Player Matchup

Jormungandr
Jormungandr
SpangIr
Jormungandr
Level 115
God Stats
73W - 36L
1,738 SR
Queue Stats
105W - 78L
1,639 Elo+
Party 2
Ah Puch
Ah Puch
TheyCallMeKoala
Ah Puch
Level 106
God Stats
2W - 1L
1,882 SR
Queue Stats
63W - 39L
1,663 Elo+
Solo
Danzaburou
Danzaburou
ragknot
Danzaburou
Level 123
God Stats
32W - 18L
1,718 SR
Queue Stats
113W - 84L
1,642 Elo+
Party 2
Team Averages
Level 115
1,779 SR
1,648 Elo+

VS

Team Averages
Level 115
1,571 SR
1,759 Elo+
Erlang Shen
Erlang Shen
Gutsberserk7
Erlang Shen
Level 42
God Stats
1W - 0L
1,506 SR
Queue Stats
5W - 1L
1,789 Elo+
Party 1
Thoth
Thoth
MR CUPPS 1
Thoth
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,852 Elo+
Party 1
Horus
Horus
SquadBear69
Horus
Level 158
God Stats
3W - 2L
1,708 SR
Queue Stats
342W - 323L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SpangIr
Jormungandr
9
0 / 0 / 2
5,191
742
2,396
4,545
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 1
5,144
735
3,179
5,833
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ragknot
Danzaburou
8
1 / 4 / 1
5,529
790
2,991
6,834
2,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gutsberserk7
Erlang Shen
10
3 / 1 / 5
6,476
925
5,322
8,457
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
12
3 / 0 / 5
6,728
961
6,020
2,141
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 6
6,268
895
3,548
4,825
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Gutsberserk7
Erlang Shen
3
1
5
5.5
W
Thoth
3
0
5
5.5
L
Jormungandr
SpangIr
Jormungandr
0
0
2
1
W
2
1
6
5
L
1
4
1
0.38
L
Danzaburou
ragknot
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,566
Damage
14,890
17,212
Taken
15,423
7,142
Mitigated
8,772
4,126
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Gutsberserk7
Erlang Shen
5,322
2,749
0
3,612
8,457
5,290
800
2,175
6,246
0
21,199
W
Thoth
6,020
62
0
1,157
2,141
852
1,204
1,472
595
27,661
0
L
Jormungandr
SpangIr
Jormungandr
2,396
385
0
2,108
4,545
2,952
0
2,158
2,328
11,771
0
W
3,548
1,704
447
2,624
4,825
2,630
999
2,270
2,360
0
14,947
L
3,179
416
0
967
5,833
1,522
0
1,978
3,697
12,522
0
L
Danzaburou
ragknot
Danzaburou
2,991
1,924
0
1,051
6,834
2,668
0
1,899
4,723
0
17,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,864
Gold Earned
19,472
84
Minions Killed
105
0
Camps Cleared
0
359,973
Distance Traveled
445,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,476
925
22
3
0
153,764
0
W
Thoth
6,728
961
53
8
0
143,234
0
L
Jormungandr
5,191
742
23
3
0
131,007
1
W
Horus
6,268
895
30
4
0
148,223
0
L
Ah Puch
5,144
735
26
4
0
129,024
0
L
Danzaburou
5,529
790
35
5
0
99,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role