
5
0
225,219
0
L
Merlin
6,283
571
65
6
0
182,273
2
W
Hera
5,744
522
61
6
0
195,581
0
W
Chaac
5,979
544
70
6
0
220,045
0
L
Bellona
5,016
456
36
3
0
155,231
2
L
Arachne
5,058
460
55
5
0
247,376
0
L
Ymir
5,193
472
31
3
0
194,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role