Player Matchup

Freya
Freya
MasonTheBestEver
Freya
Level 49
God Stats
2W - 3L
1,237 SR
Queue Stats
86W - 97L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
Plucky_81
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
Reflex8800
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,602 Elo+
Party 3
Surtr
Surtr
Steelzio
Surtr
Level 45
God Stats
34W - 30L
1,554 SR
Queue Stats
73W - 84L
1,485 Elo+
Party 3
Ares
Ares
tapeballmaster
Ares
Level 27
God Stats
0W - 1L
1,762 SR
Queue Stats
26W - 26L
1,424 Elo+
Party 2
Team Averages
Level 46
1,511 SR
1,485 Elo+

VS

Team Averages
Level 102
1,571 SR
1,529 Elo+
Sobek
Sobek
Bolvine94
Sobek
Level 111
God Stats
7W - 10L
1,396 SR
Queue Stats
35W - 31L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
Ironsxigsts
Aphrodite
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
411W - 369L
1,564 Elo+
Party 4
Serqet
Serqet
TmSpectral
Serqet
Level 81
God Stats
10W - 7L
1,638 SR
Queue Stats
128W - 120L
1,529 Elo+
Party 4
Medusa
Medusa
Yaboi918434
Medusa
Level 128
God Stats
8W - 4L
1,634 SR
Queue Stats
407W - 394L
1,524 Elo+
Party 1
Bellona
Bellona
xT7Lx
Bellona
Level 85
God Stats
8W - 3L
1,690 SR
Queue Stats
307W - 318L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,129
509
1,647
9,548
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Plucky_81
Nu Wa
12
0 / 3 / 1
6,294
450
3,442
6,615
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Reflex8800
Cthulhu
9
0 / 4 / 0
5,266
376
3,064
7,481
3,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Steelzio
Surtr
15
5 / 2 / 1
8,868
633
13,222
13,861
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 1
6,953
497
7,737
15,081
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bolvine94
Sobek
13
4 / 0 / 4
8,970
641
4,877
8,500
7,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Aphrodite
Ironsxigsts
Aphrodite
13
1 / 0 / 5
7,704
550
8,119
7,333
3,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
TmSpectral
Serqet
15
6 / 2 / 1
8,214
587
6,941
14,049
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Medusa
14
4 / 1 / 3
8,347
596
5,508
6,964
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xT7Lx
Bellona
12
1 / 4 / 2
7,504
536
6,597
13,897
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
16
16
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bolvine94
Sobek
4
0
4
6
W
Aphrodite
Ironsxigsts
Aphrodite
1
0
5
3.5
L
0
3
0
0
L
Nu Wa
Plucky_81
Nu Wa
0
3
1
0.17
L
Cthulhu
Reflex8800
Cthulhu
0
4
0
0
L
Surtr
Steelzio
Surtr
5
2
1
2.75
W
Serqet
TmSpectral
Serqet
6
2
1
3.25
W
Medusa
4
1
3
5.5
L
2
4
1
0.63
W
Bellona
xT7Lx
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
32,042
52,586
Taken
50,743
27,885
Mitigated
31,542
14,131
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bolvine94
Sobek
4,877
892
0
3,626
8,500
7,743
275
2,994
5,260
32,181
3,472
W
Aphrodite
Ironsxigsts
Aphrodite
8,119
806
2,307
5,333
7,333
3,244
468
4,939
2,394
59,975
1,232
L
1,647
689
0
2,885
9,548
3,765
225
669
8,784
59,743
0
L
Nu Wa
Plucky_81
Nu Wa
3,442
908
0
500
6,615
2,086
0
3,836
2,779
39,872
0
L
Cthulhu
Reflex8800
Cthulhu
3,064
260
0
0
7,481
3,953
0
3,610
3,871
12,433
518
L
Surtr
Steelzio
Surtr
13,222
4,078
0
5,460
13,861
10,846
484
943
11,998
2,166
66,793
W
Serqet
TmSpectral
Serqet
6,941
1,726
0
6,572
14,049
6,072
0
4,019
9,825
0
65,289
W
Medusa
5,508
2,484
0
3,114
6,964
2,978
468
3,221
3,374
0
62,898
L
7,737
1,312
0
5,286
15,081
7,235
0
3,334
11,460
55,242
0
W
Bellona
xT7Lx
Bellona
6,597
1,802
0
5,582
13,897
11,505
0
1,466
11,525
0
56,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
40,739
387
Minions Killed
451
0
Camps Cleared
0
1,368,325
Distance Traveled
1,388,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,970
641
48
3
0
289,898
0
W
Aphrodite
7,704
550
96
7
0
275,194
0
L
Freya
7,129
509
125
9
0
263,470
0
L
Nu Wa
6,294
450
61
4
0
236,728
2
L
Cthulhu
5,266
376
24
2
0
289,892
0
L
Surtr
8,868
633
99
7
0
292,563
0
W
Serqet
8,214
587
103
7
0
340,661
1
W
Medusa
8,347
596
101
7
0
238,950
0
L
Ares
6,953
497
78
6
0
285,672
0
W
Bellona
7,504
536
103
7
0
244,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role