Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ItsSoulzx
Bellona
Level 98
God Stats
0W - 2L
1,382 SR
Queue Stats
60W - 81L
1,427 Elo+
Party 1
Olorun
Olorun
Krokology
Olorun
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 325L
1,456 Elo+
Party 1
Mercury
Mercury
Lxgan maxxed
Mercury
Level 28
God Stats
6W - 12L
1,500 SR
Queue Stats
250W - 271L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
watrvv
Cabrakan
Level 69
God Stats
1W - 4L
1,283 SR
Queue Stats
39W - 74L
1,343 Elo+
Party 1
Team Averages
Level 79
1,433 SR
1,424 Elo+

VS

Team Averages
Level 100
1,359 SR
1,502 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Conankillstreak
Nike
Level 124
God Stats
6W - 5L
1,551 SR
Queue Stats
177W - 184L
1,533 Elo+
Party 2
Apollo
Apollo
GodKingRage
Apollo
Level 149
God Stats
2W - 2L
1,185 SR
Queue Stats
63W - 57L
1,465 Elo+
Solo
Ganesha
Ganesha
justifiedSCP-049
Ganesha
Level 92
God Stats
1W - 3L
1,107 SR
Queue Stats
176W - 186L
1,493 Elo+
Party 2
Nemesis
Nemesis
kcham
Nemesis
Level 88
God Stats
22W - 20L
1,450 SR
Queue Stats
443W - 409L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 0 / 0
4,009
668
1,663
3,992
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ItsSoulzx
Bellona
7
0 / 1 / 0
4,205
701
2,643
7,394
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
Krokology
Olorun
8
2 / 2 / 0
4,163
694
3,116
5,419
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Lxgan maxxed
Mercury
1
0 / 0 / 0
2,721
454
0
0
0
Cabrakan
watrvv
Cabrakan
6
0 / 2 / 0
3,570
595
2,422
6,081
3,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 1
4,471
745
4,211
4,468
3,474
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

8
1 / 0 / 0
4,558
760
4,528
5,073
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
7
1 / 1 / 0
4,373
729
2,446
4,605
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 1
4,546
758
863
5,528
2,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
kcham
Nemesis
7
1 / 1 / 1
4,042
674
2,264
5,246
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
5
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
W
1
0
0
1
W
Apollo
1
1
0
1
L
Bellona
ItsSoulzx
Bellona
0
1
0
0
L
Olorun
Krokology
Olorun
2
2
0
1
L
Mercury
Lxgan maxxed
Mercury
0
0
0
0
W
1
1
1
1.5
W
Nemesis
kcham
Nemesis
1
1
1
1.5
L
Cabrakan
watrvv
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,844
Damage
14,312
22,886
Taken
24,920
10,271
Mitigated
13,612
7,119
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,663
182
40
1,522
3,992
1,173
0
854
3,138
18,247
1,479
W
Zhong Kui
 
Zhong Kui
4,211
1,137
0
2,801
4,468
3,474
0
2,767
1,701
24,807
677
W
4,528
1,023
0
1,731
5,073
4,146
0
0
5,073
0
33,254
W
Apollo
2,446
1,683
0
1,925
4,605
1,678
0
2,084
2,521
0
33,490
L
Bellona
ItsSoulzx
Bellona
2,643
1,113
0
2,739
7,394
3,779
0
0
6,705
0
27,617
L
Olorun
Krokology
Olorun
3,116
1,209
0
1,817
5,419
1,978
0
749
4,670
18,892
1,420
L
Mercury
Lxgan maxxed
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
863
162
0
1,407
5,528
2,674
40
1,023
4,505
9,989
0
W
Nemesis
kcham
Nemesis
2,264
961
0
2,144
5,246
1,640
0
951
4,295
0
27,670
L
Cabrakan
watrvv
Cabrakan
2,422
552
0
1,001
6,081
3,341
0
3,276
2,805
15,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,668
Gold Earned
21,990
158
Minions Killed
210
0
Camps Cleared
0
550,336
Distance Traveled
645,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,009
668
43
7
0
124,048
0
W
Zhong Kui
4,471
745
50
8
0
133,467
0
W
Nike
4,558
760
54
9
0
105,854
0
W
Apollo
4,373
729
59
10
0
110,453
0
L
Bellona
4,205
701
54
9
0
154,941
0
L
Olorun
4,163
694
34
6
0
132,415
0
L
Mercury
2,721
454
0
0
0
9,649
0
W
Ganesha
4,546
758
1
0
0
125,313
0
W
Nemesis
4,042
674
46
8
0
170,431
0
L
Cabrakan
3,570
595
27
5
0
129,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role