Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bernardo450000
Atlas
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 100L
1,561 Elo+
Party 1
He Bo
He Bo
DrPounder
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,734 Elo+
Solo
Loki
Loki
EMDMS
Loki
Level 126
God Stats
0W - 1L
1,643 SR
Queue Stats
10W - 8L
1,493 Elo+
Solo
Achilles
Achilles
Ryuowa
Achilles
Level 145
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 16L
1,485 Elo+
Solo
Team Averages
Level 96
1,574 SR
1,555 Elo+

VS

Team Averages
Level 124
1,467 SR
1,447 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
G4YM3RL33
Anhur
Level 62
God Stats
4W - 6L
1,500 SR
Queue Stats
256W - 325L
1,298 Elo+
Solo
Chaac
Chaac
HesitantBadger
Chaac
Level 87
God Stats
6W - 8L
1,294 SR
Queue Stats
812W - 791L
1,530 Elo+
Solo
Ymir
Ymir
LazyWhiskers869
Ymir
Level 155
God Stats
4W - 0L
1,715 SR
Queue Stats
94W - 96L
1,461 Elo+
Solo
Skadi
Skadi
neday
Skadi
Level 187
God Stats
13W - 19L
1,326 SR
Queue Stats
554W - 581L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 2 / 3
5,105
1,021
3,633
4,211
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 2
4,766
953
3,137
4,221
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
DrPounder
He Bo
10
2 / 3 / 1
5,123
1,025
2,151
4,167
1,415
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
EMDMS
Loki
10
1 / 2 / 0
5,007
1,001
5,221
4,366
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Ryuowa
Achilles
1
0 / 0 / 0
1,256
251
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 7
5,914
1,183
2,639
7,467
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
G4YM3RL33
Anhur
10
2 / 1 / 7
5,878
1,176
2,136
3,274
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
6,144
1,229
4,953
6,244
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 6
6,030
1,206
1,743
6,504
6,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
neday
Skadi
12
4 / 0 / 4
6,510
1,302
3,177
2,251
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
9
9
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
3
0.75
W
Sobek
 
Sobek
1
2
7
2.25
L
0
2
2
0.5
L
He Bo
DrPounder
He Bo
2
3
1
0.83
L
Loki
EMDMS
Loki
1
2
0
0.5
W
Anhur
G4YM3RL33
Anhur
2
1
7
5.5
W
1
0
5
3.5
W
1
1
6
4
L
Achilles
Ryuowa
Achilles
0
0
0
0
W
Skadi
neday
Skadi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
14,648
16,965
Taken
25,740
8,954
Mitigated
20,757
2,709
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,633
2,356
25
875
4,211
1,875
0
954
3,257
0
9,236
W
Sobek
 
Sobek
2,639
296
2,204
2,060
7,467
6,248
0
1,227
6,240
3,950
866
L
3,137
694
400
422
4,221
3,898
0
1,096
3,125
8,165
0
L
He Bo
DrPounder
He Bo
2,151
62
183
269
4,167
1,415
0
1,150
3,017
5,896
0
L
Loki
EMDMS
Loki
5,221
411
0
535
4,366
1,766
0
1,017
3,349
0
10,172
W
Anhur
G4YM3RL33
Anhur
2,136
905
1,581
547
3,274
1,356
0
669
2,605
0
5,310
W
4,953
319
133
1,563
6,244
5,558
0
1,555
4,689
0
14,541
W
1,743
168
348
854
6,504
6,643
0
1,628
4,876
3,725
0
L
Achilles
Ryuowa
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
neday
Skadi
3,177
574
0
500
2,251
952
736
209
2,042
0
12,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
30,476
37
Minions Killed
59
0
Camps Cleared
0
405,385
Distance Traveled
537,067
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,105
1,021
12
2
0
105,579
1
W
Sobek
5,914
1,183
2
0
0
112,023
0
L
Atlas
4,766
953
9
2
0
101,338
0
L
He Bo
5,123
1,025
10
2
0
94,772
0
L
Loki
5,007
1,001
6
1
0
103,696
0
W
Anhur
5,878
1,176
7
1
0
104,583
0
W
Chaac
6,144
1,229
20
4
0
111,061
0
W
Ymir
6,030
1,206
8
2
0
95,912
0
L
Achilles
1,256
251
0
0
0
0
0
W
Skadi
6,510
1,302
22
4
0
113,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role