Player Matchup

Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
APOKALISPSIS
Hercules
Gold V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,646 MMR
Solo
Ne Zha
Ne Zha
Gold II
UptightSword1
Ne Zha
Gold II
Level 147
God Stats
6W - 6L
1,604 SR
Queue Stats
91W - 93L
1,703 MMR
Solo
Thoth
Thoth
Platinum V
xCemil
Thoth
Platinum V
Level 109
God Stats
4W - 6L
1,586 SR
Queue Stats
363W - 354L
1,704 MMR
Solo
Danzaburou
Danzaburou
Silver I
xGabu
Danzaburou
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,538 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,681 SR
1,613 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
Drustyy
Hachiman
Gold I
Level 168
God Stats
5W - 4L
1,689 SR
Queue Stats
130W - 114L
1,653 MMR
Solo
Zeus
Zeus
Platinum V
Rehan687
Zeus
Platinum V
Level 128
God Stats
13W - 9L
1,680 SR
Queue Stats
101W - 92L
1,718 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
X-Fernii79_X
Erlang Shen
Gold I
Level 158
God Stats
6W - 5L
2,038 SR
Queue Stats
96W - 89L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 1 / 1
4,529
566
3,525
4,816
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
APOKALISPSIS
Hercules
6
0 / 3 / 0
4,090
511
3,273
6,932
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
3,892
487
1,667
7,010
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
xCemil
Thoth
9
0 / 2 / 1
4,897
612
949
3,568
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
xGabu
Danzaburou
9
1 / 1 / 0
4,788
599
2,784
4,715
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
ThanatosBellonaAo Kuang

VS

Bans
AthenaLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 0 / 1
5,301
663
4,809
6,394
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ymir
 
Ymir
8
2 / 0 / 2
5,183
648
2,254
4,325
2,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Drustyy
Hachiman
8
0 / 1 / 2
4,654
582
3,028
5,214
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
2 / 1 / 2
5,721
715
3,632
3,507
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
X-Fernii79_X
Erlang Shen
9
4 / 0 / 1
5,241
655
4,475
5,561
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
W
Osiris
 
Osiris
1
0
1
1.5
W
Ymir
 
Ymir
2
0
2
3
L
Hercules
APOKALISPSIS
Hercules
0
3
0
0
W
Hachiman
Drustyy
Hachiman
0
1
2
1
W
Zeus
2
1
2
3
L
0
2
0
0
W
Erlang Shen
X-Fernii79_X
Erlang Shen
4
0
1
4.5
L
Thoth
xCemil
Thoth
0
2
1
0.25
L
Danzaburou
xGabu
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
18,198
27,041
Taken
25,001
13,396
Mitigated
13,861
6,425
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,525
1,115
0
1,217
4,816
4,081
0
827
3,989
18,012
122
W
Osiris
 
Osiris
4,809
1,472
0
1,282
6,394
5,902
0
0
6,075
0
33,048
W
Ymir
 
Ymir
2,254
975
0
1,576
4,325
2,462
0
967
3,128
15,258
155
L
Hercules
APOKALISPSIS
Hercules
3,273
1,683
0
1,552
6,932
3,461
0
89
6,321
0
17,604
W
Hachiman
Drustyy
Hachiman
3,028
1,583
0
2,442
5,214
1,685
0
673
4,384
0
36,574
W
Zeus
3,632
497
0
570
3,507
1,088
0
1,027
2,361
41,231
0
L
1,667
916
0
1,009
7,010
2,572
0
1,053
5,957
0
22,275
W
Erlang Shen
X-Fernii79_X
Erlang Shen
4,475
2,416
0
3,787
5,561
2,724
0
974
4,518
0
28,319
L
Thoth
xCemil
Thoth
949
115
0
375
3,568
1,472
0
3,087
481
28,595
197
L
Danzaburou
xGabu
Danzaburou
2,784
1,473
0
2,272
4,715
1,810
0
830
3,841
0
31,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
26,100
240
Minions Killed
279
0
Camps Cleared
0
803,693
Distance Traveled
880,557
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,529
566
25
3
0
163,839
2
W
Osiris
5,301
663
58
7
0
162,736
2
W
Ymir
5,183
648
29
4
0
173,937
0
L
Hercules
4,090
511
36
5
0
124,996
0
W
Hachiman
4,654
582
64
8
0
173,391
0
W
Zeus
5,721
715
80
10
0
160,737
1
L
Ne Zha
3,892
487
33
4
0
187,750
1
W
Erlang Shen
5,241
655
48
6
0
209,756
0
L
Thoth
4,897
612
73
9
0
158,676
1
L
Danzaburou
4,788
599
73
9
0
168,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role