Player Matchup

Bellona
Bellona
Mr Bedlem
Bellona
Level 97
God Stats
3W - 1L
1,239 SR
Queue Stats
87W - 90L
1,426 Elo+
Party 2
Kali
Kali
ParanoiaMeltdown
Kali
Level 28
God Stats
3W - 3L
1,720 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 2
Nike
Nike
Pyvoth
Nike
Level 113
God Stats
1W - 0L
1,736 SR
Queue Stats
134W - 125L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Zanexxxxxxxx
Baron Samedi
Level 100
God Stats
6W - 8L
1,416 SR
Queue Stats
102W - 102L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
plain memory
Danzaburou
Level 103
God Stats
3W - 3L
1,882 SR
Queue Stats
126W - 120L
1,522 Elo+
Party 1
Team Averages
Level 88
1,598 SR
1,487 Elo+

VS

Team Averages
Level 68
1,526 SR
1,477 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Callygal
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,412 Elo+
Party 3
Merlin
Merlin
MYPUPPETMASTER
Merlin
Level 29
God Stats
1W - 3L
1,702 SR
Queue Stats
184W - 167L
1,486 Elo+
Party 3
Erlang Shen
Erlang Shen
NightFLASH6O3
Erlang Shen
Level 101
God Stats
14W - 13L
1,452 SR
Queue Stats
190W - 180L
1,521 Elo+
Party 3
Charybdis
Charybdis
PoisonCountr
Charybdis
Level 124
God Stats
4W - 3L
1,474 SR
Queue Stats
132W - 133L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mr Bedlem
Bellona
11
1 / 1 / 5
5,972
543
7,209
11,708
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 5
6,758
614
3,015
8,187
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Pyvoth
Nike
12
3 / 1 / 0
7,365
670
7,185
8,615
5,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Zanexxxxxxxx
Baron Samedi
13
2 / 0 / 0
7,089
644
2,088
2,568
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
plain memory
Danzaburou
12
6 / 3 / 1
7,355
669
9,364
9,995
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 3 / 0
5,846
531
5,660
12,352
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Horus
Callygal
Horus
10
1 / 2 / 2
5,656
514
4,878
9,163
9,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,945
540
1,518
5,167
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
NightFLASH6O3
Erlang Shen
9
0 / 2 / 1
5,453
496
2,347
10,529
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
PoisonCountr
Charybdis
10
2 / 4 / 1
5,598
509
7,382
11,389
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
0
0.67
L
Horus
Callygal
Horus
1
2
2
1
L
0
2
1
0.25
W
Bellona
Mr Bedlem
Bellona
1
1
5
3.5
L
Erlang Shen
NightFLASH6O3
Erlang Shen
0
2
1
0.25
W
1
0
5
3.5
L
Charybdis
PoisonCountr
Charybdis
2
4
1
0.63
W
Nike
Pyvoth
Nike
3
1
0
3
W
Baron Samedi
Zanexxxxxxxx
Baron Samedi
2
0
0
2
W
Danzaburou
plain memory
Danzaburou
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
21,785
41,073
Taken
48,600
21,413
Mitigated
29,018
18,910
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,660
2,531
0
2,713
12,352
6,428
10
0
12,352
1,118
40,432
L
Horus
Callygal
Horus
4,878
1,201
200
2,010
9,163
9,376
10
0
9,163
6,171
15,441
L
1,518
0
0
508
5,167
1,882
0
2,088
3,079
35,942
2,150
W
Bellona
Mr Bedlem
Bellona
7,209
2,041
229
5,753
11,708
7,365
0
841
10,867
0
31,244
L
Erlang Shen
NightFLASH6O3
Erlang Shen
2,347
1,265
0
4,226
10,529
7,548
12
0
10,529
0
28,560
W
3,015
907
0
6,579
8,187
3,365
0
630
7,557
0
54,996
L
Charybdis
PoisonCountr
Charybdis
7,382
3,250
0
3,587
11,389
3,784
54
0
11,389
0
41,722
W
Nike
Pyvoth
Nike
7,185
718
0
1,358
8,615
5,690
352
497
8,118
0
55,246
W
Baron Samedi
Zanexxxxxxxx
Baron Samedi
2,088
136
0
899
2,568
1,261
832
764
1,804
54,001
0
W
Danzaburou
plain memory
Danzaburou
9,364
4,195
0
4,092
9,995
3,732
0
421
9,574
0
52,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
28,498
399
Minions Killed
289
0
Camps Cleared
0
1,183,231
Distance Traveled
1,096,502
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,846
531
65
6
0
222,608
0
L
Horus
5,656
514
30
3
0
235,957
0
L
Merlin
5,945
540
72
7
0
205,985
0
W
Bellona
5,972
543
40
4
0
249,746
0
L
Erlang Shen
5,453
496
61
6
0
219,818
0
W
Kali
6,758
614
82
7
0
289,539
0
L
Charybdis
5,598
509
61
6
0
212,134
0
W
Nike
7,365
670
84
8
0
218,459
3
W
Baron Samedi
7,089
644
107
10
0
221,374
2
W
Danzaburou
7,355
669
86
8
0
204,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role