Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
CubixD
Tyr
Level 20
God Stats
9W - 4L
1,667 SR
Queue Stats
17W - 8L
1,781 Elo+
Party 2
Cthulhu
Cthulhu
Zero2202
Cthulhu
Level 37
God Stats
6W - 1L
1,821 SR
Queue Stats
35W - 22L
1,713 Elo+
Party 2
Team Averages
Level 42
1,663 SR
1,665 Elo+

VS

Team Averages
Level 76
1,528 SR
1,499 Elo+
Chaac
Chaac
KosherKodaks
Chaac
Level 62
God Stats
87W - 77L
1,433 SR
Queue Stats
177W - 205L
1,335 Elo+
Solo
Discordia
Discordia
Vulcanex4
Discordia
Level 24
God Stats
24W - 16L
1,453 SR
Queue Stats
181W - 179L
1,581 Elo+
Party 1
Arachne
Arachne
jfarkas97
Arachne
Level 143
God Stats
32W - 31L
1,697 SR
Queue Stats
373W - 376L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 4
7,603
760
8,926
4,768
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
CubixD
Tyr
13
3 / 0 / 3
7,412
741
5,021
5,317
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Zero2202
Cthulhu
12
1 / 0 / 4
7,378
738
5,446
7,430
5,542
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,004
600
2,593
9,116
5,525
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Vulcanex4
Discordia
12
0 / 3 / 0
6,379
638
3,891
6,397
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
jfarkas97
Arachne
10
0 / 0 / 0
6,035
604
2,974
7,139
3,821
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
4
4
W
Tyr
CubixD
Tyr
3
0
3
4.5
L
0
3
0
0
L
Discordia
Vulcanex4
Discordia
0
3
0
0
W
Cthulhu
Zero2202
Cthulhu
1
0
4
3
L
Arachne
jfarkas97
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
9,458
17,515
Taken
22,652
11,033
Mitigated
11,982
6,158
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,926
356
140
2,503
4,768
1,645
602
1,090
3,678
39,449
1,192
W
Tyr
CubixD
Tyr
5,021
326
0
1,524
5,317
3,846
242
1,909
3,408
0
18,300
L
2,593
505
0
1,500
9,116
5,525
0
5,849
3,216
0
17,807
L
Discordia
Vulcanex4
Discordia
3,891
295
0
1,274
6,397
2,636
0
3,671
2,706
26,519
0
W
Cthulhu
Zero2202
Cthulhu
5,446
433
251
1,740
7,430
5,542
145
1,350
6,080
23,410
78
L
Arachne
jfarkas97
Arachne
2,974
2,503
0
2,036
7,139
3,821
0
4,629
2,463
0
16,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,393
Gold Earned
18,418
154
Minions Killed
103
0
Camps Cleared
0
608,588
Distance Traveled
572,864
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,603
760
63
6
0
178,246
0
W
Tyr
7,412
741
39
4
0
228,834
4
L
Chaac
6,004
600
26
3
0
181,884
0
L
Discordia
6,379
638
47
5
0
179,230
0
W
Cthulhu
7,378
738
52
5
0
201,508
2
L
Arachne
6,035
604
30
3
0
211,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role