Player Matchup

Horus
Horus
Angel Gogoleke
Horus
Level 103
God Stats
7W - 3L
1,215 SR
Queue Stats
7W - 4L
1,175 Elo+
Party 2
Hercules
Hercules
BR1984
Hercules
Level 141
God Stats
8W - 10L
1,227 SR
Queue Stats
426W - 423L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Erickbgg
Nu Wa
Level 109
God Stats
2W - 0L
1,925 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ishtar
Ishtar
TwinSnipes4
Ishtar
Level 86
God Stats
16W - 20L
1,362 SR
Queue Stats
273W - 268L
1,473 Elo+
Solo
Bakasura
Bakasura
vShadynasty
Bakasura
Level 126
God Stats
8W - 9L
1,500 SR
Queue Stats
391W - 392L
1,471 Elo+
Solo
Team Averages
Level 113
1,446 SR
1,427 Elo+

VS

Team Averages
Level 67
1,592 SR
1,429 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AgentTrunks
Izanami
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Polarityy2
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 1
Bastet
Bastet
Waffles--ACE
Bastet
Level 64
God Stats
3W - 3L
1,778 SR
Queue Stats
62W - 87L
1,396 Elo+
Solo
Bacchus
Bacchus
koxifyy
Bacchus
Level 48
God Stats
5W - 4L
1,682 SR
Queue Stats
33W - 31L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,244
480
3,496
8,639
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
BR1984
Hercules
13
3 / 0 / 0
7,338
564
4,924
8,163
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Erickbgg
Nu Wa
12
0 / 0 / 3
7,514
578
8,667
5,504
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
12
1 / 0 / 2
7,002
539
3,982
6,646
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
vShadynasty
Bakasura
14
4 / 1 / 0
8,670
667
10,209
13,697
9,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 0
6,813
524
4,869
8,800
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
AgentTrunks
Izanami
9
0 / 2 / 1
5,426
417
2,809
7,502
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Polarityy2
Morgan Le Fay
11
0 / 2 / 0
6,265
482
4,372
8,847
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
1 / 1 / 0
6,823
525
3,715
15,291
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
koxifyy
Bacchus
9
0 / 1 / 1
6,003
462
3,396
8,654
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
1
1
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
Izanami
AgentTrunks
Izanami
0
2
1
0.25
W
0
0
5
2.5
W
Hercules
BR1984
Hercules
3
0
0
3
W
Nu Wa
Erickbgg
Nu Wa
0
0
3
1.5
L
Morgan Le Fay
Polarityy2
Morgan Le Fay
0
2
0
0
W
Ishtar
1
0
2
2
L
Bastet
1
1
0
1
L
Bacchus
koxifyy
Bacchus
0
1
1
0.5
W
Bakasura
vShadynasty
Bakasura
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
19,161
42,649
Taken
49,094
24,975
Mitigated
21,193
23,400
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,869
1,460
0
2,678
8,800
2,498
0
689
7,860
50,157
2,958
L
Izanami
AgentTrunks
Izanami
2,809
1,499
0
1,029
7,502
2,502
0
909
6,504
0
34,178
W
3,496
1,596
1,367
3,525
8,639
6,786
84
2,255
6,384
0
21,562
W
Hercules
BR1984
Hercules
4,924
1,447
0
6,627
8,163
4,038
0
212
7,951
0
63,674
W
Nu Wa
Erickbgg
Nu Wa
8,667
3,874
62
1,574
5,504
2,179
385
3,149
2,355
60,206
0
L
Morgan Le Fay
Polarityy2
Morgan Le Fay
4,372
170
0
485
8,847
2,929
0
4,522
3,930
56,430
1,892
W
Ishtar
3,982
1,363
0
1,801
6,646
2,547
0
1,273
5,373
0
49,489
L
Bastet
3,715
1,416
0
7,344
15,291
5,394
0
1,701
12,834
0
53,229
L
Bacchus
koxifyy
Bacchus
3,396
164
0
2,812
8,654
7,870
0
846
7,502
15,256
1,164
W
Bakasura
vShadynasty
Bakasura
10,209
7,582
0
8,444
13,697
9,425
828
5,159
8,538
0
45,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
31,330
421
Minions Killed
338
0
Camps Cleared
0
1,360,051
Distance Traveled
1,212,852
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,813
524
94
7
0
189,979
2
L
Izanami
5,426
417
50
4
0
255,321
0
W
Horus
6,244
480
23
2
0
267,291
0
W
Hercules
7,338
564
94
7
0
312,224
0
W
Nu Wa
7,514
578
99
8
0
258,509
0
L
Morgan Le Fay
6,265
482
91
7
0
231,483
0
W
Ishtar
7,002
539
92
7
0
258,346
4
L
Bastet
6,823
525
85
7
0
299,644
0
L
Bacchus
6,003
462
18
1
0
236,425
0
W
Bakasura
8,670
667
113
9
0
263,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role