Player Matchup

Charon
Charon
Bronze III
ImNotOkayAgain
Charon
Bronze III
Level 67
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
JerichoJ89
Medusa
Bronze III
Level 64
God Stats
1W - 1L
1,126 SR
Queue Stats
5W - 14L
1,400 MMR
Party 1
Janus
Janus
Bronze IV
VileGrimKing
Janus
Bronze IV
Level 106
God Stats
0W - 1L
1,400 SR
Queue Stats
57W - 58L
1,416 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,350 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,518 SR
1,479 MMR
Bacchus
Bacchus
Gold IV
Kroneki
Bacchus
Gold IV
Level 157
God Stats
2W - 2L
1,281 SR
Queue Stats
468W - 504L
1,402 MMR
Solo
Aphrodite
Aphrodite
Gold II
Magical_Bong420
Aphrodite
Gold II
Level 107
God Stats
120W - 115L
1,538 SR
Queue Stats
438W - 506L
1,540 MMR
Solo
Hou Yi
Hou Yi
Silver I
lHéctor
Hou Yi
Silver I
Level 149
God Stats
38W - 20L
1,735 SR
Queue Stats
98W - 106L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,426
725
9,688
14,296
16,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
JerichoJ89
Medusa
13
0 / 4 / 2
8,293
638
8,061
11,078
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 4
8,600
662
8,928
10,631
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Da JiAchillesZeusBastetKukulkan

VS

Bans
ThothAthenaHeraHerculesAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kroneki
Bacchus
15
5 / 1 / 8
10,191
784
11,568
17,063
23,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Magical_Bong420
Aphrodite
17
2 / 1 / 10
10,585
814
6,677
12,478
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
lHéctor
Hou Yi
16
6 / 2 / 5
10,578
814
13,696
13,501
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Medusa
JerichoJ89
Medusa
0
4
2
0.25
W
Bacchus
Kroneki
Bacchus
5
1
8
9
W
Aphrodite
Magical_Bong420
Aphrodite
2
1
10
7
L
0
6
4
0.33
W
Hou Yi
lHéctor
Hou Yi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
31,941
36,005
Taken
43,042
26,935
Mitigated
37,055
4,046
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,688
1,249
0
2,128
14,296
16,439
29
6,139
7,786
29,575
1,640
L
Medusa
JerichoJ89
Medusa
8,061
2,827
0
1,418
11,078
5,474
106
4,258
6,530
0
26,060
W
Bacchus
Kroneki
Bacchus
11,568
852
0
1,772
17,063
23,939
152
4,807
11,889
22,906
939
W
Aphrodite
Magical_Bong420
Aphrodite
6,677
398
5,121
9,356
12,478
6,738
1,007
5,993
6,167
49,969
349
L
8,928
285
0
500
10,631
5,022
0
5,813
4,444
36,031
152
W
Hou Yi
lHéctor
Hou Yi
13,696
5,417
0
3,480
13,501
6,378
1,775
5,705
7,464
0
53,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
31,354
153
Minions Killed
190
0
Camps Cleared
0
727,375
Distance Traveled
666,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,426
725
24
2
0
237,811
0
L
Medusa
8,293
638
45
3
0
246,559
0
W
Bacchus
10,191
784
22
2
0
210,784
0
W
Aphrodite
10,585
814
94
7
0
229,649
0
L
Janus
8,600
662
84
6
0
243,005
0
W
Hou Yi
10,578
814
74
6
0
226,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role