Player Matchup

Aphrodite
Aphrodite
DarkBornPhoenix
Aphrodite
Level 128
God Stats
24W - 3L
1,913 SR
Queue Stats
97W - 22L
1,775 Elo+
Party 1
Guan Yu
Guan Yu
ImThatOneGuyOG
Guan Yu
Level 104
God Stats
5W - 4L
1,810 SR
Queue Stats
41W - 41L
1,482 Elo+
Party 2
Chang'e
Chang'e
KarumaKashi
Chang'e
Level 138
God Stats
9W - 12L
1,491 SR
Queue Stats
37W - 49L
1,398 Elo+
Solo
Izanami
Izanami
KushSlug
Izanami
Level 69
God Stats
18W - 20L
1,549 SR
Queue Stats
51W - 52L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
YoungMotiga
Jormungandr
Level 147
God Stats
15W - 3L
1,762 SR
Queue Stats
121W - 25L
1,816 Elo+
Party 1
Team Averages
Level 117
1,705 SR
1,588 Elo+

VS

Team Averages
Level 107
1,589 SR
1,531 Elo+
Vulcan
Vulcan
HoldDeezNotz
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Karmaguedoom
Ares
Level 100
God Stats
2W - 3L
2,018 SR
Queue Stats
27W - 20L
1,586 Elo+
Solo
Ravana
Ravana
PlayaDonDada
Ravana
Level 147
God Stats
7W - 11L
1,441 SR
Queue Stats
205W - 197L
1,539 Elo+
Solo
Neith
Neith
YerLocalViking
Neith
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 73L
1,582 Elo+
Solo
Zeus
Zeus
staticzone5
Zeus
Level 73
God Stats
68W - 67L
1,487 SR
Queue Stats
129W - 120L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkBornPhoenix
Aphrodite
11
0 / 1 / 7
6,391
1,278
984
2,609
2,360
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 8
6,593
1,319
6,480
7,130
5,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
KarumaKashi
Chang'e
11
3 / 0 / 5
6,569
1,314
6,595
2,471
1,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
KushSlug
Izanami
11
2 / 2 / 1
6,114
1,223
4,333
5,694
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
YoungMotiga
Jormungandr
11
3 / 0 / 6
7,068
1,414
14,497
3,576
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

385

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 1 / 0
5,150
1,030
200
955
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 3
6,288
1,258
3,080
12,185
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
10
3 / 1 / 1
6,482
1,296
5,248
4,981
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 2
5,797
1,159
3,311
9,396
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,267
1,253
3,446
7,949
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
10
Kills
4
4
Deaths
10
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DarkBornPhoenix
Aphrodite
0
1
7
3.5
L
Vulcan
0
1
0
0
W
2
1
8
6
L
0
3
3
0.5
W
Chang'e
KarumaKashi
Chang'e
3
0
5
5.5
W
Izanami
KushSlug
Izanami
2
2
1
1.25
L
Ravana
3
1
1
3.5
L
0
3
2
0.33
W
Jormungandr
YoungMotiga
Jormungandr
3
0
6
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
15,285
21,480
Taken
35,466
13,932
Mitigated
19,322
5,934
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DarkBornPhoenix
Aphrodite
984
70
1,557
579
2,609
2,360
0
564
2,010
3,497
0
L
Vulcan
200
121
22
92
955
358
0
732
180
536
0
W
6,480
409
250
707
7,130
5,751
0
2,249
3,988
0
11,257
L
3,080
83
0
1,432
12,185
10,144
0
7,042
4,706
6,065
0
W
Chang'e
KarumaKashi
Chang'e
6,595
557
1,113
654
2,471
1,120
0
729
1,701
15,334
588
W
Izanami
KushSlug
Izanami
4,333
3,151
0
890
5,694
2,071
0
1,718
3,778
0
11,499
L
Ravana
5,248
1,566
0
1,141
4,981
2,767
0
2,679
2,146
0
7,522
L
3,311
1,891
0
597
9,396
3,305
0
5,815
3,212
0
13,163
W
Jormungandr
YoungMotiga
Jormungandr
14,497
3,633
0
184
3,576
2,630
0
1,443
2,133
23,944
1,359
L
3,446
735
174
120
7,949
2,748
0
3,469
4,146
21,325
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
29,984
88
Minions Killed
93
3
Camps Cleared
3
568,454
Distance Traveled
375,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,391
1,278
5
1
0
114,625
0
L
Vulcan
5,150
1,030
1
0
0
11,101
0
W
Guan Yu
6,593
1,319
9
2
1
125,522
0
L
Ares
6,288
1,258
2
0
0
98,004
0
W
Chang'e
6,569
1,314
21
4
0
121,728
0
W
Izanami
6,114
1,223
24
5
2
92,078
0
L
Ravana
6,482
1,296
9
2
1
82,821
0
L
Neith
5,797
1,159
20
4
1
91,660
0
W
Jormungandr
7,068
1,414
29
6
0
114,501
0
L
Zeus
6,267
1,253
61
12
1
92,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role