Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Captain Kxsh
Ravana
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
129W - 100L
1,533 Elo+
Party 2
Bakasura
Bakasura
Meat0Spanker
Bakasura
Level 157
God Stats
13W - 17L
1,495 SR
Queue Stats
181W - 155L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
Please Waittt
Danzaburou
Level 147
God Stats
2W - 2L
1,661 SR
Queue Stats
37W - 46L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SupaWhite
Morgan Le Fay
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
55W - 63L
1,449 Elo+
Party 1
Team Averages
Level 142
1,531 SR
1,491 Elo+

VS

Team Averages
Level 161
1,483 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
FOOTDIVEW9
Tsukuyomi
Level 212
God Stats
11W - 17L
1,423 SR
Queue Stats
233W - 219L
1,468 Elo+
Solo
Ix Chel
Ix Chel
Miausito
Ix Chel
Level 148
God Stats
39W - 29L
1,833 SR
Queue Stats
304W - 280L
1,564 Elo+
Solo
Cthulhu
Cthulhu
THANATOSx362
Cthulhu
Level 143
God Stats
1W - 2L
1,184 SR
Queue Stats
60W - 54L
1,467 Elo+
Solo
Nut
Nut
TheSixthCircle
Nut
Level 145
God Stats
4W - 2L
1,509 SR
Queue Stats
321W - 295L
1,530 Elo+
Solo
Ganesha
Ganesha
Tirosu
Ganesha
Level 156
God Stats
5W - 8L
1,467 SR
Queue Stats
24W - 25L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 1
6,192
476
4,731
10,616
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
13
2 / 4 / 1
6,913
532
9,802
9,297
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
Meat0Spanker
Bakasura
13
3 / 3 / 0
7,838
603
8,882
15,411
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Please Waittt
Danzaburou
12
0 / 2 / 1
6,811
524
2,267
6,049
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SupaWhite
Morgan Le Fay
12
1 / 8 / 2
7,083
545
4,464
10,555
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FOOTDIVEW9
Tsukuyomi
14
9 / 1 / 3
8,087
622
9,698
11,902
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Miausito
Ix Chel
13
4 / 1 / 6
7,922
609
7,626
4,610
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
THANATOSx362
Cthulhu
11
1 / 3 / 5
6,796
523
7,428
11,009
6,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 2
8,019
617
9,256
10,630
4,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Tirosu
Ganesha
11
1 / 1 / 8
7,565
582
3,216
10,188
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
18
20
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
L
Ravana
2
4
1
0.63
W
Tsukuyomi
FOOTDIVEW9
Tsukuyomi
9
1
3
10.5
L
Bakasura
Meat0Spanker
Bakasura
3
3
0
1
W
Ix Chel
Miausito
Ix Chel
4
1
6
7
L
Danzaburou
Please Waittt
Danzaburou
0
2
1
0.25
L
Morgan Le Fay
SupaWhite
Morgan Le Fay
1
8
2
0.25
W
Cthulhu
THANATOSx362
Cthulhu
1
3
5
1.17
W
3
1
2
4
W
Ganesha
Tirosu
Ganesha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
37,224
51,928
Taken
48,339
26,185
Mitigated
25,931
17,090
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,731
1,975
651
3,849
10,616
6,242
136
3,707
6,909
29,236
9,404
L
Ravana
9,802
2,677
0
2,399
9,297
4,081
0
1,722
7,575
0
52,309
W
Tsukuyomi
FOOTDIVEW9
Tsukuyomi
9,698
2,309
0
4,896
11,902
4,947
0
1,354
10,481
0
53,080
L
Bakasura
Meat0Spanker
Bakasura
8,882
5,344
0
9,110
15,411
9,110
0
8,932
6,479
0
45,906
W
Ix Chel
Miausito
Ix Chel
7,626
1,265
301
470
4,610
1,635
149
1,630
2,861
50,172
1,553
L
Danzaburou
Please Waittt
Danzaburou
2,267
999
0
583
6,049
2,785
687
518
5,531
0
44,951
L
Morgan Le Fay
SupaWhite
Morgan Le Fay
4,464
320
0
498
10,555
3,967
0
3,103
7,452
38,356
1,292
W
Cthulhu
THANATOSx362
Cthulhu
7,428
1,154
118
1,639
11,009
6,537
0
624
9,284
40,140
2,559
W
9,256
6,532
0
6,058
10,630
4,134
676
1,892
8,738
0
74,317
W
Ganesha
Tirosu
Ganesha
3,216
362
0
2,004
10,188
8,678
138
3,042
7,010
26,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
38,389
388
Minions Killed
430
0
Camps Cleared
0
1,130,996
Distance Traveled
1,345,276
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,192
476
60
5
0
199,005
0
L
Ravana
6,913
532
82
6
0
258,655
1
W
Tsukuyomi
8,087
622
89
7
0
303,566
2
L
Bakasura
7,838
603
114
9
0
244,428
3
W
Ix Chel
7,922
609
93
7
0
271,315
4
L
Danzaburou
6,811
524
71
5
0
201,720
0
L
Morgan Le Fay
7,083
545
61
5
0
227,188
0
W
Cthulhu
6,796
523
80
6
0
251,441
0
W
Nut
8,019
617
156
12
0
237,917
0
W
Ganesha
7,565
582
12
1
0
281,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role