Player Matchup

Loki
Loki
EJaeTooDifferent
Loki
Level 11
God Stats
2W - 7L
1,225 SR
Queue Stats
7W - 15L
1,276 Elo+
Party 1
Vamana
Vamana
TMU ST3P
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 86L
1,389 Elo+
Solo
Neith
Neith
Xxxvalleykiller
Neith
Level 36
God Stats
6W - 5L
1,636 SR
Queue Stats
53W - 59L
1,510 Elo+
Solo
Athena
Athena
deiviscougar1983
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 302L
1,481 Elo+
Solo
Hades
Hades
xxsonnofzeusxx
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,307 Elo+
Party 1
Team Averages
Level 67
1,472 SR
1,392 Elo+

VS

Team Averages
Level 86
1,562 SR
1,448 Elo+
Agni
Agni
Brayancdm
Agni
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 62L
1,424 Elo+
Solo
Xbalanque
Xbalanque
Guillermo 19985
Xbalanque
Level 109
God Stats
3W - 7L
1,698 SR
Queue Stats
74W - 99L
1,420 Elo+
Solo
Bakasura
Bakasura
KingGhost626
Bakasura
Level 47
God Stats
5W - 3L
1,673 SR
Queue Stats
76W - 76L
1,411 Elo+
Solo
Amaterasu
Amaterasu
RayCharlz
Amaterasu
Level 110
God Stats
3W - 4L
1,437 SR
Queue Stats
28W - 19L
1,490 Elo+
Solo
Khepri
Khepri
iGRivalZz
Khepri
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 30L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,079
462
1,152
7,604
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
TMU ST3P
Vamana
12
2 / 1 / 0
6,460
587
8,821
12,267
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,078
462
3,552
6,670
2,249
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,945
450
3,495
11,642
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 2
5,918
538
4,197
9,322
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 2 / 2
6,612
601
6,634
4,871
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Guillermo 19985
Xbalanque
10
1 / 0 / 6
6,155
560
7,447
6,173
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KingGhost626
Bakasura
12
9 / 2 / 2
7,439
676
6,251
9,438
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
RayCharlz
Amaterasu
12
0 / 1 / 1
7,153
650
6,880
14,785
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
iGRivalZz
Khepri
10
1 / 0 / 3
5,942
540
2,382
4,257
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
3
2
2
2
L
1
4
0
0.25
W
Xbalanque
Guillermo 19985
Xbalanque
1
0
6
4
W
Bakasura
KingGhost626
Bakasura
9
2
2
5
W
Amaterasu
RayCharlz
Amaterasu
0
1
1
0.5
L
Vamana
TMU ST3P
Vamana
2
1
0
2
L
0
2
0
0
L
0
2
0
0
W
Khepri
iGRivalZz
Khepri
1
0
3
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
29,594
47,505
Taken
39,524
28,047
Mitigated
23,208
15,531
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,634
911
0
52
4,871
1,515
317
2,279
2,186
44,154
0
L
1,152
612
0
2,508
7,604
2,396
0
1,990
5,263
0
25,021
W
Xbalanque
Guillermo 19985
Xbalanque
7,447
2,764
0
4,030
6,173
2,406
0
1,664
4,509
0
48,266
W
Bakasura
KingGhost626
Bakasura
6,251
4,171
0
6,034
9,438
4,101
13
1,782
7,488
0
37,886
W
Amaterasu
RayCharlz
Amaterasu
6,880
3,493
0
9,524
14,785
11,123
0
0
13,914
0
63,111
L
Vamana
TMU ST3P
Vamana
8,821
3,944
0
6,792
12,267
8,395
0
0
12,189
0
49,696
L
3,552
1,929
0
1,937
6,670
2,249
368
1,091
5,459
0
35,915
L
3,495
1,206
0
2,187
11,642
11,008
97
1,176
9,950
21,685
0
W
Khepri
iGRivalZz
Khepri
2,382
341
0
1,422
4,257
4,063
0
1,293
2,964
15,266
0
L
4,197
349
50
2,057
9,322
3,999
0
4,049
4,608
31,651
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
33,301
279
Minions Killed
355
0
Camps Cleared
0
997,334
Distance Traveled
1,078,180
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,612
601
86
8
0
193,450
3
L
Loki
5,079
462
35
3
0
177,715
0
W
Xbalanque
6,155
560
76
7
0
185,857
4
W
Bakasura
7,439
676
72
7
0
263,506
0
W
Amaterasu
7,153
650
106
10
0
197,467
0
L
Vamana
6,460
587
88
8
0
202,488
0
L
Neith
5,078
462
44
4
0
209,581
0
L
Athena
4,945
450
40
4
0
231,233
2
W
Khepri
5,942
540
15
1
0
237,900
0
L
Hades
5,918
538
72
7
0
176,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role