Player Matchup

Ymir
Ymir
FOXTR0T RECON
Ymir
Level 127
God Stats
1W - 2L
1,485 SR
Queue Stats
118W - 128L
1,510 Elo+
Solo
Nike
Nike
HottDoogWaterr
Nike
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,666 Elo+
Solo
Ne Zha
Ne Zha
TatsuX09
Ne Zha
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,030 Elo+
Solo
Cupid
Cupid
TheMARTINIKID
Cupid
Level 194
God Stats
9W - 16L
1,477 SR
Queue Stats
236W - 228L
1,484 Elo+
Solo
Osiris
Osiris
mastachill
Osiris
Level 127
God Stats
5W - 5L
1,360 SR
Queue Stats
48W - 43L
1,440 Elo+
Solo
Team Averages
Level 121
1,464 SR
1,426 Elo+

VS

Team Averages
Level 112
1,568 SR
1,476 Elo+
Zeus
Zeus
Deneault12
Zeus
Level 189
God Stats
20W - 19L
1,641 SR
Queue Stats
322W - 278L
1,537 Elo+
Solo
Hades
Hades
FraggleRock789
Hades
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,265 Elo+
Solo
Neith
Neith
Slaughterson
Neith
Level 160
God Stats
34W - 25L
1,638 SR
Queue Stats
350W - 327L
1,514 Elo+
Solo
Sylvanus
Sylvanus
VicenTyr
Sylvanus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,599 Elo+
Party 1
Nut
Nut
tonypk13
Nut
Level 87
God Stats
7W - 2L
1,562 SR
Queue Stats
77W - 59L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,221
537
632
3,778
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
4,155
693
3,513
4,821
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
TatsuX09
Ne Zha
6
0 / 2 / 0
3,150
525
344
2,628
823
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,030
505
1,340
2,929
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
mastachill
Osiris
7
0 / 1 / 0
3,643
607
2,496
5,005
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
4,357
726
2,629
3,616
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 0
3,873
646
2,460
5,977
3,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 0
4,571
762
1,112
869
227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
VicenTyr
Sylvanus
6
0 / 0 / 3
3,849
642
936
3,097
1,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 2
3,736
623
1,931
3,056
930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
1
0
0
W
1
1
0
1
L
1
1
0
1
W
2
0
0
2
L
Ne Zha
TatsuX09
Ne Zha
0
2
0
0
L
0
1
0
0
W
Sylvanus
VicenTyr
Sylvanus
0
0
3
1.5
L
Osiris
mastachill
Osiris
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,325
Damage
9,068
19,161
Taken
16,615
8,610
Mitigated
6,905
5,466
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,629
512
0
1,762
3,616
966
0
0
3,616
23,479
3,591
L
632
118
0
848
3,778
2,481
0
989
2,789
9,433
0
W
2,460
431
0
2,841
5,977
3,083
0
0
5,977
19,993
0
L
3,513
583
0
892
4,821
2,011
0
2,429
2,392
0
24,484
W
1,112
501
0
576
869
227
0
0
869
0
24,011
L
Ne Zha
TatsuX09
Ne Zha
344
0
0
69
2,628
823
0
283
2,345
0
8,239
L
1,340
625
360
912
2,929
879
0
1,093
1,836
0
8,891
W
Sylvanus
VicenTyr
Sylvanus
936
304
849
1,219
3,097
1,699
0
434
2,663
9,033
0
L
Osiris
mastachill
Osiris
2,496
1,225
0
2,385
5,005
2,416
0
1,154
3,851
0
22,601
W
1,931
984
0
1,391
3,056
930
0
198
2,858
0
22,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,199
Gold Earned
20,386
116
Minions Killed
162
0
Camps Cleared
0
505,873
Distance Traveled
520,142
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,357
726
48
8
0
119,934
0
L
Ymir
3,221
537
9
2
0
107,437
2
W
Hades
3,873
646
27
5
0
120,298
0
L
Nike
4,155
693
40
7
0
101,946
0
W
Neith
4,571
762
43
7
0
105,554
1
L
Ne Zha
3,150
525
14
2
0
104,598
0
L
Cupid
3,030
505
15
3
0
66,893
0
W
Sylvanus
3,849
642
16
3
0
77,300
0
L
Osiris
3,643
607
38
6
0
124,999
0
W
Nut
3,736
623
28
5
0
97,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role