Player Matchup

Poseidon
Poseidon
BicentennialMan5
Poseidon
Level 160
God Stats
2W - 1L
1,853 SR
Queue Stats
246W - 231L
1,586 Elo+
Solo
Bastet
Bastet
ChickenxBonex64
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 98L
1,594 Elo+
Party 2
Ganesha
Ganesha
JahDragon
Ganesha
Level 159
God Stats
6W - 7L
1,503 SR
Queue Stats
75W - 71L
1,581 Elo+
Solo
Danzaburou
Danzaburou
YvngRell666
Danzaburou
Level 141
God Stats
7W - 6L
1,514 SR
Queue Stats
238W - 218L
1,547 Elo+
Solo
Achilles
Achilles
thekidcoop843
Achilles
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,595 Elo+
Party 2
Team Averages
Level 152
1,574 SR
1,581 Elo+

VS

Team Averages
Level 160
1,602 SR
1,572 Elo+
Ra
Ra
D-SweetStuff04
Ra
Level 189
God Stats
20W - 22L
1,559 SR
Queue Stats
169W - 140L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Darkbringer442
Zhong Kui
Level 149
God Stats
21W - 9L
1,797 SR
Queue Stats
225W - 188L
1,594 Elo+
Solo
Danzaburou
Danzaburou
IntersteIIarKid
Danzaburou
Level 145
God Stats
10W - 7L
1,447 SR
Queue Stats
134W - 149L
1,505 Elo+
Party 1
Kali
Kali
Observant-_-
Kali
Level 159
God Stats
2W - 1L
1,707 SR
Queue Stats
226W - 224L
1,549 Elo+
Party 1
Cerberus
Cerberus
Retrổ
Cerberus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,395
462
13,019
13,663
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 1
7,397
462
7,755
13,175
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
JahDragon
Ganesha
12
0 / 7 / 7
7,795
487
6,724
15,476
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Danzaburou
YvngRell666
Danzaburou
13
5 / 5 / 2
8,338
521
10,813
12,728
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
thekidcoop843
Achilles
15
1 / 3 / 0
8,120
508
4,243
12,802
14,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 13
10,037
627
15,579
9,968
4,368
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Darkbringer442
Zhong Kui
17
6 / 1 / 2
10,923
683
11,107
9,620
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
IntersteIIarKid
Danzaburou
15
5 / 4 / 8
9,803
613
7,454
12,020
5,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 1 / 6
9,893
618
6,796
17,746
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
Retrổ
Cerberus
14
2 / 3 / 13
9,041
565
8,289
19,189
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
9
Kills
26
26
Deaths
9
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
1
3
1
0.5
W
5
0
13
11.5
W
Zhong Kui
Darkbringer442
Zhong Kui
6
1
2
7
W
Danzaburou
IntersteIIarKid
Danzaburou
5
4
8
2.25
L
Ganesha
JahDragon
Ganesha
0
7
7
0.5
W
8
1
6
11
W
Cerberus
Retrổ
Cerberus
2
3
13
2.83
L
Danzaburou
YvngRell666
Danzaburou
5
5
2
1.2
L
Achilles
thekidcoop843
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,554
Damage
49,225
67,844
Taken
68,543
42,240
Mitigated
43,251
14,183
Healing
33,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,019
2,191
0
1,583
13,663
4,412
0
7,513
6,150
50,195
0
L
7,755
2,567
0
3,635
13,175
4,939
0
4,854
8,259
0
66,026
W
15,579
2,014
3,772
5,723
9,968
4,368
520
2,792
6,772
81,624
0
W
Zhong Kui
Darkbringer442
Zhong Kui
11,107
4,014
0
5,928
9,620
7,866
1,335
1,154
8,398
83,329
17,092
W
Danzaburou
IntersteIIarKid
Danzaburou
7,454
2,697
0
3,529
12,020
5,699
116
2,661
9,274
0
61,463
L
Ganesha
JahDragon
Ganesha
6,724
978
0
1,899
15,476
14,085
221
7,927
7,549
21,973
0
W
6,796
2,490
0
11,306
17,746
8,204
260
4,679
12,797
0
70,845
W
Cerberus
Retrổ
Cerberus
8,289
604
0
3,495
19,189
17,114
15
7,543
11,135
33,204
2,387
L
Danzaburou
YvngRell666
Danzaburou
10,813
6,195
0
4,409
12,728
4,302
788
6,150
6,578
0
74,990
L
Achilles
thekidcoop843
Achilles
4,243
1,498
0
2,657
12,802
14,502
0
7,187
5,615
0
54,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
49,697
421
Minions Killed
569
0
Camps Cleared
0
1,447,690
Distance Traveled
1,617,686
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,395
462
87
5
0
268,522
0
L
Bastet
7,397
462
108
7
0
368,622
0
W
Ra
10,037
627
125
8
0
358,648
5
W
Zhong Kui
10,923
683
146
9
0
266,087
0
W
Danzaburou
9,803
613
99
6
0
302,166
0
L
Ganesha
7,795
487
8
1
0
267,819
3
W
Kali
9,893
618
117
7
0
357,777
0
W
Cerberus
9,041
565
82
5
0
333,008
0
L
Danzaburou
8,338
521
136
9
0
266,131
2
L
Achilles
8,120
508
82
5
0
276,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role