Player Matchup

Apollo
Apollo
Bakeerx
Apollo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,459 Elo+
Party 1
Terra
Terra
MeantAirplane
Terra
Level 8
God Stats
9W - 5L
1,500 SR
Queue Stats
14W - 14L
1,427 Elo+
Solo
Merlin
Merlin
MissBoujee
Merlin
Level 26
God Stats
14W - 25L
1,556 SR
Queue Stats
51W - 78L
1,424 Elo+
Party 1
Horus
Horus
Nimathane
Horus
Level 41
God Stats
1W - 5L
1,456 SR
Queue Stats
339W - 298L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
Zenn6969
Zhong Kui
Level 87
God Stats
5W - 1L
1,796 SR
Queue Stats
14W - 24L
1,369 Elo+
Party 1
Team Averages
Level 53
1,562 SR
1,442 Elo+

VS

Team Averages
Level 56
1,498 SR
1,441 Elo+
Bastet
Bastet
Dixinormus
Bastet
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 39L
1,400 Elo+
Party 2
Ra
Ra
DwarfnarTinyAxe
Ra
Level 198
God Stats
48W - 31L
1,684 SR
Queue Stats
358W - 242L
1,658 Elo+
Party 2
Camazotz
Camazotz
Saint Lytre
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,508 Elo+
Solo
Izanami
Izanami
ShowNoMercyCNNR
Izanami
Level 42
God Stats
1W - 4L
1,143 SR
Queue Stats
25W - 41L
1,142 Elo+
Solo
Pele
Pele
ThaSPIDAMAN
Pele
Level 17
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bakeerx
Apollo
17
4 / 1 / 4
9,441
858
8,226
8,607
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 7
8,721
793
4,624
13,853
12,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
MissBoujee
Merlin
14
0 / 1 / 5
8,318
756
3,737
7,365
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
Nimathane
Horus
15
3 / 1 / 4
8,930
812
7,656
12,177
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
Zenn6969
Zhong Kui
15
3 / 3 / 6
8,779
798
7,554
10,790
9,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dixinormus
Bastet
14
2 / 5 / 5
8,122
738
11,707
12,444
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 2
9,516
865
15,918
5,267
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Saint Lytre
Camazotz
9
0 / 0 / 0
5,296
481
0
0
0
15
0 / 0 / 3
8,328
757
6,388
6,828
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 4
8,923
811
10,714
13,236
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
11
Kills
8
8
Deaths
11
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bakeerx
Apollo
4
1
4
6
L
Bastet
Dixinormus
Bastet
2
5
5
0.9
L
3
0
2
4
W
1
2
7
2.25
W
Merlin
MissBoujee
Merlin
0
1
5
2.5
W
Horus
Nimathane
Horus
3
1
4
5
L
Camazotz
Saint Lytre
Camazotz
0
0
0
0
L
0
0
3
1.5
L
3
6
4
0.83
W
Zhong Kui
Zenn6969
Zhong Kui
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,797
Damage
44,727
52,792
Taken
37,775
39,116
Mitigated
16,901
14,439
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bakeerx
Apollo
8,226
4,698
0
1,877
8,607
3,565
1,147
2,661
5,443
0
36,509
L
Bastet
Dixinormus
Bastet
11,707
2,931
0
1,423
12,444
5,321
9
5,990
6,454
0
17,209
L
15,918
1,643
1,501
2,313
5,267
2,646
135
1,174
4,093
44,264
918
W
4,624
683
1,479
3,111
13,853
12,952
462
2,400
10,696
14,389
42
W
Merlin
MissBoujee
Merlin
3,737
494
0
1,240
7,365
2,576
0
2,717
4,271
28,269
0
W
Horus
Nimathane
Horus
7,656
2,697
648
2,303
12,177
10,880
28
3,709
7,777
0
26,942
L
Camazotz
Saint Lytre
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
6,388
4,128
0
209
6,828
2,474
0
3,378
3,450
0
30,930
L
10,714
664
0
2,735
13,236
6,460
0
5,331
7,905
0
23,235
W
Zhong Kui
Zenn6969
Zhong Kui
7,554
1,121
0
3,781
10,790
9,143
1,160
2,114
8,160
29,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
40,185
224
Minions Killed
193
0
Camps Cleared
0
1,104,219
Distance Traveled
892,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,441
858
65
6
0
220,087
0
L
Bastet
8,122
738
18
2
0
217,422
0
L
Ra
9,516
865
89
8
0
270,184
0
W
Terra
8,721
793
19
2
0
235,211
0
W
Merlin
8,318
756
51
5
0
205,997
0
W
Horus
8,930
812
28
3
0
221,613
0
L
Camazotz
5,296
481
0
0
0
0
0
L
Izanami
8,328
757
51
5
0
201,074
0
L
Pele
8,923
811
35
3
0
204,225
0
W
Zhong Kui
8,779
798
61
6
0
221,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role