Player Matchup

Morgan Le Fay
Morgan Le Fay
Kaique3016
Morgan Le Fay
Level 47
God Stats
4W - 5L
1,531 SR
Queue Stats
69W - 94L
1,344 Elo+
Solo
Ne Zha
Ne Zha
RaknarOrlock
Ne Zha
Level 79
God Stats
4W - 11L
1,465 SR
Queue Stats
100W - 93L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
SammyDooky
Sun Wukong
Level 46
God Stats
12W - 10L
1,530 SR
Queue Stats
67W - 93L
1,339 Elo+
Solo
Aphrodite
Aphrodite
WhyTheHate
Aphrodite
Level 65
God Stats
20W - 31L
1,478 SR
Queue Stats
463W - 454L
1,473 Elo+
Solo
Ymir
Ymir
t4atguy
Ymir
Level 54
God Stats
1W - 6L
1,297 SR
Queue Stats
275W - 254L
1,519 Elo+
Solo
Team Averages
Level 58
1,460 SR
1,437 Elo+

VS

Team Averages
Level 60
1,478 SR
1,405 Elo+
Xing Tian
Xing Tian
LinguiniDictator
Xing Tian
Level 63
God Stats
7W - 4L
1,484 SR
Queue Stats
130W - 126L
1,394 Elo+
Solo
Agni
Agni
No gum stick632
Agni
Level 54
God Stats
16W - 6L
1,632 SR
Queue Stats
110W - 127L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
SenpaiRizzle
Amaterasu
Level 55
God Stats
9W - 6L
1,721 SR
Queue Stats
103W - 129L
1,435 Elo+
Party 1
Fenrir
Fenrir
SubwayMeats
Fenrir
Level 27
God Stats
3W - 6L
1,225 SR
Queue Stats
59W - 77L
1,381 Elo+
Party 1
Xbalanque
Xbalanque
theduke517
Xbalanque
Level 101
God Stats
7W - 15L
1,328 SR
Queue Stats
62W - 73L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kaique3016
Morgan Le Fay
15
2 / 7 / 5
9,101
455
13,944
13,313
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
16
6 / 4 / 1
9,511
476
9,098
20,933
10,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SammyDooky
Sun Wukong
16
1 / 3 / 3
9,318
466
12,164
19,727
15,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
WhyTheHate
Aphrodite
12
1 / 5 / 2
7,269
363
10,163
14,898
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
t4atguy
Ymir
13
1 / 5 / 3
8,427
421
8,149
23,914
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
1 / 0 / 12
10,356
518
9,700
15,857
19,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
8 / 5 / 6
11,371
569
21,320
12,921
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
SenpaiRizzle
Amaterasu
18
4 / 1 / 8
11,970
599
14,289
27,120
19,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
18
6 / 0 / 6
10,683
534
11,147
19,033
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
theduke517
Xbalanque
17
4 / 5 / 9
10,959
548
12,780
15,897
6,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
11
Kills
23
24
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Kaique3016
Morgan Le Fay
2
7
5
0.64
W
Xing Tian
1
0
12
7
W
8
5
6
2.2
L
Ne Zha
6
4
1
1.63
L
Sun Wukong
SammyDooky
Sun Wukong
1
3
3
0.83
W
Amaterasu
SenpaiRizzle
Amaterasu
4
1
8
8
W
Fenrir
6
0
6
9
L
Aphrodite
WhyTheHate
Aphrodite
1
5
2
0.4
L
Ymir
t4atguy
Ymir
1
5
3
0.5
W
Xbalanque
theduke517
Xbalanque
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,518
Damage
69,236
92,785
Taken
90,828
58,281
Mitigated
59,565
25,803
Healing
35,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Kaique3016
Morgan Le Fay
13,944
615
0
678
13,313
4,982
146
6,208
7,105
65,261
1,055
W
Xing Tian
9,700
299
167
2,206
15,857
19,796
0
7,257
8,138
30,111
0
W
21,320
1,168
190
3,068
12,921
4,875
465
4,002
8,386
92,534
0
L
Ne Zha
9,098
4,330
0
5,221
20,933
10,149
0
5,431
15,502
0
67,551
L
Sun Wukong
SammyDooky
Sun Wukong
12,164
2,826
0
7,073
19,727
15,230
0
5,498
14,229
0
72,841
W
Amaterasu
SenpaiRizzle
Amaterasu
14,289
5,398
0
16,111
27,120
19,592
765
6,887
19,148
0
84,194
W
Fenrir
11,147
1,828
0
8,185
19,033
8,666
0
4,770
14,071
0
82,655
L
Aphrodite
WhyTheHate
Aphrodite
10,163
1,785
4,011
5,851
14,898
6,169
0
6,945
7,953
34,335
0
L
Ymir
t4atguy
Ymir
8,149
1,453
0
2,969
23,914
21,751
0
6,938
16,976
36,233
0
W
Xbalanque
theduke517
Xbalanque
12,780
6,127
0
5,209
15,897
6,636
2,289
8,367
7,266
0
89,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
55,339
401
Minions Killed
493
0
Camps Cleared
0
1,791,603
Distance Traveled
2,066,532
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,101
455
105
5
0
344,191
0
W
Xing Tian
10,356
518
22
1
0
436,217
0
W
Agni
11,371
569
113
6
0
394,317
2
L
Ne Zha
9,511
476
86
4
0
375,120
0
L
Sun Wukong
9,318
466
122
6
0
387,760
0
W
Amaterasu
11,970
599
118
6
0
434,295
0
W
Fenrir
10,683
534
115
6
0
478,050
4
L
Aphrodite
7,269
363
52
3
0
328,889
1
L
Ymir
8,427
421
36
2
0
355,643
2
W
Xbalanque
10,959
548
125
6
0
323,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role