Player Matchup

Yu Huang
Yu Huang
Celebrasdir
Yu Huang
Level 143
God Stats
14W - 15L
1,463 SR
Queue Stats
217W - 188L
1,526 Elo+
Party 1
Khepri
Khepri
FreshOuttaBed99
Khepri
Level 141
God Stats
2W - 0L
1,526 SR
Queue Stats
42W - 35L
1,590 Elo+
Solo
Bellona
Bellona
JNICH
Bellona
Level 135
God Stats
3W - 0L
1,459 SR
Queue Stats
264W - 217L
1,533 Elo+
Party 1
Hachiman
Hachiman
matapatos2000
Hachiman
Level 83
God Stats
28W - 16L
1,704 SR
Queue Stats
493W - 435L
1,576 Elo+
Solo
Ravana
Ravana
sgtshamrock122
Ravana
Level 152
God Stats
6W - 7L
1,506 SR
Queue Stats
196W - 173L
1,537 Elo+
Party 1
Team Averages
Level 131
1,532 SR
1,553 Elo+

VS

Team Averages
Level 153
1,513 SR
1,561 Elo+
Arachne
Arachne
BravenBold
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 141L
1,620 Elo+
Solo
Ganesha
Ganesha
Chief817
Ganesha
Level 154
God Stats
1W - 2L
1,589 SR
Queue Stats
34W - 40L
1,533 Elo+
Party 2
Chronos
Chronos
PapiQuay
Chronos
Level 157
God Stats
2W - 3L
1,715 SR
Queue Stats
183W - 207L
1,575 Elo+
Party 2
Surtr
Surtr
QunLee
Surtr
Level 159
God Stats
1W - 3L
1,272 SR
Queue Stats
95W - 100L
1,503 Elo+
Solo
Chang'e
Chang'e
Room_Temp_IQ
Chang'e
Level 169
God Stats
3W - 6L
1,491 SR
Queue Stats
401W - 383L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Celebrasdir
Yu Huang
12
0 / 2 / 2
6,724
517
6,797
7,396
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 10
7,040
542
5,031
6,080
4,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
JNICH
Bellona
13
10 / 1 / 1
8,033
618
13,076
13,604
12,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
matapatos2000
Hachiman
13
3 / 0 / 5
7,470
575
9,006
7,527
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
7,135
549
6,635
12,342
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BravenBold
Arachne
12
0 / 1 / 2
6,271
482
4,041
12,643
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ganesha
Chief817
Ganesha
10
0 / 4 / 0
6,107
470
3,989
12,271
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
PapiQuay
Chronos
12
0 / 3 / 1
6,315
486
4,955
9,899
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
QunLee
Surtr
12
4 / 2 / 0
7,368
567
11,454
14,935
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Room_Temp_IQ
Chang'e
12
3 / 3 / 0
6,994
538
6,670
10,563
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
7
7
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
BravenBold
Arachne
0
1
2
1
W
Yu Huang
Celebrasdir
Yu Huang
0
2
2
0.5
L
Ganesha
Chief817
Ganesha
0
4
0
0
W
0
0
10
5
W
Bellona
JNICH
Bellona
10
1
1
10.5
L
Chronos
PapiQuay
Chronos
0
3
1
0.17
L
Surtr
QunLee
Surtr
4
2
0
2
L
Chang'e
Room_Temp_IQ
Chang'e
3
3
0
1
W
Hachiman
matapatos2000
Hachiman
3
0
5
5.5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,545
Damage
31,109
46,949
Taken
60,311
30,359
Mitigated
33,543
17,601
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BravenBold
Arachne
4,041
1,995
0
6,437
12,643
5,324
0
1,062
11,581
0
52,068
W
Yu Huang
Celebrasdir
Yu Huang
6,797
961
0
250
7,396
3,013
0
4,560
2,431
57,507
1,626
L
Ganesha
Chief817
Ganesha
3,989
916
0
2,768
12,271
9,222
0
2,893
9,378
20,712
0
W
5,031
965
0
2,156
6,080
4,794
0
3,123
2,901
19,114
4,574
W
Bellona
JNICH
Bellona
13,076
6,050
0
5,578
13,604
12,606
0
2,994
10,316
0
58,598
L
Chronos
PapiQuay
Chronos
4,955
2,590
0
3,597
9,899
3,358
0
1,153
8,746
50,570
2,032
L
Surtr
QunLee
Surtr
11,454
4,583
0
7,246
14,935
11,775
24
996
13,939
1,600
53,996
L
Chang'e
Room_Temp_IQ
Chang'e
6,670
216
256
3,080
10,563
3,864
0
4,600
5,963
39,238
1,109
W
Hachiman
matapatos2000
Hachiman
9,006
5,555
0
4,034
7,527
3,561
66
4,208
3,272
0
68,180
W
6,635
1,870
0
5,583
12,342
6,385
0
923
10,699
0
61,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
33,055
444
Minions Killed
370
0
Camps Cleared
0
1,327,292
Distance Traveled
1,284,852
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,271
482
85
7
0
286,745
2
W
Yu Huang
6,724
517
107
8
0
243,619
1
L
Ganesha
6,107
470
8
1
0
254,770
0
W
Khepri
7,040
542
20
2
0
265,755
11
W
Bellona
8,033
618
83
6
0
328,777
0
L
Chronos
6,315
486
110
8
0
251,242
0
L
Surtr
7,368
567
79
6
0
246,929
2
L
Chang'e
6,994
538
88
7
0
245,166
0
W
Hachiman
7,470
575
123
9
0
253,525
2
W
Ravana
7,135
549
111
9
0
235,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role