Player Matchup

Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChuChuWaSa
Cerberus
Level 157
God Stats
8W - 6L
1,686 SR
Queue Stats
257W - 222L
1,571 Elo+
Solo
Danzaburou
Danzaburou
MugiwaraMonster
Danzaburou
Level 85
God Stats
1W - 0L
1,692 SR
Queue Stats
18W - 10L
1,610 Elo+
Solo
Da Ji
Da Ji
TheKadachi
Da Ji
Level 89
God Stats
24W - 21L
1,519 SR
Queue Stats
36W - 42L
1,463 Elo+
Solo
Shiva
Shiva
XGN Divinely
Shiva
Level 44
God Stats
6W - 4L
1,892 SR
Queue Stats
67W - 62L
1,520 Elo+
Solo
Team Averages
Level 104
1,658 SR
1,533 Elo+

VS

Team Averages
Level 85
1,603 SR
1,539 Elo+
Hachiman
Hachiman
Duh Boost
Hachiman
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,474 Elo+
Party 1
Shiva
Shiva
Im_fossel
Shiva
Level 78
God Stats
28W - 19L
1,684 SR
Queue Stats
165W - 138L
1,565 Elo+
Solo
Ra
Ra
LLTKQ
Ra
Level 107
God Stats
49W - 36L
1,731 SR
Queue Stats
299W - 260L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrGoonSavage
Tsukuyomi
Level 158
God Stats
0W - 1L
1,600 SR
Queue Stats
6W - 6L
1,552 Elo+
Solo
Ares
Ares
Reddbeardd9463
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 1
7,651
589
8,576
16,214
14,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ChuChuWaSa
Cerberus
14
9 / 1 / 2
8,192
630
11,891
9,237
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
MugiwaraMonster
Danzaburou
14
1 / 0 / 0
7,508
578
4,800
6,571
2,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
13
5 / 1 / 2
7,336
564
7,598
12,341
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 7
6,265
482
7,368
9,223
5,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Duh Boost
Hachiman
13
0 / 0 / 0
7,144
550
3,876
6,748
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Im_fossel
Shiva
12
2 / 3 / 1
7,577
583
11,279
14,729
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ra
10
0 / 7 / 1
6,036
464
3,797
11,252
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MrGoonSavage
Tsukuyomi
13
2 / 4 / 0
7,015
540
5,550
11,446
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,817
447
4,386
14,228
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
4
4
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
1
1.25
W
Cerberus
ChuChuWaSa
Cerberus
9
1
2
10
L
Hachiman
Duh Boost
Hachiman
0
0
0
0
L
Shiva
Im_fossel
Shiva
2
3
1
0.83
L
Ra
0
7
1
0.07
L
Tsukuyomi
MrGoonSavage
Tsukuyomi
2
4
0
0.5
W
Danzaburou
MugiwaraMonster
Danzaburou
1
0
0
1
L
0
3
0
0
W
Da Ji
5
1
2
6
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
28,888
53,586
Taken
58,403
32,096
Mitigated
28,245
24,161
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,576
377
0
9,696
16,214
14,634
0
247
15,967
0
65,406
W
Cerberus
ChuChuWaSa
Cerberus
11,891
274
0
3,371
9,237
4,190
0
2,563
6,232
55,656
799
L
Hachiman
Duh Boost
Hachiman
3,876
2,407
0
2,844
6,748
2,120
0
0
6,748
0
62,531
L
Shiva
Im_fossel
Shiva
11,279
2,550
0
3,370
14,729
8,669
0
0
14,729
247
59,364
L
Ra
3,797
153
586
2,094
11,252
2,244
0
6,281
4,518
43,252
278
L
Tsukuyomi
MrGoonSavage
Tsukuyomi
5,550
1,269
0
1,684
11,446
5,236
0
1,509
9,836
0
51,483
W
Danzaburou
MugiwaraMonster
Danzaburou
4,800
2,954
0
4,159
6,571
2,495
682
268
6,303
0
76,078
L
4,386
336
0
3,078
14,228
9,976
0
3,704
10,328
17,345
0
W
Da Ji
7,598
1,552
0
4,881
12,341
5,124
0
1,683
10,564
0
57,316
W
7,368
1,625
165
1,889
9,223
5,653
0
2,963
6,152
399
31,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
33,589
474
Minions Killed
423
0
Camps Cleared
0
1,312,013
Distance Traveled
1,242,526
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,651
589
101
8
0
276,876
2
W
Cerberus
8,192
630
125
10
0
271,675
0
L
Hachiman
7,144
550
136
10
0
232,428
0
L
Shiva
7,577
583
88
7
0
245,526
3
L
Ra
6,036
464
98
8
0
250,148
2
L
Tsukuyomi
7,015
540
81
6
0
254,216
2
W
Danzaburou
7,508
578
124
10
0
223,308
2
L
Ares
5,817
447
20
2
0
260,208
4
W
Da Ji
7,336
564
84
6
0
267,275
6
W
Shiva
6,265
482
40
3
0
272,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role