Player Matchup

Geb
Geb
HeyMikaylaa
Geb
Level 158
God Stats
3W - 5L
1,514 SR
Queue Stats
46W - 88L
1,438 Elo+
Party 2
Anhur
Anhur
ItsParzifal
Anhur
Level 156
God Stats
1W - 1L
1,774 SR
Queue Stats
46W - 54L
1,528 Elo+
Party 2
Merlin
Merlin
LyricalSpring29
Merlin
Level 212
God Stats
1W - 3L
1,499 SR
Queue Stats
80W - 124L
1,494 Elo+
Solo
Nemesis
Nemesis
PhyloNolan
Nemesis
Level 158
God Stats
41W - 75L
1,421 SR
Queue Stats
97W - 168L
1,480 Elo+
Party 2
Osiris
Osiris
Tràv
Osiris
Level 145
God Stats
4W - 6L
1,526 SR
Queue Stats
108W - 120L
1,549 Elo+
Party 2
Team Averages
Level 166
1,547 SR
1,498 Elo+

VS

Team Averages
Level 145
1,575 SR
1,555 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Haeylo
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,449 Elo+
Party 1
Osiris
Osiris
KittenKitteh
Osiris
Level 144
God Stats
2W - 1L
1,607 SR
Queue Stats
159W - 134L
1,616 Elo+
Solo
Nu Wa
Nu Wa
cerslays
Nu Wa
Level 159
God Stats
12W - 12L
1,549 SR
Queue Stats
118W - 118L
1,601 Elo+
Solo
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 146
God Stats
30W - 17L
1,717 SR
Queue Stats
39W - 29L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,609
431
3,719
10,151
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 2
6,407
493
4,844
10,310
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 0
7,030
541
3,951
6,179
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
PhyloNolan
Nemesis
11
2 / 2 / 1
6,325
487
2,515
8,479
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Tràv
Osiris
13
3 / 5 / 0
7,675
590
13,304
19,167
16,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 0 / 3
8,247
634
10,761
11,403
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Neith
Haeylo
Neith
14
0 / 1 / 5
7,829
602
6,770
8,406
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
13
2 / 3 / 2
7,898
608
11,690
19,600
17,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nu Wa
cerslays
Nu Wa
15
2 / 0 / 6
7,950
612
6,534
4,973
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
fenVT
Aphrodite
13
2 / 1 / 3
7,327
564
2,772
5,608
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
14
14
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
3
9.5
W
Neith
Haeylo
Neith
0
1
5
2.5
L
0
2
1
0.25
L
0
3
2
0.33
W
Osiris
2
3
2
1
L
0
2
0
0
L
Nemesis
PhyloNolan
Nemesis
2
2
1
1.25
L
Osiris
Tràv
Osiris
3
5
0
0.6
W
Nu Wa
cerslays
Nu Wa
2
0
6
5
W
Aphrodite
fenVT
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
38,527
54,286
Taken
49,990
31,280
Mitigated
30,880
15,235
Healing
27,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,761
2,418
0
5,924
11,403
4,729
0
1,894
9,427
0
75,039
W
Neith
Haeylo
Neith
6,770
3,588
0
2,507
8,406
3,032
14
1,378
7,028
0
71,894
L
3,719
509
0
2,075
10,151
6,559
0
3,550
6,601
21,758
0
L
4,844
2,820
0
2,703
10,310
3,738
0
1,834
8,476
0
55,039
W
Osiris
11,690
5,462
0
9,936
19,600
17,922
0
0
19,600
0
62,520
L
3,951
208
0
643
6,179
1,885
0
2,091
4,088
55,647
2,817
L
Nemesis
PhyloNolan
Nemesis
2,515
517
0
4,284
8,479
2,731
0
1,058
7,421
0
44,640
L
Osiris
Tràv
Osiris
13,304
7,146
0
5,530
19,167
16,367
66
596
18,571
0
64,017
W
Nu Wa
cerslays
Nu Wa
6,534
1,514
0
938
4,973
1,388
496
3,181
1,474
63,196
0
W
Aphrodite
fenVT
Aphrodite
2,772
507
3,803
3,899
5,608
3,809
0
684
4,924
23,254
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
39,251
423
Minions Killed
466
0
Camps Cleared
0
1,203,484
Distance Traveled
1,284,240
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,247
634
99
8
0
302,228
0
W
Neith
7,829
602
123
9
0
231,457
1
L
Geb
5,609
431
14
1
0
256,448
0
L
Anhur
6,407
493
107
8
0
210,313
0
W
Osiris
7,898
608
96
7
0
233,046
1
L
Merlin
7,030
541
124
10
0
227,914
2
L
Nemesis
6,325
487
82
6
0
312,433
0
L
Osiris
7,675
590
96
7
0
196,376
0
W
Nu Wa
7,950
612
108
8
0
264,712
2
W
Aphrodite
7,327
564
40
3
0
252,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role