Player Matchup

Hachiman
Hachiman
BigDouglas79
Hachiman
Level 117
God Stats
6W - 10L
1,324 SR
Queue Stats
23W - 29L
1,509 Elo+
Party 1
Bacchus
Bacchus
DangerousMonk7
Bacchus
Level 118
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 8L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hydra5516
Morgan Le Fay
Level 8
God Stats
2W - 5L
1,187 SR
Queue Stats
26W - 26L
1,563 Elo+
Party 1
Team Averages
Level 81
1,273 SR
1,539 Elo+

VS

Team Averages
Level 122
1,534 SR
1,461 Elo+
Chaac
Chaac
HillyCap4798406
Chaac
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 359L
1,432 Elo+
Party 2
Ra
Ra
HuntrFrnkln0211
Ra
Level 132
God Stats
27W - 18L
1,557 SR
Queue Stats
214W - 245L
1,432 Elo+
Party 2
Zeus
Zeus
OV3RLORD26011986
Zeus
Level 85
God Stats
22W - 25L
1,545 SR
Queue Stats
620W - 636L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigDouglas79
Hachiman
12
1 / 5 / 0
7,773
648
2,639
10,690
3,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
7,223
602
3,769
12,436
14,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Hydra5516
Morgan Le Fay
14
0 / 2 / 1
8,263
689
8,235
11,660
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,855
738
10,948
10,916
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 2
8,966
747
5,254
5,375
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 2
9,554
796
12,543
4,131
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigDouglas79
Hachiman
1
5
0
0.2
L
0
0
0
0
W
2
0
3
3.5
W
2
0
2
3
L
Morgan Le Fay
Hydra5516
Morgan Le Fay
0
2
1
0.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,643
Damage
28,745
34,786
Taken
20,422
23,338
Mitigated
13,805
4,327
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigDouglas79
Hachiman
2,639
1,281
0
961
10,690
3,912
0
4,748
5,389
0
19,709
L
3,769
248
0
1,326
12,436
14,892
0
5,790
6,024
10,880
2,071
W
10,948
819
0
4,022
10,916
9,648
413
5,298
5,618
0
35,691
W
5,254
270
3,006
2,906
5,375
2,415
396
3,269
2,106
33,556
524
L
Morgan Le Fay
Hydra5516
Morgan Le Fay
8,235
1,343
0
2,040
11,660
4,534
0
5,332
5,794
41,922
0
W
12,543
630
0
247
4,131
1,742
124
2,491
1,640
50,325
792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
27,375
140
Minions Killed
211
0
Camps Cleared
0
664,175
Distance Traveled
779,533
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,773
648
46
4
0
201,591
2
L
Bacchus
7,223
602
19
2
0
226,762
2
W
Chaac
8,855
738
54
5
0
275,154
5
W
Ra
8,966
747
66
6
0
277,356
6
L
Morgan Le Fay
8,263
689
75
6
0
235,822
0
W
Zeus
9,554
796
91
8
0
227,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role