Player Matchup

Nut
Nut
Gold III
 
Nut
Gold III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Andrade99
Ganesha
Bronze III
Level 67
God Stats
11W - 6L
1,500 SR
Queue Stats
115W - 113L
1,397 MMR
Solo
Chang'e
Chang'e
Gold IV
JotaA4
Chang'e
Gold IV
Level 166
God Stats
6W - 3L
1,826 SR
Queue Stats
155W - 156L
1,422 MMR
Solo
Bellona
Bellona
Gold III
antolin06
Bellona
Gold III
Level 141
God Stats
1W - 1L
1,412 SR
Queue Stats
99W - 99L
1,427 MMR
Solo
Loki
Loki
Silver I
xxGoingDownxx
Loki
Silver I
Level 148
God Stats
39W - 22L
1,484 SR
Queue Stats
131W - 118L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,544 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,647 SR
1,432 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
Inquisitør
Morgan Le Fay
Gold III
Level 159
God Stats
19W - 17L
1,526 SR
Queue Stats
127W - 130L
1,455 MMR
Solo
Athena
Athena
Silver I
Shechu
Athena
Silver I
Level 109
God Stats
4W - 5L
1,911 SR
Queue Stats
69W - 86L
1,376 MMR
Party 1
Hachiman
Hachiman
Bronze IV
iamdrHippyman
Hachiman
Bronze IV
Level 61
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Mulan
Mulan
Silver IV
iamdrcoconut
Mulan
Silver IV
Level 125
God Stats
0W - 4L
1,522 SR
Queue Stats
6W - 12L
1,287 MMR
Party 2
Da Ji
Da Ji
Gold III
papoutouffu
Da Ji
Gold III
Level 149
God Stats
4W - 4L
1,869 SR
Queue Stats
156W - 157L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
7 / 0 / 4
11,345
667
11,143
9,182
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Andrade99
Ganesha
13
0 / 2 / 14
9,250
544
3,855
14,265
15,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
JotaA4
Chang'e
15
3 / 1 / 10
9,776
575
14,160
13,295
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
antolin06
Bellona
16
4 / 3 / 6
10,959
645
12,894
19,771
22,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
10 / 1 / 6
11,060
651
10,629
14,415
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Erlang ShenKuzenboBake KujiraSusano

VS

Bans
Ao KuangOdinKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Inquisitør
Morgan Le Fay
13
1 / 5 / 4
7,886
464
11,205
10,736
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Shechu
Athena
11
1 / 4 / 3
7,609
448
5,516
16,506
14,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
iamdrHippyman
Hachiman
13
1 / 4 / 0
7,497
441
5,098
9,023
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 6 / 1
7,172
422
12,834
19,206
15,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 5 / 0
8,324
490
7,805
15,066
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
24
Kills
7
7
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
7
0
4
9
W
Ganesha
Andrade99
Ganesha
0
2
14
3.5
L
Morgan Le Fay
Inquisitør
Morgan Le Fay
1
5
4
0.6
W
Chang'e
JotaA4
Chang'e
3
1
10
8
L
Athena
Shechu
Athena
1
4
3
0.63
W
Bellona
antolin06
Bellona
4
3
6
2.33
L
Hachiman
iamdrHippyman
Hachiman
1
4
0
0.25
L
0
6
1
0.08
L
4
5
0
0.8
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,681
Damage
42,458
70,928
Taken
70,537
56,284
Mitigated
44,020
33,505
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,143
7,543
0
5,096
9,182
4,790
4,696
1,593
7,589
0
99,464
W
Ganesha
Andrade99
Ganesha
3,855
790
0
2,630
14,265
15,353
263
3,390
10,875
20,339
0
L
Morgan Le Fay
Inquisitør
Morgan Le Fay
11,205
804
0
1,050
10,736
4,505
0
3,561
6,813
62,569
1,134
W
Chang'e
JotaA4
Chang'e
14,160
656
3,595
7,687
13,295
6,372
772
7,227
6,068
69,256
1,628
L
Athena
Shechu
Athena
5,516
1,214
0
2,063
16,506
14,148
0
5,754
10,274
23,891
0
W
Bellona
antolin06
Bellona
12,894
4,807
0
7,811
19,771
22,678
0
2,526
17,245
0
84,369
L
Hachiman
iamdrHippyman
Hachiman
5,098
3,376
0
1,644
9,023
2,891
0
1,703
7,232
0
51,094
L
12,834
2,418
0
2,927
19,206
15,958
0
2,364
16,708
0
46,857
L
7,805
1,681
0
5,514
15,066
6,518
0
3,170
11,609
0
61,158
W
10,629
2,538
0
6,686
14,415
7,091
0
3,148
11,267
0
91,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,390
Gold Earned
38,488
555
Minions Killed
395
0
Camps Cleared
0
1,738,353
Distance Traveled
1,554,231
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,345
667
173
10
0
314,609
0
W
Ganesha
9,250
544
3
0
0
336,232
7
L
Morgan Le Fay
7,886
464
103
6
0
326,211
0
W
Chang'e
9,776
575
116
7
0
372,672
0
L
Athena
7,609
448
29
2
0
377,440
8
W
Bellona
10,959
645
146
9
0
334,800
2
L
Hachiman
7,497
441
92
5
0
256,026
3
L
Mulan
7,172
422
75
4
0
241,038
2
L
Da Ji
8,324
490
96
6
0
353,516
2
W
Loki
11,060
651
117
7
0
380,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role