Player Matchup

Nut
Nut
Gold V
Juincy
Nut
Gold V
Level 140
God Stats
5W - 3L
1,587 SR
Queue Stats
35W - 39L
1,404 MMR
Solo
Agni
Agni
Silver II
Skiburr
Agni
Silver II
Level 127
God Stats
5W - 5L
1,540 SR
Queue Stats
24W - 28L
1,404 MMR
Solo
Yemoja
Yemoja
Gold III
Soduma
Yemoja
Gold III
Level 120
God Stats
6W - 1L
1,720 SR
Queue Stats
126W - 120L
1,384 MMR
Solo
Danzaburou
Danzaburou
Gold IV
TeeDuckMan
Danzaburou
Gold IV
Level 106
God Stats
1W - 7L
1,252 SR
Queue Stats
428W - 443L
1,389 MMR
Solo
Bastet
Bastet
Gold III
monkeiDjose
Bastet
Gold III
Level 63
God Stats
1W - 2L
1,726 SR
Queue Stats
235W - 231L
1,388 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,565 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,472 SR
1,394 MMR
Charybdis
Charybdis
Gold V
Ask Trevino
Charybdis
Gold V
Level 129
God Stats
7W - 11L
1,569 SR
Queue Stats
197W - 189L
1,413 MMR
Solo
Poseidon
Poseidon
Silver I
Dead055
Poseidon
Silver I
Level 60
God Stats
0W - 2L
1,463 SR
Queue Stats
36W - 46L
1,392 MMR
Party 1
Fafnir
Fafnir
Gold IV
Majeck
Fafnir
Gold IV
Level 168
God Stats
0W - 1L
1,363 SR
Queue Stats
48W - 50L
1,384 MMR
Solo
Mercury
Mercury
Gold III
Ninetailskaneki
Mercury
Gold III
Level 168
God Stats
16W - 20L
1,416 SR
Queue Stats
168W - 181L
1,412 MMR
Solo
Mulan
Mulan
Silver I
NotTG
Mulan
Silver I
Level 65
God Stats
1W - 2L
1,549 SR
Queue Stats
60W - 66L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Juincy
Nut
6
1 / 1 / 1
3,346
669
2,977
3,094
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
Skiburr
Agni
7
0 / 0 / 3
4,032
806
1,891
1,919
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
Soduma
Yemoja
6
1 / 1 / 1
3,686
737
1,072
3,694
2,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TeeDuckMan
Danzaburou
6
0 / 0 / 0
3,625
725
1,298
2,246
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
6
3 / 0 / 0
3,824
765
1,511
4,255
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HachimanArachneThothGilgameshAthena

VS

Bans
ThorThanatosAresJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ask Trevino
Charybdis
6
1 / 2 / 1
3,349
670
2,029
4,647
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Dead055
Poseidon
6
0 / 2 / 0
3,339
668
1,250
2,602
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
Majeck
Fafnir
2
0 / 0 / 0
2,648
530
145
1,547
1,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 1 / 0
3,357
671
2,123
3,830
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
NotTG
Mulan
6
0 / 0 / 0
3,499
700
833
3,037
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ask Trevino
Charybdis
1
2
1
0.75
L
Poseidon
Dead055
Poseidon
0
2
0
0
W
Nut
Juincy
Nut
1
1
1
1.5
L
Fafnir
Majeck
Fafnir
0
0
0
0
L
1
1
0
1
L
Mulan
NotTG
Mulan
0
0
0
0
W
Agni
Skiburr
Agni
0
0
3
1.5
W
Yemoja
Soduma
Yemoja
1
1
1
1.5
W
Danzaburou
TeeDuckMan
Danzaburou
0
0
0
0
W
Bastet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,749
Damage
6,380
15,208
Taken
15,663
5,589
Mitigated
5,393
6,880
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ask Trevino
Charybdis
2,029
450
0
1,465
4,647
1,267
0
896
3,751
0
16,450
L
Poseidon
Dead055
Poseidon
1,250
244
0
50
2,602
781
0
1,415
1,187
14,835
0
W
Nut
Juincy
Nut
2,977
2,129
0
1,527
3,094
979
108
79
3,015
0
22,254
L
Fafnir
Majeck
Fafnir
145
0
0
592
1,547
1,041
0
129
1,418
1,724
0
L
2,123
854
0
878
3,830
1,248
0
442
3,388
0
14,979
L
Mulan
NotTG
Mulan
833
54
0
834
3,037
1,056
0
0
3,037
0
15,813
W
Agni
Skiburr
Agni
1,891
528
0
500
1,919
645
0
1,128
791
19,927
1,457
W
Yemoja
Soduma
Yemoja
1,072
354
181
1,572
3,694
2,084
0
66
3,628
10,757
0
W
Danzaburou
TeeDuckMan
Danzaburou
1,298
665
0
990
2,246
665
0
0
2,246
0
17,782
W
Bastet
1,511
712
0
2,110
4,255
1,216
0
122
4,133
0
13,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,513
Gold Earned
16,192
144
Minions Killed
126
0
Camps Cleared
0
481,576
Distance Traveled
465,574
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,349
670
25
5
0
97,238
0
L
Poseidon
3,339
668
29
6
0
101,357
2
W
Nut
3,346
669
36
7
0
96,086
0
L
Fafnir
2,648
530
3
1
0
40,990
0
L
Mercury
3,357
671
30
6
0
123,650
0
L
Mulan
3,499
700
39
8
0
102,339
1
W
Agni
4,032
806
48
10
0
99,808
0
W
Yemoja
3,686
737
10
2
0
78,566
2
W
Danzaburou
3,625
725
27
5
0
89,929
1
W
Bastet
3,824
765
23
5
0
117,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role