Player Matchup

Agni
Agni
CountryBoyDa1
Agni
Level 189
God Stats
2W - 2L
1,596 SR
Queue Stats
88W - 78L
1,579 Elo+
Party 2
Maui
Maui
Eitholas
Maui
Level 127
God Stats
9W - 14L
1,419 SR
Queue Stats
136W - 103L
1,633 Elo+
Party 3
Rama
Rama
Montsegur
Rama
Level 144
God Stats
2W - 4L
1,563 SR
Queue Stats
37W - 31L
1,616 Elo+
Solo
Odin
Odin
RevoPapa
Odin
Level 159
God Stats
1W - 3L
1,570 SR
Queue Stats
111W - 97L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
WMDJMD
Gilgamesh
Level 153
God Stats
3W - 1L
1,907 SR
Queue Stats
142W - 129L
1,611 Elo+
Party 3
Team Averages
Level 154
1,611 SR
1,599 Elo+

VS

Team Averages
Level 149
1,544 SR
1,613 Elo+
Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ale-Goon
Set
Level 158
God Stats
1W - 0L
1,248 SR
Queue Stats
9W - 6L
1,620 Elo+
Party 1
Bacchus
Bacchus
MyCheesyName
Bacchus
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 28L
1,633 Elo+
Solo
Danzaburou
Danzaburou
Niccmain
Danzaburou
Level 128
God Stats
10W - 11L
1,601 SR
Queue Stats
90W - 90L
1,663 Elo+
Solo
Vamana
Vamana
Virtuly
Vamana
Level 181
God Stats
2W - 1L
1,871 SR
Queue Stats
19W - 13L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,138
649
4,662
7,805
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
12
2 / 2 / 1
6,388
581
3,286
9,668
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
10
0 / 5 / 1
5,829
530
4,114
9,398
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
10
0 / 3 / 1
5,891
536
3,607
10,328
7,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
WMDJMD
Gilgamesh
11
0 / 2 / 0
6,166
561
6,044
13,682
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 2 / 1
6,804
619
4,848
8,235
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 3
7,488
681
8,381
10,519
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MyCheesyName
Bacchus
11
1 / 0 / 6
6,976
634
6,382
8,893
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Niccmain
Danzaburou
12
5 / 1 / 2
7,343
668
5,995
6,109
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vamana
Virtuly
Vamana
13
2 / 0 / 0
7,888
717
9,437
9,266
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
1
0.75
W
5
1
3
6.5
L
2
2
1
1.25
L
Maui
2
2
1
1.25
L
Rama
0
5
1
0.1
W
Bacchus
MyCheesyName
Bacchus
1
0
6
4
W
Danzaburou
Niccmain
Danzaburou
5
1
2
6
L
Odin
0
3
1
0.17
W
Vamana
Virtuly
Vamana
2
0
0
2
L
Gilgamesh
WMDJMD
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
35,043
50,881
Taken
43,022
27,331
Mitigated
27,350
15,514
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,848
282
0
1,583
8,235
2,399
0
4,169
3,632
49,134
0
W
8,381
4,223
0
5,260
10,519
4,856
0
1,581
8,822
0
58,836
L
4,662
145
0
2,462
7,805
2,561
0
3,710
4,095
56,273
1,267
L
Maui
3,286
845
0
3,262
9,668
5,621
0
1,276
8,356
32,878
16,494
L
Rama
4,114
3,071
0
1,949
9,398
3,255
0
2,513
6,885
0
47,151
W
Bacchus
MyCheesyName
Bacchus
6,382
676
0
3,131
8,893
8,391
0
989
7,904
24,934
0
W
Danzaburou
Niccmain
Danzaburou
5,995
3,492
0
3,077
6,109
2,270
859
437
5,672
0
59,607
L
Odin
3,607
653
0
3,597
10,328
7,424
0
3,731
6,597
0
20,849
W
Vamana
Virtuly
Vamana
9,437
4,012
0
4,661
9,266
9,434
0
504
7,894
0
64,982
L
Gilgamesh
WMDJMD
Gilgamesh
6,044
2,254
0
4,244
13,682
8,470
0
0
12,826
0
48,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
36,499
402
Minions Killed
399
0
Camps Cleared
0
1,164,865
Distance Traveled
1,160,619
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,804
619
76
7
0
228,591
0
W
Set
7,488
681
89
8
0
253,051
1
L
Agni
7,138
649
108
10
0
243,315
1
L
Maui
6,388
581
87
8
0
265,686
0
L
Rama
5,829
530
87
8
0
189,471
0
W
Bacchus
6,976
634
16
1
0
258,321
1
W
Danzaburou
7,343
668
106
10
0
213,035
3
L
Odin
5,891
536
27
2
0
242,509
0
W
Vamana
7,888
717
112
10
0
207,621
0
L
Gilgamesh
6,166
561
93
8
0
223,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role