Player Matchup

Osiris
Osiris
Silver II
BarberLounge
Osiris
Silver II
Level 117
God Stats
8W - 2L
1,637 SR
Queue Stats
54W - 51L
1,407 MMR
Party 2
Kali
Kali
Gold IV
MiamiDeli
Kali
Gold IV
Level 108
God Stats
3W - 5L
1,855 SR
Queue Stats
284W - 297L
1,355 MMR
Solo
Geb
Geb
Gold V
NecroTrack
Geb
Gold V
Level 117
God Stats
4W - 6L
1,399 SR
Queue Stats
140W - 142L
1,336 MMR
Solo
Neith
Neith
Silver III
Vanilla6996
Neith
Silver III
Level 96
God Stats
1W - 1L
1,272 SR
Queue Stats
15W - 21L
1,337 MMR
Solo
Ishtar
Ishtar
Silver I
iDusTeeX
Ishtar
Silver I
Level 135
God Stats
5W - 2L
1,529 SR
Queue Stats
68W - 64L
1,281 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,538 SR
1,343 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,532 SR
1,343 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
DJL4
Morgan Le Fay
Gold V
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
392W - 380L
1,356 MMR
Solo
Thanatos
Thanatos
Silver I
KINGjosh2335
Thanatos
Silver I
Level 149
God Stats
12W - 6L
1,865 SR
Queue Stats
50W - 58L
1,406 MMR
Party 3
Khepri
Khepri
Silver I
TTV TTOKhalo
Khepri
Silver I
Level 155
God Stats
1W - 2L
1,302 SR
Queue Stats
58W - 70L
1,264 MMR
Party 3
Heimdallr
Heimdallr
Bronze IV
Unruly63M0N
Heimdallr
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,336 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
unrulymortz
Amaterasu
Bronze III
Level 42
God Stats
3W - 6L
1,494 SR
Queue Stats
5W - 24L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
7 / 2 / 3
10,446
614
15,798
19,689
17,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
15
5 / 3 / 3
9,258
545
5,955
20,752
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 8
8,118
478
7,158
10,621
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
3 / 1 / 6
11,160
656
11,310
11,356
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ishtar
iDusTeeX
Ishtar
14
5 / 3 / 1
9,533
561
8,176
13,279
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
VamanaKuzenboIzanamiThothZeus

VS

Bans
SylvanusArachneChaacAh Muzen CabSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJL4
Morgan Le Fay
15
2 / 4 / 2
8,948
526
14,572
11,018
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
KINGjosh2335
Thanatos
16
6 / 4 / 2
9,620
566
10,629
15,380
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
13
0 / 2 / 2
8,204
483
3,147
9,106
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Unruly63M0N
Heimdallr
12
1 / 5 / 0
7,883
464
7,875
12,404
5,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
unrulymortz
Amaterasu
12
1 / 6 / 0
7,139
420
6,319
18,063
16,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
10
10
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
2
3
4.25
L
Morgan Le Fay
DJL4
Morgan Le Fay
2
4
2
0.75
L
Thanatos
KINGjosh2335
Thanatos
6
4
2
1.75
W
Kali
5
3
3
2.17
W
1
1
8
5
L
Khepri
0
2
2
0.5
L
Heimdallr
Unruly63M0N
Heimdallr
1
5
0
0.2
W
3
1
6
6
W
Ishtar
iDusTeeX
Ishtar
5
3
1
1.83
L
Amaterasu
unrulymortz
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,397
Damage
42,542
75,697
Taken
65,971
44,474
Mitigated
40,817
34,474
Healing
21,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
15,798
7,195
0
11,514
19,689
17,743
253
2,568
17,121
0
84,269
L
Morgan Le Fay
DJL4
Morgan Le Fay
14,572
1,198
0
1,366
11,018
5,184
0
210
10,759
74,448
1,083
L
Thanatos
KINGjosh2335
Thanatos
10,629
1,622
0
10,836
15,380
7,461
0
1,686
13,452
0
71,026
W
Kali
5,955
2,962
0
12,484
20,752
9,219
1,015
3,582
17,166
0
83,219
W
7,158
755
0
2,402
10,621
8,142
248
3,224
7,397
16,781
299
L
Khepri
3,147
167
0
2,938
9,106
6,145
46
1,513
7,169
33,126
580
L
Heimdallr
Unruly63M0N
Heimdallr
7,875
2,544
0
1,963
12,404
5,868
0
1,722
10,476
0
52,550
W
11,310
2,770
0
5,275
11,356
4,105
0
6,358
4,998
0
108,219
W
Ishtar
iDusTeeX
Ishtar
8,176
5,648
0
2,799
13,279
5,265
950
2,667
10,612
0
68,690
L
Amaterasu
unrulymortz
Amaterasu
6,319
3,755
0
4,824
18,063
16,159
0
781
17,148
0
33,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,515
Gold Earned
41,794
536
Minions Killed
416
0
Camps Cleared
0
1,753,732
Distance Traveled
1,620,887
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,446
614
135
8
0
311,255
0
L
Morgan Le Fay
8,948
526
121
7
0
307,979
5
L
Thanatos
9,620
566
104
6
0
346,951
0
W
Kali
9,258
545
97
6
0
409,899
0
W
Geb
8,118
478
22
1
0
385,013
3
L
Khepri
8,204
483
49
3
0
317,288
0
L
Heimdallr
7,883
464
86
5
0
325,117
0
W
Neith
11,160
656
177
10
0
339,062
4
W
Ishtar
9,533
561
105
6
0
308,503
0
L
Amaterasu
7,139
420
56
3
0
323,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role