Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum I
íPau
Cerberus
Platinum I
Level 159
God Stats
3W - 1L
1,851 SR
Queue Stats
59W - 31L
1,864 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,617 SR
1,621 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,728 SR
1,638 MMR
Loki
Loki
Gold III
Hood11
Loki
Gold III
Level 100
God Stats
20W - 8L
1,683 SR
Queue Stats
26W - 25L
1,570 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
pOEjASHLEY
Erlang Shen
Gold V
Level 79
God Stats
13W - 9L
1,634 SR
Queue Stats
14W - 10L
1,601 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
vMiist
Morgan Le Fay
Gold III
Level 108
God Stats
12W - 3L
1,868 SR
Queue Stats
31W - 26L
1,743 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 1 / 3
9,688
881
14,522
11,873
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Aphrodite
 
Aphrodite
14
2 / 0 / 7
8,676
789
7,556
8,703
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
íPau
Cerberus
14
3 / 3 / 4
8,891
808
9,163
11,664
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonAchillesThothNe Zha

VS

Bans
AtlasKuzenboCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hood11
Loki
12
3 / 5 / 1
7,758
705
6,483
11,873
3,789
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
pOEjASHLEY
Erlang Shen
13
1 / 1 / 3
7,624
693
8,384
12,942
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
vMiist
Morgan Le Fay
12
0 / 3 / 2
7,226
657
8,570
10,019
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
3
5.5
W
Aphrodite
 
Aphrodite
2
0
7
5.5
L
Loki
Hood11
Loki
3
5
1
0.7
L
Erlang Shen
pOEjASHLEY
Erlang Shen
1
1
3
2.5
L
Morgan Le Fay
vMiist
Morgan Le Fay
0
3
2
0.33
W
Cerberus
íPau
Cerberus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
23,437
32,240
Taken
34,834
19,177
Mitigated
20,788
12,989
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,522
5,942
0
625
11,873
5,131
1,727
3,713
7,343
0
66,403
W
Aphrodite
 
Aphrodite
7,556
866
4,590
5,253
8,703
5,696
433
1,842
6,455
22,294
616
L
Loki
Hood11
Loki
6,483
1,260
0
1,376
11,873
3,789
0
4,934
6,330
0
35,332
L
Erlang Shen
pOEjASHLEY
Erlang Shen
8,384
2,579
69
2,355
12,942
13,137
0
4,841
7,310
0
18,750
L
Morgan Le Fay
vMiist
Morgan Le Fay
8,570
430
0
689
10,019
3,862
0
4,771
4,700
27,499
0
W
Cerberus
íPau
Cerberus
9,163
604
0
2,521
11,664
8,350
398
2,007
8,903
23,002
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
22,608
179
Minions Killed
152
0
Camps Cleared
0
692,881
Distance Traveled
679,764
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,688
881
116
11
0
241,911
2
W
Aphrodite
8,676
789
28
3
0
240,692
0
L
Loki
7,758
705
52
5
0
208,582
0
L
Erlang Shen
7,624
693
34
3
0
247,086
0
L
Morgan Le Fay
7,226
657
66
6
0
224,096
0
W
Cerberus
8,891
808
35
3
0
210,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role