Player Matchup

Vamana
Vamana
Ardionus
Vamana
Level 82
God Stats
12W - 5L
1,646 SR
Queue Stats
74W - 64L
1,448 Elo+
Solo
Rama
Rama
Chandeg
Rama
Level 65
God Stats
3W - 0L
1,612 SR
Queue Stats
14W - 10L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
CrinkledCut
Zhong Kui
Level 83
God Stats
4W - 4L
1,313 SR
Queue Stats
66W - 61L
1,285 Elo+
Solo
Lancelot
Lancelot
HaleGalaxy2126
Lancelot
Level 96
God Stats
3W - 3L
1,265 SR
Queue Stats
364W - 339L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
XD wrld8307
Kuzenbo
Level 69
God Stats
2W - 1L
1,529 SR
Queue Stats
320W - 304L
1,418 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,411 Elo+

VS

Team Averages
Level 80
1,390 SR
1,403 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GothborneWitch
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 46L
1,265 Elo+
Solo
Nu Wa
Nu Wa
LeftToFray
Nu Wa
Level 118
God Stats
11W - 5L
1,364 SR
Queue Stats
191W - 192L
1,500 Elo+
Solo
Thor
Thor
NikkiSixx42
Thor
Level 65
God Stats
0W - 3L
1,234 SR
Queue Stats
93W - 109L
1,421 Elo+
Solo
Vamana
Vamana
popwarK
Vamana
Level 43
God Stats
34W - 38L
1,352 SR
Queue Stats
111W - 156L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ardionus
Vamana
14
0 / 0 / 1
8,204
586
3,322
11,035
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rama
Chandeg
Rama
13
3 / 2 / 0
8,020
573
7,880
9,081
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CrinkledCut
Zhong Kui
14
1 / 0 / 2
8,100
579
7,552
8,665
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
14
5 / 0 / 1
7,701
550
4,101
10,514
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
XD wrld8307
Kuzenbo
11
1 / 2 / 3
7,464
533
5,162
13,925
17,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 0 / 0
6,440
460
5,835
2,578
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 1
5,364
383
3,904
7,525
2,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
1 / 1 / 2
7,257
518
8,088
7,743
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 1
6,698
478
4,240
13,386
5,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
popwarK
Vamana
11
2 / 4 / 1
6,259
447
9,992
14,421
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Vamana
Ardionus
Vamana
0
0
1
0.5
W
Rama
Chandeg
Rama
3
2
0
1.5
W
Zhong Kui
CrinkledCut
Zhong Kui
1
0
2
2
L
0
3
1
0.17
W
Lancelot
5
0
1
5.5
L
Nu Wa
1
1
2
2
L
1
2
1
0.75
W
Kuzenbo
XD wrld8307
Kuzenbo
1
2
3
1.25
L
Vamana
popwarK
Vamana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
32,059
53,220
Taken
45,653
39,083
Mitigated
20,662
19,295
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,835
4,013
0
752
2,578
895
0
0
2,305
38,001
0
W
Vamana
Ardionus
Vamana
3,322
767
0
3,610
11,035
6,343
1,100
5,880
4,809
0
60,819
W
Rama
Chandeg
Rama
7,880
6,383
0
1,136
9,081
3,258
3,342
1,241
7,678
0
63,824
W
Zhong Kui
CrinkledCut
Zhong Kui
7,552
436
0
5,552
8,665
7,093
227
3,229
5,342
62,190
1,389
L
3,904
748
63
183
7,525
2,587
278
883
6,642
0
22,635
W
Lancelot
4,101
914
0
5,418
10,514
4,980
0
1,394
8,991
0
56,095
L
Nu Wa
8,088
3,363
0
2,342
7,743
3,177
0
4,548
3,147
50,796
2,175
L
4,240
757
0
5,231
13,386
5,502
0
3,411
9,928
0
51,302
W
Kuzenbo
XD wrld8307
Kuzenbo
5,162
1,721
0
3,579
13,925
17,409
149
1,743
11,590
26,991
1,956
L
Vamana
popwarK
Vamana
9,992
3,857
0
2,892
14,421
8,501
280
3,663
10,758
0
47,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
32,018
419
Minions Killed
332
0
Camps Cleared
0
1,422,200
Distance Traveled
1,279,478
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,440
460
65
5
0
238,567
0
W
Vamana
8,204
586
105
8
0
297,830
1
W
Rama
8,020
573
106
8
0
215,982
0
W
Zhong Kui
8,100
579
104
7
0
274,449
6
L
Hou Yi
5,364
383
27
2
0
226,105
1
W
Lancelot
7,701
550
71
5
0
341,314
0
L
Nu Wa
7,257
518
101
7
0
238,003
2
L
Thor
6,698
478
82
6
0
301,104
4
W
Kuzenbo
7,464
533
33
2
0
292,625
0
L
Vamana
6,259
447
57
4
0
275,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role